Player Matchup

Awilix
Awilix
Klingensmith
Awilix
Level 159
God Stats
28W - 16L
1,665 SR
Queue Stats
103W - 62L
1,636 Elo+
Party 3
Erlang Shen
Erlang Shen
Saluga123
Erlang Shen
Level 54
God Stats
9W - 5L
1,691 SR
Queue Stats
395W - 330L
1,512 Elo+
Solo
Sylvanus
Sylvanus
ShadowsWoe
Sylvanus
Level 231
God Stats
6W - 9L
1,489 SR
Queue Stats
353W - 390L
1,520 Elo+
Party 1
Anhur
Anhur
WhoseverPower2
Anhur
Level 128
God Stats
2W - 6L
1,337 SR
Queue Stats
230W - 252L
1,514 Elo+
Party 1
Scylla
Scylla
itsHeyKyle
Scylla
Level 144
God Stats
5W - 3L
1,837 SR
Queue Stats
103W - 61L
1,629 Elo+
Party 3
Team Averages
Level 143
1,604 SR
1,562 Elo+

VS

Team Averages
Level 159
1,621 SR
1,567 Elo+
Sol
Sol
BurkeDaddy11
Sol
Level 166
God Stats
11W - 7L
1,673 SR
Queue Stats
373W - 368L
1,514 Elo+
Party 2
Nike
Nike
Goallova
Nike
Level 148
God Stats
325W - 227L
1,700 SR
Queue Stats
380W - 318L
1,634 Elo+
Solo
Sylvanus
Sylvanus
ImÐead
Sylvanus
Level 187
God Stats
3W - 0L
1,920 SR
Queue Stats
88W - 62L
1,569 Elo+
Solo
Fenrir
Fenrir
miso_sorri
Fenrir
Level 158
God Stats
2W - 2L
1,232 SR
Queue Stats
437W - 428L
1,541 Elo+
Party 2
Kukulkan
Kukulkan
treebranch1
Kukulkan
Level 136
God Stats
90W - 96L
1,578 SR
Queue Stats
659W - 608L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
7 / 3 / 3
7,312
609
8,589
8,519
2,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
Saluga123
Erlang Shen
10
0 / 6 / 0
5,248
437
922
8,585
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
ShadowsWoe
Sylvanus
9
0 / 3 / 8
6,320
527
4,423
10,856
9,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 4 / 3
6,766
564
4,697
8,532
2,587
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
itsHeyKyle
Scylla
12
3 / 1 / 4
6,910
576
7,349
5,216
1,305
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
7,556
630
8,068
8,287
1,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nike
15
7 / 0 / 2
9,263
772
8,053
7,345
3,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
ImÐead
Sylvanus
13
3 / 2 / 4
7,330
611
7,182
9,617
4,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
miso_sorri
Fenrir
10
1 / 5 / 4
5,856
488
5,358
10,828
4,390
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
treebranch1
Kukulkan
12
2 / 3 / 3
7,153
596
2,423
5,701
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
13
Kills
17
17
Deaths
13
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
3
2
1.67
W
Nike
7
0
2
8
W
Sylvanus
ImÐead
Sylvanus
3
2
4
2.5
L
Awilix
7
3
3
2.83
L
Erlang Shen
Saluga123
Erlang Shen
0
6
0
0
L
Sylvanus
ShadowsWoe
Sylvanus
0
3
8
1.33
L
3
4
3
1.13
L
Scylla
itsHeyKyle
Scylla
3
1
4
5
W
Fenrir
miso_sorri
Fenrir
1
5
4
0.6
W
Kukulkan
treebranch1
Kukulkan
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,980
Damage
31,084
41,708
Taken
41,778
18,229
Mitigated
15,030
8,371
Healing
14,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,068
3,122
0
3,192
8,287
1,733
1,067
1,239
7,048
53,977
634
W
Nike
8,053
567
0
3,190
7,345
3,073
0
1,248
6,097
0
71,526
W
Sylvanus
ImÐead
Sylvanus
7,182
1,428
346
3,888
9,617
4,390
0
2,491
7,126
40,412
18,411
L
Awilix
8,589
3,421
0
276
8,519
2,974
0
4,312
4,207
0
57,914
L
Erlang Shen
Saluga123
Erlang Shen
922
248
0
1,836
8,585
2,229
0
357
8,228
0
25,907
L
Sylvanus
ShadowsWoe
Sylvanus
4,423
757
1,026
2,879
10,856
9,134
0
5,082
5,774
15,588
1,316
L
4,697
3,300
0
2,354
8,532
2,587
0
4,908
3,624
0
45,122
L
Scylla
itsHeyKyle
Scylla
7,349
985
0
0
5,216
1,305
0
2,545
2,671
44,724
0
W
Fenrir
miso_sorri
Fenrir
5,358
1,299
0
3,051
10,828
4,390
0
3,504
7,324
0
23,313
W
Kukulkan
treebranch1
Kukulkan
2,423
355
0
748
5,701
1,444
0
3,152
2,549
42,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,556
Gold Earned
37,158
327
Minions Killed
444
0
Camps Cleared
0
1,267,364
Distance Traveled
1,203,870
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,556
630
94
8
0
219,283
0
W
Nike
9,263
772
132
11
0
248,131
4
W
Sylvanus
7,330
611
81
7
0
246,389
2
L
Awilix
7,312
609
87
7
0
305,226
0
L
Erlang Shen
5,248
437
42
4
0
240,762
0
L
Sylvanus
6,320
527
22
2
0
239,276
3
L
Anhur
6,766
564
88
7
0
221,790
2
L
Scylla
6,910
576
88
7
0
260,310
5
W
Fenrir
5,856
488
41
3
0
251,096
1
W
Kukulkan
7,153
596
96
8
0
238,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role