Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Angélude
Medusa
Level 127
God Stats
2W - 3L
1,452 SR
Queue Stats
199W - 202L
1,409 Elo+
Party 1
Arachne
Arachne
Sùki
Arachne
Level 142
God Stats
8W - 22L
1,269 SR
Queue Stats
223W - 235L
1,400 Elo+
Party 1
Kukulkan
Kukulkan
yo Jooooo
Kukulkan
Level 155
God Stats
44W - 58L
1,476 SR
Queue Stats
571W - 582L
1,427 Elo+
Solo
Team Averages
Level 111
1,439 SR
1,447 Elo+

VS

Team Averages
Level 68
1,508 SR
1,468 Elo+
Scylla
Scylla
Amenna
Scylla
Level 102
God Stats
11W - 7L
1,613 SR
Queue Stats
16W - 17L
1,539 Elo+
Solo
Nu Wa
Nu Wa
BayRossi
Nu Wa
Level 85
God Stats
24W - 21L
1,576 SR
Queue Stats
81W - 83L
1,446 Elo+
Solo
Cernunnos
Cernunnos
Dethgunkiil
Cernunnos
Level 48
God Stats
8W - 6L
1,500 SR
Queue Stats
24W - 31L
1,416 Elo+
Solo
Ares
Ares
angelvf2000
Ares
Level 66
God Stats
14W - 6L
1,633 SR
Queue Stats
64W - 38L
1,536 Elo+
Solo
Thanatos
Thanatos
void15075
Thanatos
Level 40
God Stats
3W - 2L
1,219 SR
Queue Stats
54W - 63L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
0 / 3 / 4
6,887
984
4,667
12,041
11,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
 
Thor
10
0 / 0 / 0
4,631
662
0
351
77
Medusa
Angélude
Medusa
13
2 / 6 / 3
7,477
1,068
7,468
9,093
2,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Arachne
Sùki
Arachne
13
2 / 1 / 2
7,591
1,084
3,839
5,792
2,256
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
yo Jooooo
Kukulkan
13
3 / 1 / 4
8,281
1,183
10,890
6,658
1,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Team 1 Tickets

303

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Amenna
Scylla
13
0 / 1 / 8
7,223
1,032
4,350
3,539
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
BayRossi
Nu Wa
14
2 / 0 / 7
8,118
1,160
8,669
1,868
521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Dethgunkiil
Cernunnos
13
7 / 0 / 2
8,664
1,238
7,288
5,332
1,759
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
0 / 3 / 9
8,064
1,152
6,659
10,708
10,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
void15075
Thanatos
12
2 / 3 / 5
7,346
1,049
3,276
7,881
2,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
7
Kills
11
11
Deaths
7
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
3
4
0.67
L
Thor
 
Thor
0
0
0
0
W
Scylla
Amenna
Scylla
0
1
8
4
L
Medusa
Angélude
Medusa
2
6
3
0.58
W
Nu Wa
BayRossi
Nu Wa
2
0
7
5.5
W
Cernunnos
Dethgunkiil
Cernunnos
7
0
2
8
L
Arachne
Sùki
Arachne
2
1
2
3
W
0
3
9
1.5
W
Thanatos
void15075
Thanatos
2
3
5
1.5
L
Kukulkan
yo Jooooo
Kukulkan
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,864
Damage
30,242
33,935
Taken
29,328
18,150
Mitigated
16,886
3,268
Healing
4,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,667
1,632
0
2,041
12,041
11,245
0
6,654
5,387
0
11,572
L
Thor
 
Thor
0
0
0
0
351
77
0
351
0
0
0
W
Scylla
Amenna
Scylla
4,350
413
162
236
3,539
1,243
0
1,413
2,126
18,123
0
L
Medusa
Angélude
Medusa
7,468
2,288
0
272
9,093
2,657
0
5,839
3,254
0
25,299
W
Nu Wa
BayRossi
Nu Wa
8,669
4,136
357
259
1,868
521
0
782
1,086
33,713
938
W
Cernunnos
Dethgunkiil
Cernunnos
7,288
3,439
0
1,184
5,332
1,759
0
2,930
2,402
0
21,599
L
Arachne
Sùki
Arachne
3,839
2,969
0
745
5,792
2,256
0
2,241
3,551
0
14,095
W
6,659
341
0
1,476
10,708
10,444
0
2,798
7,910
8,989
0
W
Thanatos
void15075
Thanatos
3,276
1,032
0
1,200
7,881
2,919
0
2,967
4,914
0
6,603
L
Kukulkan
yo Jooooo
Kukulkan
10,890
446
0
210
6,658
1,915
0
4,524
2,134
38,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,867
Gold Earned
39,415
158
Minions Killed
147
3
Camps Cleared
6
536,212
Distance Traveled
656,489
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,887
984
10
1
0
151,646
0
L
Thor
4,631
662
0
0
0
0
0
W
Scylla
7,223
1,032
38
5
1
127,534
2
L
Medusa
7,477
1,068
43
6
0
117,381
0
W
Nu Wa
8,118
1,160
47
7
2
116,856
0
W
Cernunnos
8,664
1,238
44
6
2
134,373
0
L
Arachne
7,591
1,084
35
5
0
134,471
0
W
Ares
8,064
1,152
5
1
1
139,929
0
W
Thanatos
7,346
1,049
13
2
0
137,797
0
L
Kukulkan
8,281
1,183
70
10
3
132,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role