Player Matchup

Ix Chel
Ix Chel
ClicClat
Ix Chel
Level 112
God Stats
11W - 4L
1,882 SR
Queue Stats
46W - 50L
1,366 Elo+
Solo
Thor
Thor
OGiBoSsUS
Thor
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,340 Elo+
Party 1
Erlang Shen
Erlang Shen
YouDi3d
Erlang Shen
Level 24
God Stats
2W - 6L
1,105 SR
Queue Stats
7W - 14L
1,255 Elo+
Party 1
Team Averages
Level 75
1,496 SR
1,320 Elo+

VS

Team Averages
Level 76
1,451 SR
1,442 Elo+
Neith
Neith
BigDawgDreKO
Neith
Level 56
God Stats
3W - 6L
1,353 SR
Queue Stats
80W - 79L
1,399 Elo+
Solo
Bastet
Bastet
EnLiL2215
Bastet
Level 106
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 14L
1,596 Elo+
Solo
Discordia
Discordia
Mate_Killme
Discordia
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 87L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ClicClat
Ix Chel
13
2 / 2 / 3
8,600
782
4,555
6,566
1,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thor
13
0 / 1 / 3
8,188
744
3,708
8,092
2,316
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Erlang Shen
YouDi3d
Erlang Shen
12
4 / 1 / 0
8,440
767
3,246
8,394
3,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
8,360
760
5,017
6,848
2,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bastet
EnLiL2215
Bastet
5
0 / 2 / 1
5,959
542
892
2,400
556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Mate_Killme
Discordia
13
2 / 3 / 2
7,967
724
7,119
5,234
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
6
Kills
4
4
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Ix Chel
ClicClat
Ix Chel
2
2
3
1.75
L
Bastet
EnLiL2215
Bastet
0
2
1
0.25
L
Discordia
Mate_Killme
Discordia
2
3
2
1
W
Thor
0
1
3
1.5
W
Erlang Shen
YouDi3d
Erlang Shen
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,509
Damage
13,028
23,052
Taken
14,482
7,519
Mitigated
4,325
4,345
Healing
1,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,017
1,162
0
1,532
6,848
2,247
0
2,126
4,471
0
32,821
W
Ix Chel
ClicClat
Ix Chel
4,555
149
242
364
6,566
1,514
0
2,697
3,425
22,450
0
L
Bastet
EnLiL2215
Bastet
892
52
0
84
2,400
556
0
493
1,779
0
3,750
L
Discordia
Mate_Killme
Discordia
7,119
334
0
0
5,234
1,522
0
1,949
3,102
25,729
0
W
Thor
3,708
771
0
1,708
8,092
2,316
674
1,535
6,367
0
28,706
W
Erlang Shen
YouDi3d
Erlang Shen
3,246
1,324
167
1,864
8,394
3,689
33
2,040
6,073
0
28,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,228
Gold Earned
22,286
128
Minions Killed
112
0
Camps Cleared
0
621,614
Distance Traveled
476,148
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,360
760
63
6
0
199,171
4
W
Ix Chel
8,600
782
43
4
0
195,429
0
L
Bastet
5,959
542
8
1
0
75,596
0
L
Discordia
7,967
724
41
4
0
201,381
0
W
Thor
8,188
744
45
4
0
235,783
0
W
Erlang Shen
8,440
767
40
4
0
190,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role