Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Bulldo
Kuzenbo
Level 108
God Stats
1W - 1L
1,288 SR
Queue Stats
39W - 40L
1,499 Elo+
Solo
Ah Puch
Ah Puch
ObviousChief
Ah Puch
Level 126
God Stats
50W - 33L
1,209 SR
Queue Stats
871W - 911L
1,480 Elo+
Solo
Pele
Pele
ShadowSidd
Pele
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 135L
1,415 Elo+
Solo
Ishtar
Ishtar
VelociraptorXXII
Ishtar
Level 89
God Stats
3W - 2L
1,517 SR
Queue Stats
51W - 44L
1,444 Elo+
Party 3
Team Averages
Level 124
1,403 SR
1,468 Elo+

VS

Team Averages
Level 113
1,548 SR
1,500 Elo+
Baron Samedi
Baron Samedi
Suchkadrobilka
Baron Samedi
Level 129
God Stats
8W - 6L
1,500 SR
Queue Stats
811W - 808L
1,480 Elo+
Party 2
Kuzenbo
Kuzenbo
TonicAvenger510
Kuzenbo
Level 69
God Stats
20W - 16L
1,512 SR
Queue Stats
166W - 167L
1,469 Elo+
Party 1
Susano
Susano
UserPrime
Susano
Level 128
God Stats
1W - 2L
1,491 SR
Queue Stats
478W - 470L
1,458 Elo+
Party 2
Ah Puch
Ah Puch
alons00
Ah Puch
Level 119
God Stats
3W - 2L
1,890 SR
Queue Stats
120W - 131L
1,556 Elo+
Solo
Nut
Nut
x J a c k 9 7 x
Nut
Level 121
God Stats
1W - 4L
1,347 SR
Queue Stats
159W - 145L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 1 / 2
3,981
796
1,764
2,063
536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kuzenbo
Bulldo
Kuzenbo
5
0 / 2 / 2
3,638
728
1,129
4,042
3,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
ObviousChief
Ah Puch
8
3 / 0 / 1
4,573
915
2,443
2,084
520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
3 / 1 / 1
4,551
910
2,039
4,876
1,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

6
1 / 0 / 0
3,551
710
1,260
2,094
509
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Suchkadrobilka
Baron Samedi
6
0 / 3 / 0
3,370
674
1,726
3,315
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 1
3,538
708
2,243
4,150
3,119
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
UserPrime
Susano
3
1 / 1 / 0
3,016
603
819
2,347
484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ah Puch
alons00
Ah Puch
7
1 / 1 / 0
4,019
804
1,715
2,764
627
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
1 / 1 / 1
3,519
704
1,956
2,111
547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
7
Kills
3
4
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
2
1
W
Kuzenbo
Bulldo
Kuzenbo
0
2
2
0.5
W
Ah Puch
ObviousChief
Ah Puch
3
0
1
3.5
W
3
1
1
3.5
L
Baron Samedi
Suchkadrobilka
Baron Samedi
0
3
0
0
L
0
1
1
0.5
L
Susano
UserPrime
Susano
1
1
0
1
W
1
0
0
1
L
Ah Puch
alons00
Ah Puch
1
1
0
1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,635
Damage
8,459
15,159
Taken
14,687
5,987
Mitigated
5,776
5,072
Healing
4,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,764
217
0
251
2,063
536
0
1,438
625
17,622
0
W
Kuzenbo
Bulldo
Kuzenbo
1,129
760
0
1,368
4,042
3,008
0
1,289
2,753
6,494
0
W
Ah Puch
ObviousChief
Ah Puch
2,443
0
0
886
2,084
520
0
1,244
614
17,824
1,331
W
2,039
775
0
2,102
4,876
1,414
0
540
4,296
0
21,641
L
Baron Samedi
Suchkadrobilka
Baron Samedi
1,726
171
58
587
3,315
999
0
1,911
1,047
13,405
0
L
2,243
1,301
0
1,134
4,150
3,119
0
714
3,405
8,427
0
L
Susano
UserPrime
Susano
819
386
0
1,167
2,347
484
0
513
1,716
0
4,112
W
1,260
716
0
465
2,094
509
0
840
1,254
0
15,438
L
Ah Puch
alons00
Ah Puch
1,715
0
0
1,339
2,764
627
0
779
1,866
21,757
1,671
L
1,956
1,230
0
627
2,111
547
0
761
1,318
0
13,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,294
Gold Earned
17,462
191
Minions Killed
128
0
Camps Cleared
0
533,329
Distance Traveled
464,873
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,981
796
52
10
0
97,027
2
W
Kuzenbo
3,638
728
7
1
0
98,243
0
W
Ah Puch
4,573
915
42
8
0
117,117
0
W
Pele
4,551
910
46
9
0
126,306
0
L
Baron Samedi
3,370
674
29
6
0
100,722
0
L
Kuzenbo
3,538
708
8
2
0
121,413
2
L
Susano
3,016
603
13
3
0
45,044
0
W
Ishtar
3,551
710
44
9
0
94,636
0
L
Ah Puch
4,019
804
52
10
0
101,037
0
L
Nut
3,519
704
26
5
0
96,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role