Player Matchup

Ares
Ares
 
Ares
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Baretto24
Anubis
Level 28
God Stats
11W - 14L
1,444 SR
Queue Stats
44W - 59L
1,322 Elo+
Party 1
Team Averages
Level 37
1,481 SR
1,441 Elo+

VS

Team Averages
Level 62
1,398 SR
1,391 Elo+
Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Ghostcandy23
Mercury
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,380 Elo+
Party 2
Chaac
Chaac
janeba23
Chaac
Level 41
God Stats
0W - 2L
1,195 SR
Queue Stats
22W - 40L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
3 / 2 / 3
8,174
743
2,902
7,211
5,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
 
Charybdis
13
1 / 2 / 5
7,968
724
4,956
6,660
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Baretto24
Anubis
15
5 / 2 / 3
9,785
890
6,173
5,900
2,179
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 3 / 3
8,289
754
5,783
4,479
1,875
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Ghostcandy23
Mercury
12
3 / 4 / 1
8,103
737
4,259
7,823
1,838
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
janeba23
Chaac
12
2 / 2 / 3
8,143
740
5,846
7,297
4,127
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
9
Kills
6
6
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
2
3
2.25
W
Charybdis
 
Charybdis
1
2
5
1.75
L
Anubis
 
Anubis
1
3
3
0.83
W
Anubis
Baretto24
Anubis
5
2
3
3.25
L
Mercury
Ghostcandy23
Mercury
3
4
1
0.88
L
Chaac
janeba23
Chaac
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,031
Damage
15,888
19,771
Taken
19,599
9,652
Mitigated
7,840
6,254
Healing
3,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,902
127
0
810
7,211
5,124
75
2,583
4,620
6,253
0
W
Charybdis
 
Charybdis
4,956
1,330
0
2,524
6,660
2,349
865
1,668
4,992
0
30,984
L
Anubis
 
Anubis
5,783
133
0
505
4,479
1,875
0
2,068
2,390
35,415
0
W
Anubis
Baretto24
Anubis
6,173
0
0
2,920
5,900
2,179
0
1,538
4,356
44,093
799
L
Mercury
Ghostcandy23
Mercury
4,259
1,898
0
1,376
7,823
1,838
0
3,986
3,757
0
21,950
L
Chaac
janeba23
Chaac
5,846
780
71
1,736
7,297
4,127
0
2,923
4,345
0
19,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,927
Gold Earned
24,535
148
Minions Killed
124
0
Camps Cleared
0
612,111
Distance Traveled
590,201
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,174
743
4
0
0
208,166
2
W
Charybdis
7,968
724
58
5
0
203,111
0
L
Anubis
8,289
754
65
6
0
150,432
0
W
Anubis
9,785
890
86
8
0
200,834
0
L
Mercury
8,103
737
32
3
0
236,034
0
L
Chaac
8,143
740
27
2
0
203,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role