Player Matchup

Thoth
Thoth
 
Thoth
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Jarsik
Kuzenbo
Level 147
God Stats
2W - 0L
1,801 SR
Queue Stats
50W - 54L
1,493 Elo+
Party 2
Baron Samedi
Baron Samedi
SeSs-homaru--
Baron Samedi
Level 125
God Stats
8W - 8L
1,399 SR
Queue Stats
102W - 105L
1,475 Elo+
Solo
Artemis
Artemis
shadeshiver
Artemis
Level 153
God Stats
27W - 14L
1,743 SR
Queue Stats
173W - 153L
1,562 Elo+
Solo
Cliodhna
Cliodhna
xTailen
Cliodhna
Level 145
God Stats
6W - 2L
1,314 SR
Queue Stats
158W - 146L
1,505 Elo+
Party 2
Team Averages
Level 140
1,551 SR
1,507 Elo+

VS

Team Averages
Level 157
1,534 SR
1,528 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Serchiflad0
Chaac
Level 159
God Stats
4W - 2L
1,811 SR
Queue Stats
359W - 310L
1,586 Elo+
Party 1
Serqet
Serqet
jcbg7633
Serqet
Level 121
God Stats
6W - 8L
1,379 SR
Queue Stats
323W - 281L
1,568 Elo+
Party 1
Sylvanus
Sylvanus
你的皮燕子有些松弛
Sylvanus
Level 157
God Stats
1W - 3L
1,478 SR
Queue Stats
222W - 215L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 0 / 1
5,970
597
3,119
4,258
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Jarsik
Kuzenbo
10
1 / 2 / 1
5,915
592
3,309
8,976
5,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
SeSs-homaru--
Baron Samedi
10
1 / 0 / 7
5,756
576
5,904
5,216
3,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
shadeshiver
Artemis
10
4 / 1 / 4
5,481
548
8,797
7,097
1,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cliodhna
xTailen
Cliodhna
11
3 / 0 / 2
5,664
566
6,532
8,341
2,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
0 / 1 / 0
6,051
605
6,071
4,349
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
 
Skadi
9
0 / 4 / 0
4,614
461
4,974
8,258
2,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 1 / 1
6,434
643
6,445
7,887
5,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
jcbg7633
Serqet
9
1 / 1 / 1
5,338
534
2,242
9,605
3,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 0
5,047
505
3,086
10,744
6,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
3
3
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
0
1
1.5
L
Ah Puch
 
Ah Puch
0
1
0
0
L
Skadi
 
Skadi
0
4
0
0
W
Kuzenbo
Jarsik
Kuzenbo
1
2
1
0.75
W
Baron Samedi
SeSs-homaru--
Baron Samedi
1
0
7
4.5
L
1
1
1
1.5
L
Serqet
jcbg7633
Serqet
1
1
1
1.5
W
Artemis
shadeshiver
Artemis
4
1
4
6
W
Cliodhna
xTailen
Cliodhna
3
0
2
4
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,661
Damage
22,818
33,888
Taken
40,843
13,367
Mitigated
18,889
13,708
Healing
13,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
3,119
0
0
1,308
4,258
891
0
2,687
1,007
48,110
0
L
Ah Puch
 
Ah Puch
6,071
192
0
1,916
4,349
1,128
0
1,877
2,472
49,292
0
L
Skadi
 
Skadi
4,974
1,627
0
1,516
8,258
2,476
0
2,631
5,627
0
30,109
W
Kuzenbo
Jarsik
Kuzenbo
3,309
1,392
0
3,533
8,976
5,090
0
0
8,828
28,449
444
W
Baron Samedi
SeSs-homaru--
Baron Samedi
5,904
634
628
1,952
5,216
3,075
0
2,357
2,731
15,301
0
L
6,445
1,584
0
3,457
7,887
5,833
0
2,342
5,299
0
48,473
L
Serqet
jcbg7633
Serqet
2,242
683
0
1,687
9,605
3,411
0
1,353
8,172
0
35,457
W
Artemis
shadeshiver
Artemis
8,797
2,584
0
1,328
7,097
1,993
0
1,732
5,151
0
44,709
W
Cliodhna
xTailen
Cliodhna
6,532
832
0
4,959
8,341
2,318
0
1,729
6,534
0
35,904
L
3,086
767
1,670
3,503
10,744
6,041
0
3,803
6,941
14,833
103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,786
Gold Earned
27,484
336
Minions Killed
335
0
Camps Cleared
0
1,038,616
Distance Traveled
1,015,734
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
5,970
597
95
10
0
208,389
0
L
Ah Puch
6,051
605
104
10
0
223,048
2
L
Skadi
4,614
461
57
6
0
161,697
0
W
Kuzenbo
5,915
592
79
8
0
197,623
4
W
Baron Samedi
5,756
576
30
3
0
201,404
6
L
Chaac
6,434
643
92
9
0
198,266
2
L
Serqet
5,338
534
59
6
0
238,957
0
W
Artemis
5,481
548
71
7
0
189,737
0
W
Cliodhna
5,664
566
61
6
0
241,463
1
L
Sylvanus
5,047
505
23
2
0
193,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role