Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ChandieWalkerYT
Charybdis
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 39L
1,391 Elo+
Party 2
Sol
Sol
Uzaki-Sama
Sol
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,509 Elo+
Solo
Cupid
Cupid
gold3n_3ra99
Cupid
Level 68
God Stats
0W - 1L
1,741 SR
Queue Stats
72W - 81L
1,492 Elo+
Solo
Nox
Nox
jav20101
Nox
Level 124
God Stats
1W - 5L
1,500 SR
Queue Stats
73W - 84L
1,414 Elo+
Party 2
Team Averages
Level 81
1,548 SR
1,461 Elo+

VS

Team Averages
Level 132
1,440 SR
1,424 Elo+
Baron Samedi
Baron Samedi
Dr Vader X2
Baron Samedi
Level 174
God Stats
5W - 3L
1,533 SR
Queue Stats
224W - 227L
1,461 Elo+
Party 1
Odin
Odin
Unsure4life
Odin
Level 177
God Stats
8W - 9L
1,518 SR
Queue Stats
562W - 577L
1,454 Elo+
Party 1
Cliodhna
Cliodhna
XxWingman69xX
Cliodhna
Level 127
God Stats
4W - 2L
1,342 SR
Queue Stats
271W - 270L
1,438 Elo+
Party 1
Bacchus
Bacchus
icefire1343
Bacchus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,322 Elo+
Party 1
Anhur
Anhur
soratan
Anhur
Level 63
God Stats
5W - 6L
1,306 SR
Queue Stats
317W - 319L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
1 / 4 / 4
7,541
754
5,666
8,778
3,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
ChandieWalkerYT
Charybdis
9
0 / 8 / 2
6,148
615
2,421
9,206
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 3 / 4
7,828
783
9,541
7,869
2,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 5 / 3
7,058
706
3,097
9,262
2,791
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

15
2 / 5 / 5
8,173
817
5,748
9,023
3,555
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dr Vader X2
Baron Samedi
16
8 / 1 / 14
9,527
953
7,646
5,632
3,985
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

15
8 / 3 / 15
9,391
939
8,243
12,282
14,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
XxWingman69xX
Cliodhna
16
7 / 0 / 17
9,205
921
12,645
9,539
4,680
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bacchus
icefire1343
Bacchus
15
2 / 2 / 19
9,416
942
7,360
13,070
17,036
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
soratan
Anhur
13
0 / 3 / 17
8,665
867
5,898
8,852
3,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
107
7
Kills
25
25
Deaths
9
18
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
4
4
0.75
L
Charybdis
ChandieWalkerYT
Charybdis
0
8
2
0.13
W
Baron Samedi
Dr Vader X2
Baron Samedi
8
1
14
15
W
8
3
15
5.17
L
3
3
4
1.67
W
Cliodhna
XxWingman69xX
Cliodhna
7
0
17
15.5
L
1
5
3
0.5
W
Bacchus
icefire1343
Bacchus
2
2
19
5.75
L
2
5
5
0.9
W
Anhur
soratan
Anhur
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,473
Damage
41,792
44,138
Taken
49,375
14,794
Mitigated
43,113
10,466
Healing
15,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,666
2,435
305
649
8,778
3,162
0
3,747
5,031
0
18,817
L
Charybdis
ChandieWalkerYT
Charybdis
2,421
631
82
178
9,206
2,752
0
4,025
5,181
0
5,671
W
Baron Samedi
Dr Vader X2
Baron Samedi
7,646
636
2,796
2,098
5,632
3,985
1,552
1,152
4,480
22,128
488
W
8,243
739
1,502
2,233
12,282
14,073
848
2,926
9,343
4,547
11,318
L
9,541
2,360
509
2,985
7,869
2,534
0
3,299
4,570
17,678
0
W
Cliodhna
XxWingman69xX
Cliodhna
12,645
1,631
435
2,045
9,539
4,680
1,077
3,370
6,169
0
23,642
L
3,097
862
1,021
2,285
9,262
2,791
0
1,457
7,805
0
9,924
W
Bacchus
icefire1343
Bacchus
7,360
231
186
2,050
13,070
17,036
414
4,356
8,714
10,086
150
L
5,748
466
1,058
1,394
9,023
3,555
0
4,974
4,049
15,077
408
W
Anhur
soratan
Anhur
5,898
2,179
324
1,968
8,852
3,339
2,388
3,264
5,588
0
18,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,748
Gold Earned
46,204
94
Minions Killed
106
0
Camps Cleared
0
810,825
Distance Traveled
970,065
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,541
754
25
3
0
164,425
0
L
Charybdis
6,148
615
3
0
0
144,405
0
W
Baron Samedi
9,527
953
29
3
0
172,885
0
W
Odin
9,391
939
11
1
0
197,146
0
L
Sol
7,828
783
18
2
0
159,948
0
W
Cliodhna
9,205
921
20
2
0
222,881
0
L
Cupid
7,058
706
17
2
0
176,463
0
W
Bacchus
9,416
942
8
1
0
195,867
0
L
Nox
8,173
817
31
3
0
165,584
0
W
Anhur
8,665
867
38
4
0
181,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role