Player Matchup

Amaterasu
Amaterasu
Grandmaster
 
Amaterasu
Grandmaster
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Masters
ConnorBedardSZN
Scylla
Masters
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 86L
3,034 MMR
Party 1
Odin
Odin
Masters
Inbowned
Odin
Masters
Level 214
God Stats
7W - 5L
1,635 SR
Queue Stats
426W - 330L
2,975 MMR
Party 1
Ne Zha
Ne Zha
Grandmaster
KILLAQUIN
Ne Zha
Grandmaster
Level 157
God Stats
8W - 10L
1,367 SR
Queue Stats
182W - 156L
3,251 MMR
Party 2
Ullr
Ullr
Masters
xConno
Ullr
Masters
Level 158
God Stats
24W - 19L
1,774 SR
Queue Stats
307W - 238L
3,052 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 165
1,555 SR
2,762 MMR

VS

Team Averages
Grandmaster
Grandmaster
Average Tier
Level 157
1,725 SR
3,161 MMR
Yu Huang
Yu Huang
Masters
Gabeethan
Yu Huang
Masters
Level 221
God Stats
7W - 11L
1,781 SR
Queue Stats
206W - 171L
3,033 MMR
Solo
Pele
Pele
Grandmaster
MidShoTzZ
Pele
Grandmaster
Level 218
God Stats
4W - 3L
1,835 SR
Queue Stats
321W - 230L
3,365 MMR
Solo
Sylvanus
Sylvanus
Grandmaster
Staakk
Sylvanus
Grandmaster
Level 108
God Stats
27W - 24L
1,662 SR
Queue Stats
611W - 597L
3,179 MMR
Solo
Medusa
Medusa
Grandmaster
donkeysonkey
Medusa
Grandmaster
Level 129
God Stats
14W - 10L
1,782 SR
Queue Stats
453W - 433L
3,283 MMR
Solo
Tiamat
Tiamat
Masters
urmumsgood
Tiamat
Masters
Level 109
God Stats
3W - 5L
1,567 SR
Queue Stats
106W - 74L
2,948 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
19
1 / 0 / 2
11,741
734
4,617
14,351
10,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
7 / 0 / 2
11,950
747
10,050
8,506
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Odin
16
2 / 2 / 10
10,286
643
7,014
14,983
13,276
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
KILLAQUIN
Ne Zha
17
4 / 4 / 7
10,152
635
11,207
13,511
6,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ullr
xConno
Ullr
17
5 / 4 / 3
10,174
636
8,333
12,036
4,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
Ix ChelCamazotzAres

VS

Bans
Chang'eLancelotThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Gabeethan
Yu Huang
15
2 / 3 / 0
8,600
538
5,194
9,024
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pele
13
0 / 4 / 2
7,890
493
2,718
10,411
3,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Staakk
Sylvanus
13
3 / 3 / 4
8,061
504
5,876
15,041
15,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
17
5 / 8 / 3
9,284
580
12,728
14,879
6,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
urmumsgood
Tiamat
10
0 / 1 / 0
6,396
400
2,073
6,976
1,758
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
19
Kills
10
10
Deaths
19
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
0
2
2
W
7
0
2
8
L
Yu Huang
Gabeethan
Yu Huang
2
3
0
0.67
W
Odin
2
2
10
3.5
W
Ne Zha
KILLAQUIN
Ne Zha
4
4
7
1.88
L
Pele
0
4
2
0.25
L
Sylvanus
Staakk
Sylvanus
3
3
4
1.67
L
Medusa
5
8
3
0.81
L
Tiamat
urmumsgood
Tiamat
0
1
0
0
W
Ullr
xConno
Ullr
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,221
Damage
28,589
63,387
Taken
56,331
36,185
Mitigated
29,681
18,143
Healing
11,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,617
1,669
0
6,941
14,351
10,071
0
3,509
10,805
0
95,423
W
10,050
1,264
0
774
8,506
2,387
1,864
3,534
4,956
89,964
99
L
Yu Huang
Gabeethan
Yu Huang
5,194
671
0
1,004
9,024
2,885
0
3,098
5,784
79,235
0
W
Odin
7,014
1,479
0
3,012
14,983
13,276
217
2,543
12,440
4,999
35,019
W
Ne Zha
KILLAQUIN
Ne Zha
11,207
4,453
0
5,559
13,511
6,277
1,034
1,412
12,099
0
74,359
L
Pele
2,718
518
0
1,370
10,411
3,432
0
1,494
8,522
0
66,047
L
Sylvanus
Staakk
Sylvanus
5,876
955
721
3,799
15,041
15,601
0
2,494
12,389
22,695
2,813
L
Medusa
12,728
4,155
0
1,231
14,879
6,005
0
2,019
12,682
0
83,417
L
Tiamat
urmumsgood
Tiamat
2,073
512
0
2,918
6,976
1,758
0
1,070
5,638
31,590
0
W
Ullr
xConno
Ullr
8,333
3,572
0
1,857
12,036
4,174
2,767
2,881
9,155
0
87,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,303
Gold Earned
40,231
709
Minions Killed
509
0
Camps Cleared
0
1,673,971
Distance Traveled
1,402,665
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,741
734
193
12
0
307,972
4
W
Scylla
11,950
747
204
13
0
351,116
2
L
Yu Huang
8,600
538
150
9
0
321,322
4
W
Odin
10,286
643
44
3
0
351,412
0
W
Ne Zha
10,152
635
96
6
0
369,521
2
L
Pele
7,890
493
126
8
0
282,104
0
L
Sylvanus
8,061
504
47
3
0
266,603
4
L
Medusa
9,284
580
128
8
0
292,360
0
L
Tiamat
6,396
400
58
4
0
240,276
0
W
Ullr
10,174
636
172
11
0
293,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role