Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Melong123
Ganesha
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 148L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
dawidgamin
Zhong Kui
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 26L
1,463 Elo+
Solo
Erlang Shen
Erlang Shen
leelix
Erlang Shen
Level 69
God Stats
0W - 1L
1,269 SR
Queue Stats
116W - 134L
1,529 Elo+
Solo
Team Averages
Level 108
1,454 SR
1,489 Elo+

VS

Team Averages
Level 90
1,375 SR
1,441 Elo+
Chang'e
Chang'e
Hey Tisumi
Chang'e
Level 88
God Stats
36W - 40L
1,411 SR
Queue Stats
534W - 513L
1,517 Elo+
Solo
Tyr
Tyr
Julio69
Tyr
Level 55
God Stats
5W - 2L
1,193 SR
Queue Stats
5W - 2L
1,214 Elo+
Solo
Surtr
Surtr
MRglinnx
Surtr
Level 68
God Stats
11W - 10L
1,442 SR
Queue Stats
226W - 244L
1,483 Elo+
Solo
Rama
Rama
Takumа
Rama
Level 112
God Stats
2W - 1L
1,330 SR
Queue Stats
23W - 25L
1,475 Elo+
Solo
Hades
Hades
noav
Hades
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
204W - 179L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
5 / 1 / 0
7,119
548
4,614
12,093
4,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
 
Morgan Le Fay
12
1 / 2 / 1
6,734
518
4,973
5,722
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
Melong123
Ganesha
9
0 / 7 / 3
5,185
399
3,471
12,089
6,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Zhong Kui
dawidgamin
Zhong Kui
9
1 / 7 / 2
5,692
438
7,057
11,210
6,491
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
leelix
Erlang Shen
11
0 / 5 / 1
5,928
456
5,773
14,050
5,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hey Tisumi
Chang'e
13
0 / 2 / 4
7,169
551
2,412
7,684
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
14
5 / 1 / 2
7,680
591
6,565
5,800
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Surtr
MRglinnx
Surtr
12
2 / 2 / 10
7,534
580
6,607
10,861
8,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
Takumа
Rama
13
12 / 1 / 2
8,469
651
13,664
9,644
3,204
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
noav
Hades
13
3 / 2 / 2
7,961
612
7,879
10,550
7,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
7
Kills
22
22
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
5
1
0
5
L
Morgan Le Fay
 
Morgan Le Fay
1
2
1
0.75
W
Chang'e
Hey Tisumi
Chang'e
0
2
4
1
W
Tyr
5
1
2
6
W
Surtr
MRglinnx
Surtr
2
2
10
3.5
L
Ganesha
Melong123
Ganesha
0
7
3
0.21
W
Rama
Takumа
Rama
12
1
2
13
L
Zhong Kui
dawidgamin
Zhong Kui
1
7
2
0.29
L
Erlang Shen
leelix
Erlang Shen
0
5
1
0.1
W
Hades
noav
Hades
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,888
Damage
37,127
55,164
Taken
44,539
24,873
Mitigated
23,497
15,730
Healing
21,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
4,614
1,264
0
6,718
12,093
4,450
0
656
11,391
0
45,209
L
Morgan Le Fay
 
Morgan Le Fay
4,973
183
0
975
5,722
1,966
0
1,535
4,011
44,106
635
W
Chang'e
Hey Tisumi
Chang'e
2,412
53
512
2,965
7,684
2,112
0
3,528
3,716
43,859
1,493
W
Tyr
6,565
281
0
1,911
5,800
2,384
137
373
5,427
0
50,344
W
Surtr
MRglinnx
Surtr
6,607
2,170
0
3,547
10,861
8,476
47
4,876
5,582
1,801
26,775
L
Ganesha
Melong123
Ganesha
3,471
539
348
1,462
12,089
6,747
0
727
11,306
16,920
0
W
Rama
Takumа
Rama
13,664
11,481
0
5,654
9,644
3,204
1,551
5,335
4,135
0
58,511
L
Zhong Kui
dawidgamin
Zhong Kui
7,057
1,436
0
1,568
11,210
6,491
0
243
10,967
30,841
2,496
L
Erlang Shen
leelix
Erlang Shen
5,773
3,996
0
4,659
14,050
5,219
0
7,137
6,913
0
34,789
W
Hades
noav
Hades
7,879
2,066
56
6,394
10,550
7,321
0
100
10,450
47,012
3,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,658
Gold Earned
38,813
297
Minions Killed
412
0
Camps Cleared
0
1,191,328
Distance Traveled
1,276,704
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,119
548
83
6
0
303,817
1
L
Morgan Le Fay
6,734
518
89
7
0
261,372
2
W
Chang'e
7,169
551
106
8
0
268,985
2
W
Tyr
7,680
591
71
5
0
341,002
0
W
Surtr
7,534
580
39
3
0
239,999
0
L
Ganesha
5,185
399
3
0
0
197,005
0
W
Rama
8,469
651
97
7
0
235,752
2
L
Zhong Kui
5,692
438
67
5
0
197,573
0
L
Erlang Shen
5,928
456
55
4
0
231,561
0
W
Hades
7,961
612
99
8
0
190,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role