Player Matchup

Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Cpt america9667
Awilix
Level 86
God Stats
1W - 0L
1,292 SR
Queue Stats
12W - 14L
1,406 Elo+
Solo
Horus
Horus
JamesonZero
Horus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,592 Elo+
Solo
Bacchus
Bacchus
KorzhikTw
Bacchus
Level 142
God Stats
73W - 66L
1,724 SR
Queue Stats
306W - 283L
1,503 Elo+
Solo
Team Averages
Level 113
1,503 SR
1,500 Elo+

VS

Team Averages
Level 97
1,656 SR
1,482 Elo+
Jing Wei
Jing Wei
Qualzar
Jing Wei
Level 107
God Stats
1W - 5L
1,461 SR
Queue Stats
334W - 354L
1,565 Elo+
Solo
Geb
Geb
Saint_Wardog
Geb
Level 147
God Stats
8W - 1L
1,969 SR
Queue Stats
50W - 48L
1,535 Elo+
Solo
Nike
Nike
SmartyFM
Nike
Level 112
God Stats
9W - 5L
1,726 SR
Queue Stats
178W - 161L
1,528 Elo+
Solo
Maman Brigitte
Maman Brigitte
mizuri16
Maman Brigitte
Level 38
God Stats
0W - 3L
1,300 SR
Queue Stats
120W - 125L
1,302 Elo+
Solo
Thanatos
Thanatos
wolfyALG
Thanatos
Level 81
God Stats
2W - 1L
1,823 SR
Queue Stats
128W - 111L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
7 / 2 / 5
9,902
660
11,402
8,694
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Freya
 
Freya
12
3 / 5 / 2
7,415
494
7,021
10,934
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
5 / 0 / 4
8,354
557
6,021
8,166
3,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 2 / 1
7,967
531
6,611
14,174
14,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
KorzhikTw
Bacchus
12
3 / 4 / 6
8,310
554
7,160
12,874
13,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Qualzar
Jing Wei
16
5 / 3 / 3
9,613
641
12,840
11,210
4,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 4 / 4
6,904
460
5,314
11,623
7,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nike
15
1 / 1 / 2
8,882
592
12,708
13,474
8,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Maman Brigitte
mizuri16
Maman Brigitte
11
1 / 6 / 0
6,916
461
1,764
8,987
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
wolfyALG
Thanatos
13
4 / 4 / 1
7,696
513
5,124
14,800
5,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
18
Kills
13
13
Deaths
18
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
2
5
4.75
W
Freya
 
Freya
3
5
2
0.8
W
5
0
4
7
W
0
2
1
0.25
W
Bacchus
KorzhikTw
Bacchus
3
4
6
1.5
L
Jing Wei
Qualzar
Jing Wei
5
3
3
2.17
L
2
4
4
1
L
Nike
1
1
2
2
L
Maman Brigitte
mizuri16
Maman Brigitte
1
6
0
0.17
L
Thanatos
wolfyALG
Thanatos
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,215
Damage
37,750
54,842
Taken
60,094
37,258
Mitigated
28,756
13,647
Healing
22,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,402
707
0
1,681
8,694
3,203
0
1,880
6,814
82,529
0
W
Freya
 
Freya
7,021
2,843
0
2,247
10,934
3,345
0
1,148
9,786
45,807
2,061
W
6,021
2,139
0
2,139
8,166
3,100
235
1,735
6,431
0
51,769
W
6,611
2,325
220
5,345
14,174
14,327
0
2,174
12,000
0
53,340
W
Bacchus
KorzhikTw
Bacchus
7,160
872
0
2,015
12,874
13,283
495
2,584
10,290
19,913
0
L
Jing Wei
Qualzar
Jing Wei
12,840
9,125
0
3,737
11,210
4,812
37
7,358
3,852
0
78,437
L
5,314
304
0
977
11,623
7,929
0
5,970
5,653
19,576
2,067
L
Nike
12,708
1,434
0
3,259
13,474
8,858
0
3,296
10,178
10,596
64,650
L
Maman Brigitte
mizuri16
Maman Brigitte
1,764
46
0
2,185
8,987
2,085
0
6,256
2,731
27,086
0
L
Thanatos
wolfyALG
Thanatos
5,124
1,673
0
12,249
14,800
5,072
0
2,789
12,011
0
59,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,948
Gold Earned
40,011
413
Minions Killed
439
0
Camps Cleared
0
1,597,371
Distance Traveled
1,552,193
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,902
660
132
9
0
332,519
1
W
Freya
7,415
494
64
4
0
294,695
1
W
Awilix
8,354
557
93
6
0
396,476
1
W
Horus
7,967
531
101
7
0
278,092
3
W
Bacchus
8,310
554
23
2
0
295,589
9
L
Jing Wei
9,613
641
150
10
0
303,883
1
L
Geb
6,904
460
11
1
0
318,858
0
L
Nike
8,882
592
121
8
0
302,970
2
L
Maman Brigitte
6,916
461
53
4
0
296,288
6
L
Thanatos
7,696
513
104
7
0
330,194
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role