Player Matchup

Ravana
Ravana
Dawlph
Ravana
Level 176
God Stats
3W - 2L
1,611 SR
Queue Stats
96W - 86L
1,509 Elo+
Solo
Rama
Rama
Geminice_-_
Rama
Level 173
God Stats
1W - 2L
1,500 SR
Queue Stats
717W - 869L
1,473 Elo+
Party 1
Kukulkan
Kukulkan
JohnAllynMyth
Kukulkan
Level 201
God Stats
5W - 7L
1,456 SR
Queue Stats
417W - 530L
1,504 Elo+
Party 1
Atlas
Atlas
Mud_Golem332
Atlas
Level 86
God Stats
14W - 18L
1,590 SR
Queue Stats
154W - 166L
1,520 Elo+
Party 1
Fenrir
Fenrir
PapaSWAGlol
Fenrir
Level 146
God Stats
2W - 2L
1,864 SR
Queue Stats
107W - 88L
1,533 Elo+
Solo
Team Averages
Level 156
1,604 SR
1,508 Elo+

VS

Team Averages
Level 96
1,577 SR
1,514 Elo+
Hou Yi
Hou Yi
FurryEdme
Hou Yi
Level 123
God Stats
2W - 1L
1,506 SR
Queue Stats
130W - 125L
1,513 Elo+
Solo
Hera
Hera
Jaryi
Hera
Level 33
God Stats
3W - 1L
1,873 SR
Queue Stats
44W - 38L
1,563 Elo+
Solo
Mulan
Mulan
StolenFun
Mulan
Level 55
God Stats
14W - 12L
1,504 SR
Queue Stats
53W - 66L
1,527 Elo+
Solo
Hercules
Hercules
lainon1205
Hercules
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 100L
1,478 Elo+
Solo
Maui
Maui
raymar
Maui
Level 156
God Stats
19W - 12L
1,500 SR
Queue Stats
34W - 25L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dawlph
Ravana
13
1 / 7 / 0
7,894
564
5,144
11,857
5,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
2 / 1 / 1
6,940
496
5,542
9,121
3,060
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
JohnAllynMyth
Kukulkan
13
1 / 0 / 1
7,056
504
3,687
4,497
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 3 / 3
6,881
492
4,712
12,794
9,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
12
2 / 5 / 2
7,012
501
6,120
12,264
4,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FurryEdme
Hou Yi
11
0 / 3 / 3
6,605
472
4,164
7,067
2,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hera
Jaryi
Hera
14
2 / 1 / 4
8,649
618
6,558
6,502
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
StolenFun
Mulan
14
6 / 1 / 4
8,964
640
11,581
12,100
9,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hercules
lainon1205
Hercules
13
7 / 2 / 2
8,185
585
7,821
12,000
5,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
raymar
Maui
11
1 / 0 / 4
7,294
521
5,276
10,058
5,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
7
Kills
16
16
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ravana
Dawlph
Ravana
1
7
0
0.14
W
Hou Yi
FurryEdme
Hou Yi
0
3
3
0.5
L
2
1
1
2.5
W
Hera
Jaryi
Hera
2
1
4
4
L
Kukulkan
JohnAllynMyth
Kukulkan
1
0
1
1.5
L
1
3
3
0.83
L
Fenrir
2
5
2
0.6
W
Mulan
StolenFun
Mulan
6
1
4
8
W
Hercules
lainon1205
Hercules
7
2
2
4
W
Maui
raymar
Maui
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,205
Damage
35,400
50,533
Taken
47,727
24,814
Mitigated
24,201
13,935
Healing
10,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Dawlph
Ravana
5,144
568
0
3,320
11,857
5,946
0
146
11,102
0
41,957
W
Hou Yi
FurryEdme
Hou Yi
4,164
1,690
0
1,737
7,067
2,023
1,553
1,771
5,296
0
36,626
L
5,542
3,911
0
5,018
9,121
3,060
505
2,542
6,579
0
53,959
W
Hera
Jaryi
Hera
6,558
1,377
0
1,230
6,502
1,830
957
1,240
5,262
69,825
747
L
Kukulkan
JohnAllynMyth
Kukulkan
3,687
195
0
1,016
4,497
1,780
0
2,817
1,680
53,114
0
L
4,712
1,026
0
1,884
12,794
9,601
100
4,612
8,086
16,522
0
L
Fenrir
6,120
1,902
0
2,697
12,264
4,427
0
1,973
10,189
0
47,480
W
Mulan
StolenFun
Mulan
11,581
1,276
0
3,000
12,100
9,192
385
173
11,225
256
52,561
W
Hercules
lainon1205
Hercules
7,821
3,449
0
2,088
12,000
5,389
673
2,211
9,789
0
57,116
W
Maui
raymar
Maui
5,276
990
0
2,319
10,058
5,767
417
3,873
6,185
17,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,783
Gold Earned
39,697
356
Minions Killed
371
0
Camps Cleared
0
1,398,590
Distance Traveled
1,455,764
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,894
564
80
6
0
261,272
0
W
Hou Yi
6,605
472
60
4
0
274,149
3
L
Rama
6,940
496
72
5
0
262,273
4
W
Hera
8,649
618
127
9
0
275,507
1
L
Kukulkan
7,056
504
104
7
0
295,156
6
L
Atlas
6,881
492
17
1
0
296,745
3
L
Fenrir
7,012
501
83
6
0
283,144
0
W
Mulan
8,964
640
84
6
0
276,724
1
W
Hercules
8,185
585
81
6
0
330,012
0
W
Maui
7,294
521
19
1
0
299,372
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role