Player Matchup

Scylla
Scylla
JocelinM
Scylla
Level 49
God Stats
20W - 9L
1,806 SR
Queue Stats
22W - 17L
1,577 Elo+
Party 2
Neith
Neith
Senkín
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,621 Elo+
Party 2
Bellona
Bellona
minivan2
Bellona
Level 64
God Stats
34W - 30L
1,580 SR
Queue Stats
408W - 395L
1,555 Elo+
Solo
Team Averages
Level 47
1,629 SR
1,585 Elo+

VS

Team Averages
Level 80
1,541 SR
1,515 Elo+
Ymir
Ymir
Ashgarn
Ymir
Level 68
God Stats
1W - 2L
1,465 SR
Queue Stats
83W - 72L
1,541 Elo+
Party 1
Lancelot
Lancelot
Salagua2124
Lancelot
Level 83
God Stats
1W - 2L
1,408 SR
Queue Stats
84W - 68L
1,515 Elo+
Party 1
Scylla
Scylla
spikeoklm13
Scylla
Level 88
God Stats
1W - 2L
1,750 SR
Queue Stats
66W - 78L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JocelinM
Scylla
15
8 / 2 / 7
9,640
876
7,614
5,580
1,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Senkín
Neith
14
7 / 2 / 8
9,291
845
6,589
6,674
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
minivan2
Bellona
13
0 / 3 / 15
8,198
745
8,031
11,996
9,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ashgarn
Ymir
11
1 / 5 / 3
6,970
634
5,209
10,356
9,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lancelot
Salagua2124
Lancelot
11
2 / 5 / 1
7,609
692
6,879
9,299
3,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
13
4 / 5 / 2
8,620
784
4,390
7,279
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
15
Kills
7
7
Deaths
15
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
Ashgarn
Ymir
1
5
3
0.5
W
Scylla
JocelinM
Scylla
8
2
7
5.75
L
Lancelot
Salagua2124
Lancelot
2
5
1
0.5
W
Neith
Senkín
Neith
7
2
8
5.5
W
Bellona
minivan2
Bellona
0
3
15
2.5
L
Scylla
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,234
Damage
16,478
24,250
Taken
26,934
13,049
Mitigated
15,092
4,790
Healing
2,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Ashgarn
Ymir
5,209
227
0
1,263
10,356
9,581
0
3,388
6,587
9,504
422
W
Scylla
JocelinM
Scylla
7,614
852
0
1,160
5,580
1,382
779
2,352
3,041
36,808
977
L
Lancelot
Salagua2124
Lancelot
6,879
501
0
1,092
9,299
3,460
0
2,032
7,213
0
25,347
W
Neith
Senkín
Neith
6,589
2,874
0
2,974
6,674
2,004
967
2,169
4,253
0
26,192
W
Bellona
minivan2
Bellona
8,031
2,134
0
656
11,996
9,663
600
3,828
7,537
0
25,697
L
Scylla
4,390
454
0
500
7,279
2,051
144
2,131
4,852
31,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,129
Gold Earned
23,199
129
Minions Killed
113
0
Camps Cleared
0
606,077
Distance Traveled
564,966
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,970
634
13
1
0
178,094
3
W
Scylla
9,640
876
64
6
0
207,937
0
L
Lancelot
7,609
692
34
3
0
219,435
0
W
Neith
9,291
845
41
4
0
186,280
0
W
Bellona
8,198
745
24
2
0
211,860
0
L
Scylla
8,620
784
66
6
0
167,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role