Player Matchup

Cthulhu
Cthulhu
GucciDrips
Cthulhu
Level 105
God Stats
1W - 1L
1,392 SR
Queue Stats
18W - 21L
1,448 Elo+
Solo
Mulan
Mulan
MANA x 819
Mulan
Level 89
God Stats
17W - 14L
1,595 SR
Queue Stats
530W - 563L
1,413 Elo+
Solo
Nu Wa
Nu Wa
TinYt0T786
Nu Wa
Level 154
God Stats
8W - 8L
1,523 SR
Queue Stats
29W - 25L
1,414 Elo+
Solo
Chang'e
Chang'e
billybob1337
Chang'e
Level 62
God Stats
24W - 20L
1,505 SR
Queue Stats
103W - 104L
1,430 Elo+
Solo
Anhur
Anhur
kesda
Anhur
Level 130
God Stats
3W - 1L
1,624 SR
Queue Stats
203W - 235L
1,506 Elo+
Solo
Team Averages
Level 108
1,528 SR
1,442 Elo+

VS

Team Averages
Level 117
1,525 SR
1,475 Elo+
Ymir
Ymir
Drkaldari
Ymir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,382 Elo+
Solo
Xbalanque
Xbalanque
Hyleos
Xbalanque
Level 128
God Stats
15W - 12L
1,574 SR
Queue Stats
470W - 466L
1,447 Elo+
Solo
Khepri
Khepri
SixTonCat
Khepri
Level 108
God Stats
2W - 2L
1,374 SR
Queue Stats
87W - 81L
1,458 Elo+
Solo
Osiris
Osiris
Taylenol
Osiris
Level 115
God Stats
1W - 2L
1,410 SR
Queue Stats
194W - 164L
1,545 Elo+
Solo
Nu Wa
Nu Wa
horndawg
Nu Wa
Level 127
God Stats
1W - 1L
1,765 SR
Queue Stats
168W - 145L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GucciDrips
Cthulhu
13
4 / 0 / 4
8,870
493
7,449
9,768
6,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
17
7 / 4 / 3
10,123
562
10,924
19,094
9,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
15
5 / 2 / 9
9,816
545
16,174
6,555
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chang'e
billybob1337
Chang'e
16
7 / 3 / 8
10,407
578
15,046
16,613
5,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
kesda
Anhur
15
0 / 1 / 3
9,012
501
5,302
11,046
3,664
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 4 / 3
7,562
420
5,508
13,848
5,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Hyleos
Xbalanque
13
1 / 5 / 3
7,942
441
11,277
13,727
3,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Khepri
SixTonCat
Khepri
12
0 / 2 / 6
7,756
431
5,379
16,412
14,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Osiris
Taylenol
Osiris
13
2 / 7 / 3
8,068
448
7,094
17,791
16,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
horndawg
Nu Wa
15
5 / 5 / 1
8,787
488
12,067
12,823
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
23
Kills
10
10
Deaths
23
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
4
3
0.88
W
Cthulhu
GucciDrips
Cthulhu
4
0
4
6
L
Xbalanque
Hyleos
Xbalanque
1
5
3
0.5
W
Mulan
7
4
3
2.13
L
Khepri
SixTonCat
Khepri
0
2
6
1.5
L
Osiris
Taylenol
Osiris
2
7
3
0.5
W
Nu Wa
5
2
9
4.75
W
Chang'e
billybob1337
Chang'e
7
3
8
3.67
L
Nu Wa
horndawg
Nu Wa
5
5
1
1.1
W
Anhur
kesda
Anhur
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,895
Damage
41,325
63,076
Taken
74,601
26,307
Mitigated
43,631
29,136
Healing
4,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,508
506
0
0
13,848
5,209
0
7,529
6,319
50,756
0
W
Cthulhu
GucciDrips
Cthulhu
7,449
112
179
2,769
9,768
6,345
85
4,044
5,193
36,995
0
L
Xbalanque
Hyleos
Xbalanque
11,277
4,575
0
750
13,727
3,713
0
6,983
6,744
0
75,358
W
Mulan
10,924
1,631
0
8,968
19,094
9,435
0
7,159
11,381
0
85,654
L
Khepri
SixTonCat
Khepri
5,379
506
0
1,858
16,412
14,743
0
9,074
7,338
24,977
1,162
L
Osiris
Taylenol
Osiris
7,094
2,414
0
1,231
17,791
16,043
0
6,265
11,526
0
43,870
W
Nu Wa
16,174
5,213
0
330
6,555
1,834
339
2,817
3,414
61,692
117
W
Chang'e
billybob1337
Chang'e
15,046
673
2,859
9,332
16,613
5,029
199
4,503
11,249
65,866
2,658
L
Nu Wa
horndawg
Nu Wa
12,067
1,965
0
250
12,823
3,923
0
8,128
4,695
63,415
530
W
Anhur
kesda
Anhur
5,302
3,176
0
4,699
11,046
3,664
0
3,095
7,593
0
75,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,228
Gold Earned
40,115
491
Minions Killed
395
0
Camps Cleared
0
1,745,759
Distance Traveled
1,662,625
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,562
420
68
4
0
349,598
0
W
Cthulhu
8,870
493
58
3
0
374,572
0
L
Xbalanque
7,942
441
120
7
0
287,184
1
W
Mulan
10,123
562
126
7
0
354,940
6
L
Khepri
7,756
431
34
2
0
373,888
0
L
Osiris
8,068
448
60
3
0
340,421
0
W
Nu Wa
9,816
545
82
5
0
333,485
0
W
Chang'e
10,407
578
88
5
0
351,360
0
L
Nu Wa
8,787
488
113
6
0
311,534
0
W
Anhur
9,012
501
137
8
0
331,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role