Player Matchup

Khepri
Khepri
Edawg8829
Khepri
Level 203
God Stats
3W - 2L
1,820 SR
Queue Stats
130W - 163L
1,539 Elo+
Party 2
Charybdis
Charybdis
GENESIS_777
Charybdis
Level 168
God Stats
11W - 12L
1,505 SR
Queue Stats
173W - 192L
1,457 Elo+
Solo
Loki
Loki
MsWonderful62
Loki
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 48L
1,480 Elo+
Party 2
Lancelot
Lancelot
ShadowsWoe
Lancelot
Level 231
God Stats
3W - 1L
1,464 SR
Queue Stats
353W - 390L
1,511 Elo+
Party 2
Raijin
Raijin
WhoseverPower2
Raijin
Level 128
God Stats
4W - 2L
1,648 SR
Queue Stats
230W - 252L
1,505 Elo+
Party 2
Team Averages
Level 178
1,587 SR
1,498 Elo+

VS

Team Averages
Level 148
1,543 SR
1,526 Elo+
Danzaburou
Danzaburou
Arkham Nol
Danzaburou
Level 158
God Stats
19W - 14L
1,569 SR
Queue Stats
163W - 162L
1,573 Elo+
Solo
Kali
Kali
Geminice_-_
Kali
Level 173
God Stats
2W - 3L
1,500 SR
Queue Stats
474W - 596L
1,470 Elo+
Party 1
Hera
Hera
JohnAllynMyth
Hera
Level 201
God Stats
4W - 4L
1,603 SR
Queue Stats
413W - 527L
1,503 Elo+
Party 1
Terra
Terra
Mud_Golem332
Terra
Level 86
God Stats
2W - 2L
1,542 SR
Queue Stats
154W - 166L
1,520 Elo+
Party 1
King Arthur
King Arthur
shishamaster
King Arthur
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 182L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Edawg8829
Khepri
9
0 / 2 / 2
5,802
527
3,623
8,775
5,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
GENESIS_777
Charybdis
12
2 / 1 / 2
6,589
599
6,064
5,663
1,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 1 / 1
6,716
611
3,973
6,909
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
ShadowsWoe
Lancelot
12
3 / 1 / 2
7,386
671
7,849
9,740
6,263
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 0 / 1
6,777
616
5,592
3,380
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arkham Nol
Danzaburou
10
1 / 4 / 2
5,412
492
5,072
9,038
2,860
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 0 / 1
5,992
545
5,641
11,479
3,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
0 / 1 / 0
5,686
517
2,730
4,540
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 3
5,419
493
1,975
9,085
4,911
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
shishamaster
King Arthur
11
0 / 5 / 1
5,986
544
4,885
11,853
8,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
11
Kills
5
5
Deaths
11
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Arkham Nol
Danzaburou
1
4
2
0.5
W
Khepri
Edawg8829
Khepri
0
2
2
0.5
W
Charybdis
GENESIS_777
Charybdis
2
1
2
3
L
4
0
1
4.5
L
0
1
0
0
W
5
1
1
5.5
L
0
1
3
1.5
W
Lancelot
ShadowsWoe
Lancelot
3
1
2
4
W
1
0
1
1.5
L
King Arthur
shishamaster
King Arthur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,101
Damage
20,303
34,467
Taken
45,995
17,228
Mitigated
21,300
14,084
Healing
16,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Arkham Nol
Danzaburou
5,072
2,622
0
3,141
9,038
2,860
0
808
8,230
0
33,818
W
Khepri
Edawg8829
Khepri
3,623
584
77
3,040
8,775
5,792
0
2,780
5,995
21,159
0
W
Charybdis
GENESIS_777
Charybdis
6,064
2,079
0
3,179
5,663
1,906
420
180
5,483
0
50,789
L
5,641
2,736
0
4,923
11,479
3,474
0
1,618
9,717
0
37,269
L
2,730
706
0
1,480
4,540
1,109
0
1,938
2,206
38,389
1,701
W
3,973
816
0
3,830
6,909
2,080
0
64
6,845
0
48,251
L
1,975
302
1,060
3,701
9,085
4,911
0
3,853
4,978
14,874
2,245
W
Lancelot
ShadowsWoe
Lancelot
7,849
2,078
0
3,458
9,740
6,263
0
0
9,740
0
51,992
W
5,592
399
0
500
3,380
1,187
0
1,475
1,905
46,264
948
L
King Arthur
shishamaster
King Arthur
4,885
724
0
2,137
11,853
8,946
0
0
11,853
0
37,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,270
Gold Earned
28,495
406
Minions Killed
307
0
Camps Cleared
0
1,156,417
Distance Traveled
1,116,527
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,412
492
60
5
0
196,251
2
W
Khepri
5,802
527
18
2
0
225,995
0
W
Charybdis
6,589
599
91
8
0
198,777
0
L
Kali
5,992
545
63
6
0
261,579
0
L
Hera
5,686
517
86
8
0
232,773
5
W
Loki
6,716
611
79
7
0
274,760
0
L
Terra
5,419
493
21
2
0
232,457
2
W
Lancelot
7,386
671
96
9
0
236,186
4
W
Raijin
6,777
616
122
11
0
220,699
4
L
King Arthur
5,986
544
77
7
0
193,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role