Player Matchup

Danzaburou
Danzaburou
Anne1337XD
Danzaburou
Level 147
God Stats
4W - 6L
1,366 SR
Queue Stats
110W - 112L
1,463 Elo+
Party 3
Mulan
Mulan
DMonkeyLuffy2
Mulan
Level 94
God Stats
178W - 131L
1,640 SR
Queue Stats
246W - 209L
1,603 Elo+
Party 1
Bastet
Bastet
Dopiwin
Bastet
Level 121
God Stats
10W - 2L
1,687 SR
Queue Stats
76W - 81L
1,492 Elo+
Party 1
Nu Wa
Nu Wa
xTheSteelH4mmer
Nu Wa
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 148L
1,456 Elo+
Party 3
Atlas
Atlas
xfirstsgt999
Atlas
Level 46
God Stats
31W - 22L
1,476 SR
Queue Stats
132W - 138L
1,455 Elo+
Party 3
Team Averages
Level 110
1,534 SR
1,494 Elo+

VS

Team Averages
Level 92
1,525 SR
1,501 Elo+
Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
KingAlq8
Khepri
Level 68
God Stats
8W - 11L
1,500 SR
Queue Stats
370W - 388L
1,446 Elo+
Party 2
Hel
Hel
MISTERAZOZ
Hel
Level 156
God Stats
6W - 5L
1,671 SR
Queue Stats
202W - 231L
1,439 Elo+
Party 2
Thor
Thor
Zarkocks
Thor
Level 29
God Stats
1W - 2L
1,301 SR
Queue Stats
55W - 44L
1,557 Elo+
Party 4
Hercules
Hercules
ololololol
Hercules
Level 119
God Stats
4W - 2L
1,651 SR
Queue Stats
60W - 51L
1,565 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anne1337XD
Danzaburou
11
1 / 0 / 1
6,185
619
4,940
7,160
2,253
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 1 / 0
6,201
620
6,228
8,449
4,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
Dopiwin
Bastet
12
4 / 0 / 4
6,390
639
4,491
7,090
2,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
3 / 1 / 2
6,043
604
4,746
5,238
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 0 / 4
5,514
551
3,138
4,511
2,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 1 / 0
5,454
545
5,451
6,036
1,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
KingAlq8
Khepri
9
0 / 1 / 0
4,682
468
3,125
6,734
4,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 1
4,602
460
1,590
4,517
1,188
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
9
1 / 4 / 0
4,905
491
3,799
9,855
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
ololololol
Hercules
11
1 / 2 / 0
5,883
588
5,017
10,546
5,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
2
2
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
W
Danzaburou
Anne1337XD
Danzaburou
1
0
1
1.5
W
2
1
0
2
W
Bastet
Dopiwin
Bastet
4
0
4
6
L
Khepri
KingAlq8
Khepri
0
1
0
0
L
0
3
1
0.17
L
Thor
1
4
0
0.25
L
Hercules
ololololol
Hercules
1
2
0
0.5
W
3
1
2
4
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,543
Damage
18,982
32,448
Taken
37,688
13,242
Mitigated
15,694
14,709
Healing
15,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,451
2,598
0
2,911
6,036
1,718
0
950
5,086
41,093
4,450
W
Danzaburou
Anne1337XD
Danzaburou
4,940
2,430
0
3,506
7,160
2,253
0
4,721
2,439
0
48,138
W
6,228
992
0
2,092
8,449
4,946
0
0
7,962
0
42,428
W
Bastet
Dopiwin
Bastet
4,491
1,238
0
5,481
7,090
2,110
0
569
6,521
0
43,806
L
Khepri
KingAlq8
Khepri
3,125
361
0
2,204
6,734
4,368
0
2,092
4,642
20,878
0
L
1,590
163
331
1,822
4,517
1,188
0
2,009
2,508
21,154
48
L
Thor
3,799
577
0
3,778
9,855
2,729
0
2,559
7,296
0
30,937
L
Hercules
ololololol
Hercules
5,017
1,343
0
4,058
10,546
5,691
0
171
10,375
0
35,825
W
4,746
865
0
1,327
5,238
1,363
0
2,311
2,927
37,650
0
W
3,138
1,200
0
2,303
4,511
2,570
0
2,366
2,145
12,964
1,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,333
Gold Earned
25,526
335
Minions Killed
276
0
Camps Cleared
0
1,048,682
Distance Traveled
912,107
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,454
545
85
9
0
185,650
0
W
Danzaburou
6,185
619
103
10
0
187,226
2
W
Mulan
6,201
620
76
8
0
215,387
0
W
Bastet
6,390
639
79
8
0
249,467
1
L
Khepri
4,682
468
18
2
0
189,351
3
L
Hel
4,602
460
32
3
0
135,900
0
L
Thor
4,905
491
64
6
0
198,508
1
L
Hercules
5,883
588
77
8
0
202,698
1
W
Nu Wa
6,043
604
64
6
0
185,378
2
W
Atlas
5,514
551
13
1
0
211,224
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role