Player Matchup

Serqet
Serqet
Platinum II
 
Serqet
Platinum II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum III
Chaozii Han
Kumbhakarna
Platinum III
Level 154
God Stats
6W - 5L
1,772 SR
Queue Stats
205W - 199L
1,783 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
GalaxyCable
Baron Samedi
Diamond V
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 72L
1,998 MMR
Solo
Hercules
Hercules
Gold I
Kurisutofa
Hercules
Gold I
Level 235
God Stats
9W - 7L
1,701 SR
Queue Stats
98W - 88L
1,783 MMR
Party 1
Charybdis
Charybdis
Platinum III
TimTheEnchantr
Charybdis
Platinum III
Level 148
God Stats
4W - 4L
1,727 SR
Queue Stats
142W - 122L
1,794 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 164
1,640 SR
1,772 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 168
1,659 SR
1,819 MMR
Martichoras
Martichoras
Platinum I
Hidnshoot
Martichoras
Platinum I
Level 164
God Stats
7W - 3L
1,609 SR
Queue Stats
196W - 175L
1,844 MMR
Solo
Cthulhu
Cthulhu
Platinum I
MRGreedSenpai
Cthulhu
Platinum I
Level 159
God Stats
11W - 6L
1,720 SR
Queue Stats
110W - 93L
1,803 MMR
Solo
Khepri
Khepri
Platinum II
MaddestRussian
Khepri
Platinum II
Level 192
God Stats
11W - 6L
1,740 SR
Queue Stats
248W - 243L
1,806 MMR
Solo
Chernobog
Chernobog
Platinum III
Yukihyra
Chernobog
Platinum III
Level 215
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 108L
1,769 MMR
Solo
Awilix
Awilix
Platinum III
khoidao
Awilix
Platinum III
Level 112
God Stats
7W - 6L
1,728 SR
Queue Stats
125W - 118L
1,874 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
4 / 8 / 2
8,713
513
5,067
16,038
5,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Chaozii Han
Kumbhakarna
12
1 / 4 / 4
8,523
501
2,447
14,572
10,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
GalaxyCable
Baron Samedi
15
3 / 5 / 4
8,942
526
9,402
11,962
5,988
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Kurisutofa
Hercules
13
2 / 7 / 3
8,834
520
11,578
18,416
10,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
TimTheEnchantr
Charybdis
16
0 / 5 / 2
9,468
557
6,645
11,499
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
BacchusKing ArthurMedusaBastet

VS

Bans
ThanatosThorMaman BrigitteSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Hidnshoot
Martichoras
17
8 / 3 / 5
10,730
631
12,262
9,686
3,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
16
7 / 1 / 4
10,716
630
10,837
11,492
10,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 2 / 11
9,523
560
5,320
12,224
13,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
Yukihyra
Chernobog
17
4 / 2 / 6
10,561
621
11,946
11,350
5,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
khoidao
Awilix
17
7 / 2 / 10
10,683
628
11,392
12,629
5,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
10
Kills
29
29
Deaths
10
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
8
2
0.63
L
Kumbhakarna
Chaozii Han
Kumbhakarna
1
4
4
0.75
L
Baron Samedi
GalaxyCable
Baron Samedi
3
5
4
1
W
Martichoras
Hidnshoot
Martichoras
8
3
5
3.5
L
Hercules
Kurisutofa
Hercules
2
7
3
0.5
W
Cthulhu
7
1
4
9
W
3
2
11
4.25
L
Charybdis
TimTheEnchantr
Charybdis
0
5
2
0.2
W
Chernobog
Yukihyra
Chernobog
4
2
6
3.5
W
Awilix
khoidao
Awilix
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,139
Damage
51,757
72,487
Taken
57,381
34,938
Mitigated
38,844
20,172
Healing
11,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,067
1,057
0
5,026
16,038
5,008
0
2,390
13,378
0
54,833
L
Kumbhakarna
Chaozii Han
Kumbhakarna
2,447
404
0
2,294
14,572
10,827
0
2,720
11,656
17,074
2,139
L
Baron Samedi
GalaxyCable
Baron Samedi
9,402
994
613
2,501
11,962
5,988
0
1,415
10,501
57,518
0
W
Martichoras
Hidnshoot
Martichoras
12,262
3,079
0
1,637
9,686
3,943
0
4,528
4,886
0
81,537
L
Hercules
Kurisutofa
Hercules
11,578
3,293
0
5,457
18,416
10,036
0
5,658
12,168
0
45,679
W
Cthulhu
10,837
427
386
1,432
11,492
10,676
0
1,224
9,798
62,501
565
W
5,320
385
0
1,646
12,224
13,423
0
3,576
8,434
22,598
1,280
L
Charybdis
TimTheEnchantr
Charybdis
6,645
3,425
0
4,281
11,499
3,079
1,197
2,309
9,142
0
87,135
W
Chernobog
Yukihyra
Chernobog
11,946
8,360
0
5,085
11,350
5,349
347
1,315
9,761
0
99,426
W
Awilix
khoidao
Awilix
11,392
4,908
0
1,697
12,629
5,453
0
1,756
10,061
0
99,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,480
Gold Earned
52,213
502
Minions Killed
550
0
Camps Cleared
0
1,693,399
Distance Traveled
1,840,572
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,713
513
104
6
0
371,271
0
L
Kumbhakarna
8,523
501
31
2
0
347,713
0
L
Baron Samedi
8,942
526
134
8
0
324,504
2
W
Martichoras
10,730
631
129
8
0
354,853
2
L
Hercules
8,834
520
82
5
0
331,179
0
W
Cthulhu
10,716
630
109
6
0
358,438
4
W
Khepri
9,523
560
31
2
0
371,504
4
L
Charybdis
9,468
557
151
9
0
318,732
1
W
Chernobog
10,561
621
154
9
0
328,406
4
W
Awilix
10,683
628
127
7
0
427,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role