Player Matchup

Shiva
Shiva
ArtcCerberus
Shiva
Level 43
God Stats
5W - 2L
1,800 SR
Queue Stats
48W - 51L
1,500 Elo+
Party 1
Olorun
Olorun
ITKMExTray
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,274 Elo+
Party 1
Serqet
Serqet
ImTheKnightEX
Serqet
Level 125
God Stats
4W - 0L
1,870 SR
Queue Stats
52W - 51L
1,524 Elo+
Party 1
Medusa
Medusa
Lunasterra
Medusa
Level 63
God Stats
1W - 1L
1,512 SR
Queue Stats
15W - 19L
1,431 Elo+
Party 1
Ganesha
Ganesha
NobleAlexander
Ganesha
Level 16
God Stats
2W - 3L
1,561 SR
Queue Stats
21W - 31L
1,436 Elo+
Party 1
Team Averages
Level 50
1,649 SR
1,433 Elo+

VS

Team Averages
Level 108
1,617 SR
1,447 Elo+
Cerberus
Cerberus
 
Cerberus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
JF Crimson4
Da Ji
Level 156
God Stats
2W - 1L
1,798 SR
Queue Stats
45W - 65L
1,402 Elo+
Solo
Merlin
Merlin
Neseko
Merlin
Level 89
God Stats
1W - 1L
1,677 SR
Queue Stats
172W - 206L
1,446 Elo+
Solo
Nut
Nut
Prymack
Nut
Level 161
God Stats
3W - 4L
1,364 SR
Queue Stats
56W - 53L
1,389 Elo+
Solo
Chaac
Chaac
mzLittleRED
Chaac
Level 27
God Stats
2W - 5L
1,746 SR
Queue Stats
18W - 23L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 1 / 6
5,977
1,195
4,810
4,720
2,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
ITKMExTray
Olorun
10
0 / 0 / 4
5,060
1,012
1,214
2,134
716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

11
4 / 0 / 5
6,009
1,202
6,835
5,186
2,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Lunasterra
Medusa
10
2 / 1 / 4
5,421
1,084
2,044
3,254
1,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 9
5,550
1,110
2,983
6,046
4,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
2 / 3 / 0
5,281
1,056
2,063
7,465
5,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 1
5,047
1,009
2,864
4,586
1,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Neseko
Merlin
7
0 / 0 / 0
4,236
847
0
0
0
Nut
9
0 / 4 / 1
4,704
941
1,982
3,981
1,017
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 4 / 0
4,338
868
3,120
5,838
4,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
14
Kills
2
3
Deaths
14
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
3
0
0.67
W
7
1
6
10
W
Olorun
ITKMExTray
Olorun
0
0
4
2
W
4
0
5
6.5
L
0
3
1
0.17
W
Medusa
Lunasterra
Medusa
2
1
4
4
L
Merlin
Neseko
Merlin
0
0
0
0
W
1
1
9
5.5
L
Nut
0
4
1
0.13
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,886
Damage
10,029
21,340
Taken
21,870
11,034
Mitigated
12,646
1,686
Healing
2,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,063
131
0
1,308
7,465
5,766
0
2,371
4,976
5,778
0
W
4,810
1,657
70
299
4,720
2,783
392
458
4,262
0
9,503
W
Olorun
ITKMExTray
Olorun
1,214
589
84
367
2,134
716
294
118
2,016
10,888
240
W
6,835
1,722
0
348
5,186
2,028
0
642
4,386
0
15,485
L
2,864
354
68
484
4,586
1,687
0
439
4,000
0
13,969
W
Medusa
Lunasterra
Medusa
2,044
754
0
144
3,254
1,069
1,116
278
2,867
0
10,590
L
Merlin
Neseko
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
2,983
482
0
374
6,046
4,438
112
567
5,397
6,720
0
L
Nut
1,982
1,226
0
230
3,981
1,017
0
384
3,432
0
7,580
L
3,120
425
0
823
5,838
4,176
0
1,003
4,503
0
5,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,017
Gold Earned
23,606
92
Minions Killed
55
0
Camps Cleared
0
540,081
Distance Traveled
342,802
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,281
1,056
14
3
0
103,943
0
W
Shiva
5,977
1,195
11
2
0
112,423
0
W
Olorun
5,060
1,012
22
4
0
76,758
0
W
Serqet
6,009
1,202
25
5
0
130,745
0
L
Da Ji
5,047
1,009
23
5
0
77,227
0
W
Medusa
5,421
1,084
33
7
0
108,767
0
L
Merlin
4,236
847
0
0
0
0
0
W
Ganesha
5,550
1,110
1
0
0
111,388
0
L
Nut
4,704
941
16
3
0
80,777
0
L
Chaac
4,338
868
2
0
0
80,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role