Player Matchup

Thoth
Thoth
 
Thoth
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Cheesecake030
Yemoja
Level 148
God Stats
0W - 2L
1,292 SR
Queue Stats
127W - 142L
1,447 Elo+
Solo
Cthulhu
Cthulhu
Hashe01
Cthulhu
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 107L
1,516 Elo+
Solo
Team Averages
Level 132
1,458 SR
1,493 Elo+

VS

Team Averages
Level 125
1,409 SR
1,550 Elo+
Medusa
Medusa
BeanDaddy0239
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
Yemoja
Yemoja
MfTerm
Yemoja
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 122L
1,573 Elo+
Party 1
Cernunnos
Cernunnos
TheMolunga
Cernunnos
Level 186
God Stats
1W - 0L
1,298 SR
Queue Stats
33W - 28L
1,582 Elo+
Solo
King Arthur
King Arthur
Willy Will 90
King Arthur
Level 158
God Stats
2W - 4L
1,266 SR
Queue Stats
166W - 139L
1,509 Elo+
Solo
The Morrigan
The Morrigan
jabessevilan
The Morrigan
Level 154
God Stats
5W - 7L
1,480 SR
Queue Stats
416W - 438L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
3 / 0 / 0
6,097
1,219
5,462
2,483
826
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Zhong Kui
 
Zhong Kui
9
1 / 3 / 2
5,342
1,068
4,982
5,606
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
 
Jormungandr
7
0 / 2 / 0
4,729
946
2,925
3,512
2,828
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 2
5,338
1,068
842
3,894
2,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Hashe01
Cthulhu
9
0 / 2 / 2
5,324
1,065
2,117
5,756
4,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
5,662
1,132
2,568
4,491
1,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Yemoja
MfTerm
Yemoja
11
1 / 0 / 6
6,257
1,251
2,504
3,650
3,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cernunnos
TheMolunga
Cernunnos
10
2 / 1 / 4
5,846
1,169
7,196
4,248
1,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

King Arthur
Willy Will 90
King Arthur
10
1 / 1 / 4
5,544
1,109
3,647
4,618
4,843
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
jabessevilan
The Morrigan
12
2 / 1 / 6
6,406
1,281
3,948
3,343
1,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
8
8
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
0
0
3
L
Zhong Kui
 
Zhong Kui
1
3
2
0.67
L
Jormungandr
 
Jormungandr
0
2
0
0
W
2
1
3
3.5
L
0
1
2
1
L
Cthulhu
Hashe01
Cthulhu
0
2
2
0.5
W
Yemoja
MfTerm
Yemoja
1
0
6
4
W
Cernunnos
TheMolunga
Cernunnos
2
1
4
4
W
King Arthur
Willy Will 90
King Arthur
1
1
4
3
W
The Morrigan
jabessevilan
The Morrigan
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,328
Damage
19,863
21,251
Taken
20,350
14,786
Mitigated
12,087
7,815
Healing
8,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,462
0
212
239
2,483
826
0
1,204
1,279
18,341
0
L
Zhong Kui
 
Zhong Kui
4,982
656
20
1,168
5,606
3,619
0
1,240
4,366
10,202
500
L
Jormungandr
 
Jormungandr
2,925
124
41
392
3,512
2,828
0
677
2,835
4,327
0
W
2,568
1,426
175
474
4,491
1,530
248
3,968
446
0
7,692
L
842
417
3,290
1,097
3,894
2,732
0
1,749
2,145
1,704
0
L
Cthulhu
Hashe01
Cthulhu
2,117
151
549
807
5,756
4,781
0
1,582
4,174
4,559
0
W
Yemoja
MfTerm
Yemoja
2,504
383
3,012
1,550
3,650
3,019
117
3,373
277
5,091
0
W
Cernunnos
TheMolunga
Cernunnos
7,196
3,075
0
1,125
4,248
1,441
0
3,193
932
0
13,078
W
King Arthur
Willy Will 90
King Arthur
3,647
218
99
656
4,618
4,843
44
3,315
1,229
0
9,832
W
The Morrigan
jabessevilan
The Morrigan
3,948
313
485
1,130
3,343
1,254
79
1,818
1,448
11,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,830
Gold Earned
29,715
51
Minions Killed
61
0
Camps Cleared
0
464,870
Distance Traveled
587,914
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,097
1,219
31
6
0
149,635
0
L
Zhong Kui
5,342
1,068
9
2
0
71,431
0
L
Jormungandr
4,729
946
2
0
0
56,292
0
W
Medusa
5,662
1,132
16
3
0
121,735
0
L
Yemoja
5,338
1,068
3
1
0
80,230
0
L
Cthulhu
5,324
1,065
6
1
0
107,282
0
W
Yemoja
6,257
1,251
7
1
0
126,846
0
W
Cernunnos
5,846
1,169
15
3
0
106,733
0
W
King Arthur
5,544
1,109
7
1
0
119,529
0
W
The Morrigan
6,406
1,281
16
3
0
113,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role