Player Matchup

Zhong Kui
Zhong Kui
Faina096
Zhong Kui
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 27L
1,500 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Lorreyn
Maman Brigitte
Level 221
God Stats
4W - 7L
1,558 SR
Queue Stats
598W - 587L
1,480 Elo+
Solo
Fafnir
Fafnir
Lupus98
Fafnir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 97L
1,245 Elo+
Party 2
Martichoras
Martichoras
Snorkut
Martichoras
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 80L
1,245 Elo+
Party 2
Bellona
Bellona
Vecchio95
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 105
1,512 SR
1,394 Elo+

VS

Team Averages
Level 107
1,537 SR
1,550 Elo+
Medusa
Medusa
BLACK98K
Medusa
Level 84
God Stats
2W - 3L
1,583 SR
Queue Stats
11W - 7L
1,700 Elo+
Party 1
Mulan
Mulan
EagerFlame
Mulan
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
161W - 139L
1,528 Elo+
Solo
Nu Wa
Nu Wa
Extreme念皇
Nu Wa
Level 129
God Stats
7W - 0L
1,797 SR
Queue Stats
19W - 23L
1,461 Elo+
Party 1
Loki
Loki
lulusix
Loki
Level 62
God Stats
1W - 2L
1,275 SR
Queue Stats
32W - 21L
1,549 Elo+
Solo
Artio
Artio
mayormono
Artio
Level 103
God Stats
1W - 0L
1,531 SR
Queue Stats
45W - 43L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Faina096
Zhong Kui
13
0 / 5 / 4
7,664
426
7,068
12,387
8,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Maman Brigitte
Lorreyn
Maman Brigitte
16
1 / 5 / 2
8,717
484
9,290
17,210
6,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fafnir
Lupus98
Fafnir
14
2 / 2 / 4
9,840
547
4,353
12,766
14,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Martichoras
Snorkut
Martichoras
13
2 / 3 / 0
8,102
450
8,659
13,566
5,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
Vecchio95
Bellona
12
2 / 8 / 0
7,607
423
4,026
14,387
10,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BLACK98K
Medusa
15
1 / 3 / 5
9,247
514
8,283
9,711
3,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
17
13 / 1 / 5
12,148
675
20,899
18,634
16,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
1 / 1 / 8
10,131
563
8,738
4,520
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
lulusix
Loki
17
4 / 1 / 4
10,152
564
4,828
10,918
3,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
mayormono
Artio
14
4 / 1 / 1
8,672
482
6,405
18,183
15,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
7
Kills
23
23
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
BLACK98K
Medusa
1
3
5
1.17
W
Mulan
13
1
5
15.5
W
1
1
8
5
L
Zhong Kui
Faina096
Zhong Kui
0
5
4
0.4
L
Maman Brigitte
Lorreyn
Maman Brigitte
1
5
2
0.4
L
Fafnir
Lupus98
Fafnir
2
2
4
2
L
Martichoras
Snorkut
Martichoras
2
3
0
0.67
L
Bellona
Vecchio95
Bellona
2
8
0
0.25
W
Loki
lulusix
Loki
4
1
4
6
W
Artio
mayormono
Artio
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,396
Damage
49,153
70,316
Taken
61,966
45,013
Mitigated
40,218
19,917
Healing
20,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BLACK98K
Medusa
8,283
1,967
0
1,936
9,711
3,166
0
2,733
6,920
0
70,257
W
Mulan
20,899
2,642
0
7,884
18,634
16,915
0
6,594
11,940
0
93,318
W
8,738
1,574
0
600
4,520
1,263
116
3,129
1,274
75,234
1,447
L
Zhong Kui
Faina096
Zhong Kui
7,068
778
0
3,002
12,387
8,522
0
4,409
7,978
44,766
0
L
Maman Brigitte
Lorreyn
Maman Brigitte
9,290
370
0
7,029
17,210
6,457
0
2,657
14,553
80,486
0
L
Fafnir
Lupus98
Fafnir
4,353
762
0
4,867
12,766
14,543
0
3,492
9,274
23,913
636
L
Martichoras
Snorkut
Martichoras
8,659
2,696
0
3,368
13,566
5,053
889
2,847
10,719
0
64,612
L
Bellona
Vecchio95
Bellona
4,026
1,394
0
1,651
14,387
10,438
0
1,282
13,105
0
28,373
W
Loki
lulusix
Loki
4,828
756
0
4,192
10,918
3,453
1,146
3,391
7,480
0
75,658
W
Artio
mayormono
Artio
6,405
573
480
5,273
18,183
15,421
34
5,964
11,993
38,104
435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,930
Gold Earned
50,350
450
Minions Killed
528
0
Camps Cleared
0
1,686,182
Distance Traveled
1,869,365
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,247
514
107
6
0
388,453
0
W
Mulan
12,148
675
115
6
0
351,649
8
W
Nu Wa
10,131
563
130
7
0
340,853
6
L
Zhong Kui
7,664
426
95
5
0
314,842
1
L
Maman Brigitte
8,717
484
137
8
0
374,906
0
L
Fafnir
9,840
547
51
3
0
357,116
4
L
Martichoras
8,102
450
106
6
0
300,925
0
L
Bellona
7,607
423
61
3
0
338,393
0
W
Loki
10,152
564
128
7
0
404,296
2
W
Artio
8,672
482
48
3
0
384,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role