Player Matchup

Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Abridge823
Fenrir
Level 46
God Stats
0W - 1L
1,229 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
LoboGrisOmega
Set
Level 64
God Stats
1W - 1L
1,729 SR
Queue Stats
154W - 244L
1,340 Elo+
Solo
Anubis
Anubis
Seraphalos
Anubis
Level 127
God Stats
4W - 5L
1,480 SR
Queue Stats
315W - 327L
1,512 Elo+
Solo
Team Averages
Level 98
1,488 SR
1,471 Elo+

VS

Team Averages
Level 142
1,562 SR
1,442 Elo+
Chronos
Chronos
 
Chronos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Boejackson
Xing Tian
Level 104
God Stats
8W - 2L
1,489 SR
Queue Stats
35W - 31L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
GunToting
Gilgamesh
Level 208
God Stats
19W - 23L
1,822 SR
Queue Stats
613W - 738L
1,451 Elo+
Solo
Ra
Ra
juansetattoo
Ra
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 35L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
0 / 0 / 0
5,547
1,109
4,616
1,291
397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
 
Nu Wa
11
0 / 2 / 0
5,516
1,103
2,647
1,971
584
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Abridge823
Fenrir
9
0 / 0 / 0
4,844
969
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
0 / 3 / 0
5,184
1,037
2,819
5,501
2,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Seraphalos
Anubis
9
0 / 1 / 0
5,110
1,022
1,190
1,500
751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

361

VS

Team 2 Tickets

405

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
2 / 0 / 2
6,779
1,356
1,545
1,885
1,538
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
 
Anhur
10
1 / 0 / 3
5,840
1,168
1,836
3,891
1,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Xing Tian
Boejackson
Xing Tian
11
1 / 0 / 5
5,881
1,176
1,976
4,977
2,977
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
GunToting
Gilgamesh
10
1 / 0 / 1
5,635
1,127
309
2,448
824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

10
1 / 0 / 5
5,896
1,179
2,676
589
175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
6
6
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
0
0
0
L
Nu Wa
 
Nu Wa
0
2
0
0
W
Chronos
 
Chronos
2
0
2
3
W
Anhur
 
Anhur
1
0
3
2.5
L
Fenrir
Abridge823
Fenrir
0
0
0
0
W
Xing Tian
Boejackson
Xing Tian
1
0
5
3.5
W
Gilgamesh
GunToting
Gilgamesh
1
0
1
1.5
L
0
3
0
0
L
Anubis
Seraphalos
Anubis
0
1
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,272
Damage
8,342
10,263
Taken
13,790
4,369
Mitigated
6,579
308
Healing
2,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,616
1,160
0
177
1,291
397
0
413
837
0
18,942
L
Nu Wa
 
Nu Wa
2,647
838
0
0
1,971
584
0
980
952
12,067
648
W
Chronos
 
Chronos
1,545
293
0
1,091
1,885
1,538
0
325
1,520
6,461
569
W
Anhur
 
Anhur
1,836
576
0
547
3,891
1,065
0
742
3,069
0
13,303
L
Fenrir
Abridge823
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
Boejackson
Xing Tian
1,976
224
0
0
4,977
2,977
0
1,158
3,745
8,616
0
W
Gilgamesh
GunToting
Gilgamesh
309
0
0
62
2,448
824
0
1,226
1,164
0
4,670
L
2,819
962
0
131
5,501
2,637
0
3,766
1,655
0
7,964
L
Anubis
Seraphalos
Anubis
1,190
0
0
0
1,500
751
0
931
569
3,857
0
W
2,676
197
348
206
589
175
0
120
455
19,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,201
Gold Earned
30,031
74
Minions Killed
112
4
Camps Cleared
8
302,410
Distance Traveled
477,275
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,547
1,109
37
7
3
92,251
0
L
Nu Wa
5,516
1,103
22
4
0
79,920
0
W
Chronos
6,779
1,356
22
4
1
104,396
0
W
Anhur
5,840
1,168
33
7
4
85,506
0
L
Fenrir
4,844
969
0
0
0
0
0
W
Xing Tian
5,881
1,176
8
2
1
102,114
0
W
Gilgamesh
5,635
1,127
7
1
2
103,044
0
L
Set
5,184
1,037
7
1
1
91,490
0
L
Anubis
5,110
1,022
8
2
0
38,749
0
W
Ra
5,896
1,179
42
8
0
82,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role