Player Matchup

Sobek
Sobek
CFE15
Sobek
Level 147
God Stats
1W - 0L
1,255 SR
Queue Stats
72W - 72L
1,492 Elo+
Solo
Serqet
Serqet
Fabi496
Serqet
Level 156
God Stats
206W - 136L
1,665 SR
Queue Stats
309W - 300L
1,498 Elo+
Solo
Yu Huang
Yu Huang
Hydroxycarbamide
Yu Huang
Level 120
God Stats
5W - 2L
1,647 SR
Queue Stats
314W - 307L
1,499 Elo+
Solo
Xbalanque
Xbalanque
N3xoArmý
Xbalanque
Level 113
God Stats
2W - 1L
1,529 SR
Queue Stats
116W - 135L
1,552 Elo+
Party 1
Horus
Horus
kataclysm1810
Horus
Level 125
God Stats
24W - 14L
1,791 SR
Queue Stats
231W - 228L
1,579 Elo+
Party 1
Team Averages
Level 132
1,578 SR
1,524 Elo+

VS

Team Averages
Level 97
1,552 SR
1,537 Elo+
Odin
Odin
FoxSinner
Odin
Level 143
God Stats
4W - 7L
1,571 SR
Queue Stats
318W - 304L
1,468 Elo+
Solo
Medusa
Medusa
Gauffrette
Medusa
Level 68
God Stats
3W - 10L
1,473 SR
Queue Stats
64W - 52L
1,609 Elo+
Solo
Camazotz
Camazotz
iobotheangryest
Camazotz
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
196W - 184L
1,517 Elo+
Solo
Charon
Charon
wollis53
Charon
Level 103
God Stats
20W - 21L
1,624 SR
Queue Stats
380W - 342L
1,543 Elo+
Solo
Zhong Kui
Zhong Kui
xDarlinks
Zhong Kui
Level 107
God Stats
8W - 3L
1,593 SR
Queue Stats
329W - 291L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CFE15
Sobek
9
1 / 0 / 2
5,720
572
2,352
7,585
4,066
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Serqet
Fabi496
Serqet
11
5 / 0 / 0
6,030
603
4,217
6,880
2,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 4
5,811
581
6,383
5,457
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Xbalanque
N3xoArmý
Xbalanque
11
1 / 2 / 2
6,059
606
4,254
5,795
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 1 / 0
7,085
709
6,289
7,865
4,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
8
1 / 4 / 0
5,025
503
3,131
7,004
1,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Gauffrette
Medusa
11
1 / 0 / 2
5,380
538
6,313
5,777
1,506
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Camazotz
9
1 / 4 / 0
5,022
502
3,161
8,358
2,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charon
wollis53
Charon
9
2 / 2 / 1
5,428
543
3,793
6,422
3,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
xDarlinks
Zhong Kui
11
0 / 1 / 1
5,533
553
3,680
8,214
5,422
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
11
Kills
5
5
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
CFE15
Sobek
1
0
2
2
W
Serqet
Fabi496
Serqet
5
0
0
5
L
Odin
1
4
0
0.25
L
Medusa
Gauffrette
Medusa
1
0
2
2
W
0
2
4
1
W
Xbalanque
N3xoArmý
Xbalanque
1
2
2
1
L
Camazotz
1
4
0
0.25
W
4
1
0
4
L
Charon
wollis53
Charon
2
2
1
1.25
L
Zhong Kui
xDarlinks
Zhong Kui
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,495
Damage
20,078
33,582
Taken
35,775
13,588
Mitigated
14,768
11,368
Healing
10,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
CFE15
Sobek
2,352
69
0
3,318
7,585
4,066
0
1,588
5,997
13,986
1,241
W
Serqet
Fabi496
Serqet
4,217
939
0
1,657
6,880
2,204
0
1,041
5,839
0
38,405
L
Odin
3,131
1,249
0
674
7,004
1,886
0
0
6,572
0
24,058
L
Medusa
Gauffrette
Medusa
6,313
2,437
0
2,578
5,777
1,506
0
1,140
4,484
0
44,116
W
6,383
1,042
0
613
5,457
1,647
96
2,460
2,997
37,193
0
W
Xbalanque
N3xoArmý
Xbalanque
4,254
1,923
0
2,696
5,795
1,524
0
1,298
4,497
0
47,665
L
Camazotz
3,161
574
0
1,837
8,358
2,353
0
962
6,921
0
36,849
W
6,289
3,282
110
2,974
7,865
4,147
42
775
7,090
0
51,613
L
Charon
wollis53
Charon
3,793
925
0
1,459
6,422
3,601
0
1,286
4,937
16,731
0
L
Zhong Kui
xDarlinks
Zhong Kui
3,680
429
0
4,395
8,214
5,422
0
4,315
3,100
38,740
1,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,705
Gold Earned
26,388
365
Minions Killed
288
0
Camps Cleared
0
1,033,781
Distance Traveled
995,947
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,720
572
28
3
0
221,458
4
W
Serqet
6,030
603
57
6
0
262,798
0
L
Odin
5,025
503
45
5
0
120,928
0
L
Medusa
5,380
538
76
8
0
235,404
0
W
Yu Huang
5,811
581
80
8
0
175,348
0
W
Xbalanque
6,059
606
100
10
0
182,236
0
L
Camazotz
5,022
502
67
7
0
235,897
0
W
Horus
7,085
709
100
10
0
191,941
3
L
Charon
5,428
543
25
3
0
203,358
2
L
Zhong Kui
5,533
553
75
8
0
200,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role