Player Matchup

Kuzenbo
Kuzenbo
Murdock507
Kuzenbo
Level 34
God Stats
0W - 2L
1,302 SR
Queue Stats
3W - 8L
1,112 Elo+
Party 1
Ra
Ra
WarOfCute
Ra
Level 108
God Stats
1W - 1L
1,760 SR
Queue Stats
69W - 63L
1,578 Elo+
Solo
Lancelot
Lancelot
andi15101990
Lancelot
Level 104
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 1
Team Averages
Level 82
1,453 SR
1,324 Elo+

VS

Team Averages
Level 114
1,702 SR
1,514 Elo+
Shiva
Shiva
badrosko_tj
Shiva
Level 152
God Stats
5W - 4L
1,689 SR
Queue Stats
192W - 179L
1,526 Elo+
Party 2
Gilgamesh
Gilgamesh
dsierra88
Gilgamesh
Level 127
God Stats
13W - 4L
1,803 SR
Queue Stats
138W - 126L
1,517 Elo+
Party 2
Baron Samedi
Baron Samedi
slew28850
Baron Samedi
Level 63
God Stats
23W - 13L
1,613 SR
Queue Stats
75W - 81L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Murdock507
Kuzenbo
10
0 / 6 / 1
5,873
587
3,322
8,814
6,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 6 / 1
6,624
662
3,608
6,695
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
andi15101990
Lancelot
11
0 / 5 / 0
5,887
589
2,800
7,607
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 11
7,720
772
7,264
8,465
6,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
dsierra88
Gilgamesh
14
7 / 0 / 8
8,596
860
6,269
9,436
7,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
slew28850
Baron Samedi
15
7 / 1 / 9
8,759
876
7,921
5,743
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
17
17
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Murdock507
Kuzenbo
0
6
1
0.08
L
1
6
1
0.25
L
Lancelot
andi15101990
Lancelot
0
5
0
0
W
3
1
11
8.5
W
Gilgamesh
dsierra88
Gilgamesh
7
0
8
11
W
Baron Samedi
slew28850
Baron Samedi
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,730
Damage
21,454
23,116
Taken
23,644
11,939
Mitigated
16,215
3,841
Healing
8,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Murdock507
Kuzenbo
3,322
1,569
0
390
8,814
6,992
0
2,696
5,672
9,674
0
L
3,608
203
1,266
1,031
6,695
2,511
0
2,117
4,182
20,011
0
L
Lancelot
andi15101990
Lancelot
2,800
972
0
1,154
7,607
2,436
0
3,160
4,205
0
17,475
W
7,264
732
44
2,018
8,465
6,477
78
2,846
5,535
0
24,648
W
Gilgamesh
dsierra88
Gilgamesh
6,269
1,514
0
2,044
9,436
7,017
147
2,577
6,859
52
21,070
W
Baron Samedi
slew28850
Baron Samedi
7,921
673
1,834
2,533
5,743
2,721
418
1,544
4,199
38,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,384
Gold Earned
25,075
85
Minions Killed
147
0
Camps Cleared
0
529,827
Distance Traveled
583,079
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,873
587
8
1
0
169,130
0
L
Ra
6,624
662
46
5
0
184,065
0
L
Lancelot
5,887
589
31
3
0
176,632
0
W
Shiva
7,720
772
33
3
0
189,779
8
W
Gilgamesh
8,596
860
48
5
0
219,335
0
W
Baron Samedi
8,759
876
66
7
0
173,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role