Player Matchup

Xing Tian
Xing Tian
Silver II
Crismada
Xing Tian
Silver II
Level 135
God Stats
12W - 8L
1,500 SR
Queue Stats
257W - 268L
1,103 MMR
Solo
Yu Huang
Yu Huang
Silver I
Gamer200012001
Yu Huang
Silver I
Level 149
God Stats
20W - 17L
1,664 SR
Queue Stats
224W - 222L
1,156 MMR
Solo
Kali
Kali
Silver II
JauWiflys
Kali
Silver II
Level 67
God Stats
5W - 6L
1,526 SR
Queue Stats
61W - 72L
1,081 MMR
Solo
Hou Yi
Hou Yi
Silver IV
SheLoveSaVaGee
Hou Yi
Silver IV
Level 78
God Stats
1W - 2L
1,543 SR
Queue Stats
24W - 40L
1,061 MMR
Solo
Achilles
Achilles
Silver II
TheRealMava
Achilles
Silver II
Level 95
God Stats
31W - 46L
1,375 SR
Queue Stats
444W - 467L
1,102 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,522 SR
1,101 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,394 SR
1,101 MMR
Thanatos
Thanatos
Bronze I
BLACK__FATALIS
Thanatos
Bronze I
Level 62
God Stats
2W - 5L
1,569 SR
Queue Stats
33W - 55L
1,112 MMR
Solo
Medusa
Medusa
Silver I
Bloche88
Medusa
Silver I
Level 160
God Stats
75W - 75L
1,545 SR
Queue Stats
179W - 206L
1,107 MMR
Solo
Ra
Ra
Gold IV
LQMAN
Ra
Gold IV
Level 120
God Stats
8W - 15L
1,295 SR
Queue Stats
115W - 111L
1,321 MMR
Party 1
Tyr
Tyr
Silver I
PRiSTEG_Sa
Tyr
Silver I
Level 148
God Stats
60W - 64L
1,497 SR
Queue Stats
294W - 310L
975 MMR
Party 1
Geb
Geb
Silver III
kikinhovgn
Geb
Silver III
Level 153
God Stats
3W - 6L
1,065 SR
Queue Stats
98W - 130L
989 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Crismada
Xing Tian
4
0 / 0 / 0
3,304
551
862
2,370
1,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
9
1 / 2 / 0
4,757
793
2,243
3,668
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
8
0 / 1 / 0
4,077
680
475
4,853
1,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

7
0 / 1 / 1
3,817
636
2,066
4,031
865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Achilles
TheRealMava
Achilles
8
1 / 0 / 0
4,499
750
2,377
4,675
3,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
XbalanqueHerculesBellonaFenrir

VS

Bans
KuzenboMulanAo KuangBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
1 / 0 / 2
4,377
730
827
2,296
665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Bloche88
Medusa
8
2 / 1 / 0
4,313
719
3,228
2,494
806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
9
1 / 1 / 1
4,964
827
2,195
4,000
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 1 / 0
4,330
722
1,671
5,241
1,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 1
4,062
677
1,015
3,557
1,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
4
4
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
1
0
2
2
W
Medusa
Bloche88
Medusa
2
1
0
2
L
Xing Tian
Crismada
Xing Tian
0
0
0
0
L
Yu Huang
1
2
0
0.5
L
Kali
0
1
0
0
W
Ra
1
1
1
1.5
W
0
1
0
0
L
0
1
1
0.5
L
Achilles
TheRealMava
Achilles
1
0
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,023
Damage
8,936
19,597
Taken
17,588
7,279
Mitigated
5,588
8,494
Healing
8,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
827
242
0
2,776
2,296
665
0
147
2,129
0
20,865
W
Medusa
Bloche88
Medusa
3,228
943
0
516
2,494
806
450
142
2,352
0
29,295
L
Xing Tian
Crismada
Xing Tian
862
87
77
878
2,370
1,132
0
363
2,007
4,069
0
L
Yu Huang
2,243
304
0
584
3,668
918
0
1,591
1,923
27,433
0
L
Kali
475
159
0
3,303
4,853
1,325
0
316
4,515
0
24,019
W
Ra
2,195
376
142
1,569
4,000
935
0
1,988
1,780
30,931
2,168
W
1,671
172
0
3,016
5,241
1,783
0
0
4,800
0
23,040
L
2,066
809
0
948
4,031
865
0
567
3,464
0
19,032
L
Achilles
TheRealMava
Achilles
2,377
353
0
2,704
4,675
3,039
0
0
4,675
0
22,511
W
1,015
61
0
766
3,557
1,399
0
576
2,981
8,559
1,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,454
Gold Earned
22,046
217
Minions Killed
223
0
Camps Cleared
0
607,314
Distance Traveled
716,234
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,377
730
50
8
0
146,542
0
W
Medusa
4,313
719
46
8
0
122,163
2
L
Xing Tian
3,304
551
6
1
0
61,841
2
L
Yu Huang
4,757
793
75
13
0
135,881
0
L
Kali
4,077
680
47
8
0
164,303
0
W
Ra
4,964
827
57
10
0
148,074
0
W
Tyr
4,330
722
48
8
0
149,710
0
L
Hou Yi
3,817
636
40
7
0
125,034
0
L
Achilles
4,499
750
49
8
0
120,255
3
W
Geb
4,062
677
22
4
0
149,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role