Player Matchup

Medusa
Medusa
Palpatoche
Medusa
Level 28
God Stats
2W - 3L
1,489 SR
Queue Stats
7W - 23L
1,207 Elo+
Party 1
Bellona
Bellona
Remcho
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 35L
1,295 Elo+
Party 1
Ra
Ra
vCoRo-
Ra
Level 83
God Stats
0W - 2L
1,296 SR
Queue Stats
20W - 38L
1,310 Elo+
Party 1
Team Averages
Level 46
1,428 SR
1,271 Elo+

VS

Team Averages
Level 83
1,475 SR
1,414 Elo+
Ah Muzen Cab
Ah Muzen Cab
Agakin7361
Ah Muzen Cab
Level 83
God Stats
37W - 35L
1,532 SR
Queue Stats
717W - 744L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
Leyt
Gilgamesh
Level 118
God Stats
2W - 0L
1,484 SR
Queue Stats
7W - 9L
1,442 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ryu24
Morgan Le Fay
Level 49
God Stats
69W - 60L
1,407 SR
Queue Stats
498W - 506L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Palpatoche
Medusa
13
2 / 5 / 2
8,154
680
8,864
10,919
3,630
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Remcho
Bellona
12
0 / 3 / 4
7,551
629
6,735
14,358
9,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ra
12
2 / 5 / 2
8,050
671
8,594
8,021
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Agakin7361
Ah Muzen Cab
15
2 / 2 / 9
9,290
774
8,344
8,837
3,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Leyt
Gilgamesh
16
8 / 0 / 4
9,901
825
7,297
12,128
11,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Ryu24
Morgan Le Fay
14
3 / 2 / 8
9,424
785
12,897
11,147
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
4
Kills
13
13
Deaths
4
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Agakin7361
Ah Muzen Cab
2
2
9
3.25
W
Gilgamesh
Leyt
Gilgamesh
8
0
4
10
L
Medusa
Palpatoche
Medusa
2
5
2
0.6
L
Bellona
Remcho
Bellona
0
3
4
0.67
W
Morgan Le Fay
Ryu24
Morgan Le Fay
3
2
8
3.5
L
Ra
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,193
Damage
28,538
33,298
Taken
32,112
16,246
Mitigated
19,128
6,989
Healing
8,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Agakin7361
Ah Muzen Cab
8,344
2,459
0
1,919
8,837
3,563
1,831
2,285
6,246
0
48,857
W
Gilgamesh
Leyt
Gilgamesh
7,297
1,675
0
2,409
12,128
11,206
605
3,044
8,497
1,245
25,271
L
Medusa
Palpatoche
Medusa
8,864
3,605
0
1,365
10,919
3,630
290
4,560
6,339
0
34,502
L
Bellona
Remcho
Bellona
6,735
1,157
0
2,528
14,358
9,868
190
5,885
8,423
0
16,744
W
Morgan Le Fay
Ryu24
Morgan Le Fay
12,897
517
160
3,771
11,147
4,359
372
2,306
8,478
37,189
877
L
Ra
8,594
230
1,665
1,431
8,021
2,748
88
2,544
5,457
29,506
351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,755
Gold Earned
28,615
143
Minions Killed
168
0
Camps Cleared
0
707,628
Distance Traveled
701,420
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,290
774
80
7
0
225,012
0
W
Gilgamesh
9,901
825
34
3
0
245,987
0
L
Medusa
8,154
680
48
4
0
247,381
0
L
Bellona
7,551
629
27
2
0
240,137
0
W
Morgan Le Fay
9,424
785
54
5
0
230,421
0
L
Ra
8,050
671
68
6
0
220,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role