Player Matchup

Sun Wukong
Sun Wukong
Silver I
 
Sun Wukong
Silver I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold IV
BreakneckAngeI
Amaterasu
Gold IV
Level 97
God Stats
5W - 6L
1,551 SR
Queue Stats
90W - 98L
1,490 MMR
Solo
Atlas
Atlas
Gold IV
SillyZeem
Atlas
Gold IV
Level 125
God Stats
2W - 1L
1,151 SR
Queue Stats
122W - 142L
1,533 MMR
Solo
Cernunnos
Cernunnos
Gold II
Tylersmall1013
Cernunnos
Gold II
Level 143
God Stats
5W - 3L
1,653 SR
Queue Stats
183W - 185L
1,562 MMR
Party 1
Poseidon
Poseidon
Gold III
iSmallsy
Poseidon
Gold III
Level 106
God Stats
1W - 7L
1,275 SR
Queue Stats
490W - 498L
1,491 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,426 SR
1,515 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,483 SR
1,533 MMR
Anubis
Anubis
Gold III
 
Anubis
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold IV
Idonotevenknow
Artemis
Gold IV
Level 69
God Stats
2W - 1L
1,285 SR
Queue Stats
120W - 133L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Lucifer9712
Cu Chulainn
Gold III
Level 158
God Stats
2W - 8L
1,503 SR
Queue Stats
81W - 85L
1,567 MMR
Solo
Ares
Ares
Gold II
Xt4xm4nX
Ares
Gold II
Level 158
God Stats
15W - 11L
1,607 SR
Queue Stats
215W - 220L
1,511 MMR
Solo
Ymir
Ymir
Gold II
sporty619
Ymir
Gold II
Level 159
God Stats
1W - 1L
1,521 SR
Queue Stats
383W - 382L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
6
1 / 1 / 0
3,508
702
756
3,233
1,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Amaterasu
BreakneckAngeI
Amaterasu
2
0 / 1 / 0
2,544
509
425
1,438
529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Atlas
SillyZeem
Atlas
5
1 / 1 / 0
3,203
641
965
2,874
1,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
Tylersmall1013
Cernunnos
4
0 / 1 / 1
3,014
603
1,447
2,112
423
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
iSmallsy
Poseidon
8
1 / 2 / 0
3,739
748
1,253
2,950
388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AthenaDanzaburouMulanAo Kuang

VS

Bans
AgniMedusaJanusBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
2 / 1 / 0
4,038
808
1,962
2,359
1,007
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
2 / 0 / 0
3,472
694
2,167
1,863
594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Lucifer9712
Cu Chulainn
7
2 / 1 / 0
4,229
846
1,775
2,752
1,218
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
6
0 / 1 / 2
3,526
705
1,302
3,519
1,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
6
0 / 0 / 0
3,223
645
890
2,214
728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
3
Kills
6
6
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
0
1
W
Anubis
 
Anubis
2
1
0
2
L
Amaterasu
BreakneckAngeI
Amaterasu
0
1
0
0
W
2
0
0
2
W
Cu Chulainn
Lucifer9712
Cu Chulainn
2
1
0
2
L
Atlas
SillyZeem
Atlas
1
1
0
1
L
Cernunnos
Tylersmall1013
Cernunnos
0
1
1
0.5
W
Ares
0
1
2
1
L
Poseidon
iSmallsy
Poseidon
1
2
0
0.5
W
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,846
Damage
8,096
12,607
Taken
12,707
3,977
Mitigated
5,393
4,044
Healing
6,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
756
84
0
1,356
3,233
1,155
0
506
2,727
0
11,674
W
Anubis
 
Anubis
1,962
0
0
1,080
2,359
1,007
0
907
1,328
20,810
1,416
L
Amaterasu
BreakneckAngeI
Amaterasu
425
235
0
676
1,438
529
0
0
1,438
0
2,579
W
2,167
1,155
0
750
1,863
594
0
428
1,435
0
13,870
W
Cu Chulainn
Lucifer9712
Cu Chulainn
1,775
373
0
1,238
2,752
1,218
0
0
2,686
0
19,842
L
Atlas
SillyZeem
Atlas
965
284
0
709
2,874
1,482
0
948
1,926
6,968
0
L
Cernunnos
Tylersmall1013
Cernunnos
1,447
893
0
429
2,112
423
0
445
1,667
0
12,752
W
Ares
1,302
0
0
1,275
3,519
1,846
0
537
2,982
9,329
0
L
Poseidon
iSmallsy
Poseidon
1,253
47
0
874
2,950
388
0
2,169
781
15,549
0
W
Ymir
890
166
0
1,729
2,214
728
0
182
1,992
14,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,008
Gold Earned
18,488
103
Minions Killed
161
0
Camps Cleared
0
411,893
Distance Traveled
478,368
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,508
702
27
5
0
107,865
0
W
Anubis
4,038
808
52
10
0
89,251
0
L
Amaterasu
2,544
509
6
1
0
27,388
0
W
Artemis
3,472
694
25
5
0
87,901
0
W
Cu Chulainn
4,229
846
40
8
0
98,331
0
L
Atlas
3,203
641
7
1
0
98,414
2
L
Cernunnos
3,014
603
21
4
0
76,805
0
W
Ares
3,526
705
12
2
0
102,900
0
L
Poseidon
3,739
748
42
8
0
101,421
0
W
Ymir
3,223
645
32
6
0
99,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role