Player Matchup

Morgan Le Fay
Morgan Le Fay
DracXaH
Morgan Le Fay
Level 40
God Stats
3W - 1L
1,599 SR
Queue Stats
308W - 336L
1,388 Elo+
Solo
Sylvanus
Sylvanus
Kreut
Sylvanus
Level 124
God Stats
5W - 1L
1,628 SR
Queue Stats
233W - 263L
1,413 Elo+
Party 2
Mercury
Mercury
Starks95
Mercury
Level 26
God Stats
9W - 7L
1,639 SR
Queue Stats
139W - 152L
1,390 Elo+
Party 2
Achilles
Achilles
hienomies1245
Achilles
Level 68
God Stats
3W - 4L
1,296 SR
Queue Stats
259W - 244L
1,413 Elo+
Solo
Neith
Neith
l3yr3firelakes
Neith
Level 140
God Stats
38W - 39L
1,466 SR
Queue Stats
198W - 213L
1,425 Elo+
Party 2
Team Averages
Level 80
1,526 SR
1,406 Elo+

VS

Team Averages
Level 83
1,456 SR
1,420 Elo+
Surtr
Surtr
 
Surtr
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Philly Wonka728
Atlas
Level 84
God Stats
0W - 2L
1,236 SR
Queue Stats
116W - 126L
1,403 Elo+
Party 1
Nu Wa
Nu Wa
Shaktiwolf
Nu Wa
Level 107
God Stats
631W - 636L
1,462 SR
Queue Stats
641W - 652L
1,402 Elo+
Solo
Chaac
Chaac
g_double_34
Chaac
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 58L
1,380 Elo+
Solo
Artemis
Artemis
xMizZzShizZzox
Artemis
Level 97
God Stats
65W - 48L
1,581 SR
Queue Stats
150W - 149L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DracXaH
Morgan Le Fay
13
3 / 0 / 3
7,571
631
4,837
4,754
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Kreut
Sylvanus
10
2 / 4 / 4
5,973
498
4,835
10,426
3,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
Starks95
Mercury
12
4 / 1 / 2
6,881
573
2,543
6,826
2,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Achilles
hienomies1245
Achilles
13
5 / 0 / 0
7,767
647
8,864
10,996
7,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 0 / 5
6,670
556
2,280
5,079
1,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
1 / 2 / 0
5,459
455
3,548
8,814
3,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 2
5,321
443
5,326
8,422
2,411
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
12
3 / 3 / 0
5,955
496
5,668
5,539
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 0
5,541
462
5,779
10,641
5,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 3 / 2
5,938
495
5,354
4,334
1,367
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
15
Kills
5
5
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
2
0
0.5
W
Morgan Le Fay
DracXaH
Morgan Le Fay
3
0
3
4.5
W
Sylvanus
Kreut
Sylvanus
2
4
4
1
L
1
3
2
0.67
L
Nu Wa
3
3
0
1
W
Mercury
Starks95
Mercury
4
1
2
5
L
0
4
0
0
W
Achilles
hienomies1245
Achilles
5
0
0
5
W
1
0
5
3.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,359
Damage
25,675
38,081
Taken
37,750
16,558
Mitigated
14,550
13,281
Healing
9,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,548
1,456
0
4,373
8,814
3,436
0
759
7,930
1,084
30,821
W
Morgan Le Fay
DracXaH
Morgan Le Fay
4,837
487
0
1,346
4,754
1,591
0
2,787
1,775
57,647
3,356
W
Sylvanus
Kreut
Sylvanus
4,835
1,808
1,471
3,187
10,426
3,347
468
5,766
4,465
23,898
6,106
L
5,326
1,272
41
1,114
8,422
2,411
0
3,318
5,104
25,966
0
L
Nu Wa
5,668
2,313
0
600
5,539
1,590
0
3,845
1,694
28,875
0
W
Mercury
Starks95
Mercury
2,543
1,265
0
392
6,826
2,464
180
407
6,365
0
43,035
L
5,779
1,112
0
2,735
10,641
5,746
0
0
10,036
0
35,575
W
Achilles
hienomies1245
Achilles
8,864
1,718
0
4,341
10,996
7,600
0
380
10,562
0
51,487
W
2,280
802
0
2,544
5,079
1,556
442
1,247
3,778
0
37,402
L
5,354
1,305
0
220
4,334
1,367
0
1,309
3,025
0
41,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,862
Gold Earned
28,214
394
Minions Killed
271
0
Camps Cleared
0
1,156,884
Distance Traveled
1,190,917
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,459
455
54
5
0
269,124
0
W
Morgan Le Fay
7,571
631
112
9
0
238,555
0
W
Sylvanus
5,973
498
49
4
0
211,942
2
L
Atlas
5,321
443
36
3
0
252,601
0
L
Nu Wa
5,955
496
51
4
0
226,560
0
W
Mercury
6,881
573
77
6
0
260,464
0
L
Chaac
5,541
462
57
5
0
222,733
1
W
Achilles
7,767
647
86
7
0
253,371
1
W
Neith
6,670
556
70
6
0
192,552
0
L
Artemis
5,938
495
73
6
0
219,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role