Player Matchup

Sobek
Sobek
 
Sobek
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
AladdinA
Camazotz
Level 149
God Stats
5W - 8L
1,435 SR
Queue Stats
169W - 147L
1,565 Elo+
Solo
Danzaburou
Danzaburou
IsAyWaSsA9143
Danzaburou
Level 159
God Stats
11W - 15L
1,566 SR
Queue Stats
390W - 403L
1,487 Elo+
Solo
Vulcan
Vulcan
UnclearAtom3928
Vulcan
Level 144
God Stats
2W - 3L
1,208 SR
Queue Stats
408W - 416L
1,404 Elo+
Solo
Team Averages
Level 118
1,442 SR
1,491 Elo+

VS

Team Averages
Level 99
1,536 SR
1,484 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
IcySobes
Khepri
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,492 Elo+
Party 1
Thanatos
Thanatos
Moldypickle53
Thanatos
Level 108
God Stats
4W - 1L
1,692 SR
Queue Stats
63W - 57L
1,472 Elo+
Party 1
Amaterasu
Amaterasu
natadekoko0113
Amaterasu
Level 63
God Stats
10W - 11L
1,214 SR
Queue Stats
519W - 519L
1,414 Elo+
Solo
Danzaburou
Danzaburou
xKing Pugx
Danzaburou
Level 105
God Stats
7W - 1L
1,772 SR
Queue Stats
268W - 277L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
3 / 3 / 4
7,897
564
6,248
15,336
14,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Fafnir
 
Fafnir
12
3 / 3 / 3
7,345
525
6,070
11,068
6,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
AladdinA
Camazotz
16
8 / 2 / 2
9,520
680
12,453
14,094
5,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Danzaburou
IsAyWaSsA9143
Danzaburou
13
2 / 2 / 1
7,714
551
8,378
7,003
2,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 2
7,049
504
5,420
7,566
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 2 / 3
8,502
607
11,739
6,831
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
IcySobes
Khepri
11
1 / 5 / 4
6,706
479
2,957
13,404
8,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
Moldypickle53
Thanatos
14
8 / 5 / 3
8,390
599
8,654
14,295
5,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Amaterasu
natadekoko0113
Amaterasu
12
0 / 4 / 4
7,452
532
6,505
11,957
7,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
xKing Pugx
Danzaburou
12
0 / 0 / 3
7,061
504
4,938
8,284
3,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
16
Kills
12
13
Deaths
16
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
3
4
1.67
L
Fafnir
 
Fafnir
3
3
3
1.5
W
Nu Wa
 
Nu Wa
3
2
3
2.25
L
Camazotz
AladdinA
Camazotz
8
2
2
4.5
W
Khepri
IcySobes
Khepri
1
5
4
0.6
L
Danzaburou
IsAyWaSsA9143
Danzaburou
2
2
1
1.25
W
Thanatos
Moldypickle53
Thanatos
8
5
3
1.9
L
0
3
2
0.33
W
Amaterasu
natadekoko0113
Amaterasu
0
4
4
0.5
W
Danzaburou
xKing Pugx
Danzaburou
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,569
Damage
34,793
55,067
Taken
54,771
30,523
Mitigated
26,643
21,415
Healing
18,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,248
968
225
6,035
15,336
14,052
54
5,421
9,867
26,974
1,983
L
Fafnir
 
Fafnir
6,070
3,332
0
3,363
11,068
6,850
0
2,105
8,780
34,000
1,554
W
Nu Wa
 
Nu Wa
11,739
3,769
0
950
6,831
2,286
685
4,289
2,490
70,985
0
L
Camazotz
AladdinA
Camazotz
12,453
4,004
0
7,972
14,094
5,555
0
1,764
11,780
0
67,772
W
Khepri
IcySobes
Khepri
2,957
764
1,128
1,099
13,404
8,519
0
5,609
7,743
18,171
0
L
Danzaburou
IsAyWaSsA9143
Danzaburou
8,378
2,561
0
2,924
7,003
2,141
991
1,366
5,637
0
62,463
W
Thanatos
Moldypickle53
Thanatos
8,654
2,627
0
7,512
14,295
5,670
0
3,957
10,021
0
50,309
L
5,420
198
0
896
7,566
1,925
0
4,040
3,526
61,092
120
W
Amaterasu
natadekoko0113
Amaterasu
6,505
2,212
0
3,054
11,957
7,056
0
1,937
9,509
0
50,852
W
Danzaburou
xKing Pugx
Danzaburou
4,938
2,564
0
4,365
8,284
3,112
0
1,442
6,842
0
50,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,525
Gold Earned
38,111
422
Minions Killed
421
0
Camps Cleared
0
1,393,079
Distance Traveled
1,384,613
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,897
564
36
3
0
277,320
0
L
Fafnir
7,345
525
57
4
0
286,960
0
W
Nu Wa
8,502
607
129
9
0
248,239
0
L
Camazotz
9,520
680
104
7
0
303,069
6
W
Khepri
6,706
479
40
3
0
274,792
0
L
Danzaburou
7,714
551
106
8
0
243,339
4
W
Thanatos
8,390
599
67
5
0
297,560
0
L
Vulcan
7,049
504
119
9
0
282,391
4
W
Amaterasu
7,452
532
95
7
0
285,850
0
W
Danzaburou
7,061
504
90
6
0
278,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role