Player Matchup

Bellona
Bellona
Aasop
Bellona
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,272 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NIKEBOY_30
Ah Muzen Cab
Level 117
God Stats
1W - 3L
1,712 SR
Queue Stats
140W - 142L
1,463 Elo+
Solo
Lancelot
Lancelot
Noderstar
Lancelot
Level 96
God Stats
2W - 4L
1,278 SR
Queue Stats
71W - 73L
1,533 Elo+
Solo
Scylla
Scylla
SchoolGirlJesse
Scylla
Level 127
God Stats
8W - 8L
1,673 SR
Queue Stats
249W - 234L
1,484 Elo+
Solo
Geb
Geb
TeamDelta11
Geb
Level 67
God Stats
22W - 26L
1,505 SR
Queue Stats
281W - 279L
1,435 Elo+
Solo
Team Averages
Level 94
1,533 SR
1,437 Elo+

VS

Team Averages
Level 106
1,585 SR
1,495 Elo+
Xbalanque
Xbalanque
KKsIider
Xbalanque
Level 164
God Stats
1W - 0L
1,744 SR
Queue Stats
111W - 112L
1,598 Elo+
Solo
Ravana
Ravana
Lilgags
Ravana
Level 105
God Stats
10W - 6L
1,598 SR
Queue Stats
52W - 52L
1,480 Elo+
Party 1
Bastet
Bastet
doom shroomy
Bastet
Level 89
God Stats
2W - 2L
1,592 SR
Queue Stats
81W - 74L
1,451 Elo+
Solo
Discordia
Discordia
roachent
Discordia
Level 83
God Stats
5W - 4L
1,489 SR
Queue Stats
74W - 76L
1,397 Elo+
Party 1
Nut
Nut
steelton
Nut
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 25L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aasop
Bellona
11
1 / 3 / 1
7,445
438
4,575
11,381
10,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
NIKEBOY_30
Ah Muzen Cab
14
1 / 2 / 1
7,919
466
9,481
10,951
3,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Lancelot
Noderstar
Lancelot
14
3 / 5 / 1
7,972
469
5,639
10,488
4,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
2 / 4 / 1
8,742
514
4,637
9,293
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 0 / 2
7,466
439
5,140
13,183
11,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
KKsIider
Xbalanque
17
6 / 2 / 0
11,194
658
13,558
15,003
5,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Lilgags
Ravana
17
4 / 0 / 5
9,564
563
5,648
7,606
3,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bastet
12
0 / 1 / 5
8,248
485
6,253
9,310
6,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Discordia
roachent
Discordia
15
3 / 2 / 3
9,211
542
7,963
6,039
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 1
7,990
470
4,170
11,988
3,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
14
14
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aasop
Bellona
1
3
1
0.5
W
Xbalanque
KKsIider
Xbalanque
6
2
0
3
W
Ravana
Lilgags
Ravana
4
0
5
6.5
L
Ah Muzen Cab
NIKEBOY_30
Ah Muzen Cab
1
2
1
0.75
L
Lancelot
Noderstar
Lancelot
3
5
1
0.7
L
2
4
1
0.63
L
0
0
2
1
W
Bastet
0
1
5
2.5
W
Discordia
roachent
Discordia
3
2
3
2.25
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,472
Damage
37,592
55,296
Taken
49,946
32,499
Mitigated
21,208
8,765
Healing
15,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aasop
Bellona
4,575
1,498
0
1,548
11,381
10,720
0
0
11,381
0
35,520
W
Xbalanque
KKsIider
Xbalanque
13,558
8,964
0
6,741
15,003
5,346
3,862
772
13,733
0
96,218
W
Ravana
Lilgags
Ravana
5,648
1,638
0
2,021
7,606
3,373
0
3,147
4,415
0
84,716
L
Ah Muzen Cab
NIKEBOY_30
Ah Muzen Cab
9,481
2,545
0
1,433
10,951
3,704
56
846
10,105
0
73,834
L
Lancelot
Noderstar
Lancelot
5,639
710
0
3,327
10,488
4,141
0
927
9,561
0
59,050
L
4,637
357
0
100
9,293
2,551
0
3,512
5,781
66,058
335
L
5,140
388
0
2,357
13,183
11,383
0
2,342
10,841
20,539
0
W
Bastet
6,253
1,001
0
1,641
9,310
6,827
0
2,973
6,337
0
24,307
W
Discordia
roachent
Discordia
7,963
177
0
461
6,039
1,767
0
1,658
4,381
61,185
1,580
W
4,170
2,235
0
4,302
11,988
3,895
325
2,640
9,348
0
42,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,544
Gold Earned
46,207
457
Minions Killed
509
0
Camps Cleared
0
1,515,811
Distance Traveled
1,726,374
1
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,445
438
78
5
0
253,148
0
W
Xbalanque
11,194
658
152
9
0
330,776
3
W
Ravana
9,564
563
131
8
0
410,634
3
L
Ah Muzen Cab
7,919
466
124
7
0
289,523
0
L
Lancelot
7,972
469
87
5
0
300,924
0
L
Scylla
8,742
514
137
8
0
346,026
0
L
Geb
7,466
439
31
2
0
326,190
1
W
Bastet
8,248
485
36
2
0
361,409
7
W
Discordia
9,211
542
92
5
0
333,640
7
W
Nut
7,990
470
98
6
0
289,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role