Player Matchup

Achilles
Achilles
 
Achilles
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
CristianMC12
Erlang Shen
Level 116
God Stats
2W - 2L
1,560 SR
Queue Stats
148W - 138L
1,477 Elo+
Party 1
Bellona
Bellona
Dnota
Bellona
Level 66
God Stats
23W - 13L
1,588 SR
Queue Stats
72W - 60L
1,494 Elo+
Solo
Mulan
Mulan
SmiteYeeter420
Mulan
Level 107
God Stats
27W - 9L
1,761 SR
Queue Stats
215W - 195L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
santoschm77
Baron Samedi
Level 127
God Stats
2W - 1L
1,233 SR
Queue Stats
158W - 162L
1,478 Elo+
Party 1
Team Averages
Level 97
1,528 SR
1,488 Elo+

VS

Team Averages
Level 125
1,471 SR
1,490 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CutYourNosehair
Baron Samedi
Level 115
God Stats
8W - 6L
1,376 SR
Queue Stats
186W - 175L
1,553 Elo+
Solo
Mercury
Mercury
Hymunt
Mercury
Level 119
God Stats
4W - 8L
1,578 SR
Queue Stats
198W - 205L
1,508 Elo+
Solo
Maui
Maui
SheroG
Maui
Level 147
God Stats
16W - 13L
1,544 SR
Queue Stats
218W - 247L
1,478 Elo+
Party 2
Charybdis
Charybdis
battywhiff
Charybdis
Level 83
God Stats
4W - 11L
1,359 SR
Queue Stats
199W - 183L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
3 / 2 / 2
6,809
681
3,879
6,705
3,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
CristianMC12
Erlang Shen
11
1 / 2 / 4
5,879
588
2,880
9,318
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Dnota
Bellona
11
5 / 1 / 0
6,788
679
4,735
8,551
6,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 4 / 2
6,798
680
6,491
8,873
3,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
santoschm77
Baron Samedi
11
2 / 4 / 2
6,293
629
5,044
6,317
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
0 / 5 / 0
4,483
448
3,172
6,901
2,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
CutYourNosehair
Baron Samedi
11
3 / 1 / 3
6,004
600
6,530
6,835
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Hymunt
Mercury
12
2 / 3 / 2
6,157
616
2,541
8,717
2,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maui
SheroG
Maui
10
5 / 3 / 4
6,519
652
3,888
8,155
6,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
battywhiff
Charybdis
9
3 / 4 / 1
5,327
533
3,364
6,726
1,702
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
16
Kills
13
13
Deaths
16
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
2
2
2
L
Tsukuyomi
 
Tsukuyomi
0
5
0
0
W
Erlang Shen
CristianMC12
Erlang Shen
1
2
4
1.5
L
Baron Samedi
CutYourNosehair
Baron Samedi
3
1
3
4.5
W
Bellona
Dnota
Bellona
5
1
0
5
L
Mercury
Hymunt
Mercury
2
3
2
1
L
Maui
SheroG
Maui
5
3
4
2.33
W
5
4
2
1.5
L
Charybdis
battywhiff
Charybdis
3
4
1
0.88
W
Baron Samedi
santoschm77
Baron Samedi
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,029
Damage
19,495
39,764
Taken
37,334
18,883
Mitigated
16,523
15,683
Healing
10,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,879
650
0
2,206
6,705
3,400
0
2,220
4,485
0
17,333
L
Tsukuyomi
 
Tsukuyomi
3,172
582
0
2,243
6,901
2,574
0
0
6,901
0
18,911
W
Erlang Shen
CristianMC12
Erlang Shen
2,880
1,451
0
5,440
9,318
3,398
0
2,355
6,963
0
39,203
L
Baron Samedi
CutYourNosehair
Baron Samedi
6,530
755
467
2,780
6,835
2,733
0
2,278
4,252
38,343
0
W
Bellona
Dnota
Bellona
4,735
1,044
0
4,195
8,551
6,129
431
0
7,959
0
37,034
L
Mercury
Hymunt
Mercury
2,541
1,411
0
2,143
8,717
2,894
0
2,076
6,441
0
37,329
L
Maui
SheroG
Maui
3,888
1,303
0
593
8,155
6,620
0
133
7,970
17,790
7,950
W
6,491
611
0
2,672
8,873
3,257
637
1,772
7,101
0
44,841
L
Charybdis
battywhiff
Charybdis
3,364
1,821
0
1,952
6,726
1,702
0
0
6,726
0
27,215
W
Baron Samedi
santoschm77
Baron Samedi
5,044
218
280
890
6,317
2,699
0
3,464
2,853
35,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,567
Gold Earned
28,490
298
Minions Killed
254
0
Camps Cleared
0
1,043,794
Distance Traveled
998,146
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,809
681
32
3
0
232,164
0
L
Tsukuyomi
4,483
448
34
3
0
164,306
0
W
Erlang Shen
5,879
588
71
7
0
240,503
0
L
Baron Samedi
6,004
600
69
7
0
220,442
0
W
Bellona
6,788
679
61
6
0
173,018
4
L
Mercury
6,157
616
68
7
0
219,777
0
L
Maui
6,519
652
43
4
0
205,366
0
W
Mulan
6,798
680
64
6
0
209,250
0
L
Charybdis
5,327
533
40
4
0
188,255
0
W
Baron Samedi
6,293
629
70
7
0
188,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role