Player Matchup

Bastet
Bastet
Celtog7788
Bastet
Level 47
God Stats
4W - 4L
1,395 SR
Queue Stats
109W - 112L
1,388 Elo+
Solo
Jormungandr
Jormungandr
KO_GNOW
Jormungandr
Level 56
God Stats
25W - 18L
1,543 SR
Queue Stats
86W - 117L
1,355 Elo+
Party 2
Neith
Neith
NayVis99
Neith
Level 89
God Stats
1W - 0L
1,733 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Poseidon
Poseidon
pboix28
Poseidon
Level 15
God Stats
1W - 1L
1,798 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
wolf_atlec
Bake Kujira
Level 18
God Stats
6W - 2L
1,472 SR
Queue Stats
26W - 33L
1,138 Elo+
Party 2
Team Averages
Level 45
1,588 SR
1,376 Elo+

VS

Team Averages
Level 49
1,516 SR
1,296 Elo+
Sol
Sol
Clara8857
Sol
Level 47
God Stats
30W - 26L
1,487 SR
Queue Stats
63W - 72L
1,404 Elo+
Solo
Ares
Ares
SPS_PrimeDragon2
Ares
Level 29
God Stats
1W - 1L
1,717 SR
Queue Stats
7W - 16L
1,221 Elo+
Party 3
Thanatos
Thanatos
XxBarajisxX
Thanatos
Level 40
God Stats
5W - 2L
1,754 SR
Queue Stats
47W - 40L
1,501 Elo+
Solo
Odin
Odin
YamiLupa
Odin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,050 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
bladzior420
Morgan Le Fay
Level 42
God Stats
0W - 4L
1,122 SR
Queue Stats
52W - 78L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Celtog7788
Bastet
17
5 / 2 / 9
10,409
548
10,715
14,766
5,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
KO_GNOW
Jormungandr
17
5 / 3 / 2
10,962
577
11,279
16,427
13,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
NayVis99
Neith
19
10 / 2 / 3
12,427
654
12,240
12,934
4,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
pboix28
Poseidon
18
7 / 0 / 7
11,457
603
13,594
4,841
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bake Kujira
wolf_atlec
Bake Kujira
15
2 / 1 / 6
9,134
481
4,266
16,959
11,436
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 0
8,624
454
12,692
11,814
3,313
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

14
0 / 5 / 3
7,642
402
3,656
15,301
14,212
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
XxBarajisxX
Thanatos
16
4 / 7 / 3
9,374
493
10,476
19,762
8,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odin
14
1 / 5 / 2
8,755
461
6,398
11,637
8,541
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
bladzior420
Morgan Le Fay
14
0 / 6 / 2
8,382
441
6,114
13,448
6,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
29
Kills
8
8
Deaths
29
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
Celtog7788
Bastet
5
2
9
4.75
L
3
6
0
0.5
W
Jormungandr
KO_GNOW
Jormungandr
5
3
2
2
W
Neith
NayVis99
Neith
10
2
3
5.75
L
0
5
3
0.3
L
Thanatos
XxBarajisxX
Thanatos
4
7
3
0.79
L
Odin
1
5
2
0.4
L
Morgan Le Fay
bladzior420
Morgan Le Fay
0
6
2
0.17
W
Poseidon
pboix28
Poseidon
7
0
7
10.5
W
Bake Kujira
wolf_atlec
Bake Kujira
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,094
Damage
39,336
65,927
Taken
71,962
36,124
Mitigated
40,686
20,423
Healing
16,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Celtog7788
Bastet
10,715
3,187
0
8,880
14,766
5,158
192
3,802
10,766
0
74,227
L
12,692
4,488
0
2,286
11,814
3,313
186
4,179
7,635
54,797
6,029
W
Jormungandr
KO_GNOW
Jormungandr
11,279
1,781
0
3,826
16,427
13,302
338
1,448
14,939
76,095
1,197
W
Neith
NayVis99
Neith
12,240
5,295
0
4,091
12,934
4,800
1,623
5,258
7,676
0
109,666
L
3,656
438
0
2,020
15,301
14,212
0
2,688
12,613
27,955
0
L
Thanatos
XxBarajisxX
Thanatos
10,476
1,962
0
9,414
19,762
8,481
0
5,954
13,808
0
68,277
L
Odin
6,398
1,436
0
1,418
11,637
8,541
0
7,340
4,297
0
51,960
L
Morgan Le Fay
bladzior420
Morgan Le Fay
6,114
204
0
1,349
13,448
6,139
0
8,637
4,811
44,826
3,042
W
Poseidon
pboix28
Poseidon
13,594
724
0
267
4,841
1,428
660
1,735
2,745
81,039
0
W
Bake Kujira
wolf_atlec
Bake Kujira
4,266
2,191
0
3,359
16,959
11,436
696
9,208
7,559
28,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,389
Gold Earned
42,777
562
Minions Killed
433
0
Camps Cleared
0
1,972,931
Distance Traveled
1,733,609
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,409
548
97
5
0
427,720
0
L
Sol
8,624
454
104
5
0
346,065
0
W
Jormungandr
10,962
577
124
7
0
357,073
0
W
Neith
12,427
654
174
9
0
356,431
0
L
Ares
7,642
402
39
2
0
331,253
2
L
Thanatos
9,374
493
103
5
0
385,548
0
L
Odin
8,755
461
89
5
0
367,573
6
L
Morgan Le Fay
8,382
441
98
5
0
303,170
0
W
Poseidon
11,457
603
129
7
0
408,183
4
W
Bake Kujira
9,134
481
38
2
0
423,524
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role