Player Matchup

Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Gold II
 
Anhur
Gold II
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold II
Parkness1900
Ne Zha
Gold II
Level 102
God Stats
1W - 3L
1,146 SR
Queue Stats
217W - 214L
1,598 MMR
Party 2
Jormungandr
Jormungandr
Gold III
TaH Lesboules
Jormungandr
Gold III
Level 159
God Stats
4W - 4L
1,576 SR
Queue Stats
165W - 171L
1,569 MMR
Solo
Vulcan
Vulcan
Gold IV
obermenzing81247
Vulcan
Gold IV
Level 164
God Stats
9W - 13L
1,450 SR
Queue Stats
255W - 254L
1,569 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,434 SR
1,547 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,466 SR
1,558 MMR
Osiris
Osiris
Platinum V
EsmegmaDeCamello
Osiris
Platinum V
Level 148
God Stats
3W - 3L
1,477 SR
Queue Stats
132W - 125L
1,582 MMR
Party 1
Artio
Artio
Platinum V
Jarcomode
Artio
Platinum V
Level 157
God Stats
1W - 1L
1,264 SR
Queue Stats
150W - 142L
1,568 MMR
Party 1
Medusa
Medusa
Gold III
Ropero25
Medusa
Gold III
Level 81
God Stats
34W - 19L
1,638 SR
Queue Stats
66W - 64L
1,575 MMR
Solo
Mulan
Mulan
Silver IV
SMW_2016
Mulan
Silver IV
Level 118
God Stats
2W - 2L
1,539 SR
Queue Stats
12W - 19L
1,376 MMR
Party 3
Janus
Janus
Gold II
TheYaco82
Janus
Gold II
Level 142
God Stats
5W - 8L
1,411 SR
Queue Stats
215W - 204L
1,688 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
4 / 2 / 2
6,116
612
9,329
4,215
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
 
Anhur
12
2 / 3 / 0
6,075
608
2,093
5,956
1,650
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
10
2 / 2 / 1
5,443
544
3,800
7,387
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
TaH Lesboules
Jormungandr
10
0 / 1 / 1
5,076
508
2,854
6,656
3,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 3 / 0
4,228
423
654
2,876
688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bans
ThanatosSusanoAresThorIx Chel

VS

Bans
King ArthurBastetAo KuangRavanaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 3
6,423
642
4,533
9,186
5,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
Jarcomode
Artio
8
2 / 2 / 1
5,735
574
2,877
8,234
4,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Ropero25
Medusa
11
0 / 1 / 2
5,556
556
3,813
5,283
1,588
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
SMW_2016
Mulan
11
2 / 3 / 2
6,317
632
2,638
9,258
3,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Janus
TheYaco82
Janus
11
2 / 0 / 1
6,090
609
2,761
2,825
655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
8
Kills
11
11
Deaths
8
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
2
2
2.5
L
Anhur
 
Anhur
2
3
0
0.67
W
5
2
3
3.25
W
Artio
Jarcomode
Artio
2
2
1
1.25
L
Ne Zha
2
2
1
1.25
W
Medusa
Ropero25
Medusa
0
1
2
1
W
Mulan
SMW_2016
Mulan
2
3
2
1
L
Jormungandr
TaH Lesboules
Jormungandr
0
1
1
0.5
W
Janus
TheYaco82
Janus
2
0
1
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,730
Damage
16,622
27,090
Taken
34,786
9,862
Mitigated
15,457
7,062
Healing
10,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,329
2,823
0
770
4,215
1,109
0
384
3,831
31,134
736
L
Anhur
 
Anhur
2,093
1,355
0
2,008
5,956
1,650
0
1,416
4,500
0
41,161
W
4,533
2,015
0
3,700
9,186
5,244
0
1,581
7,490
0
42,235
W
Artio
Jarcomode
Artio
2,877
563
458
2,729
8,234
4,897
0
2,543
5,579
15,279
0
L
Ne Zha
3,800
732
0
959
7,387
2,863
0
917
6,388
0
39,528
W
Medusa
Ropero25
Medusa
3,813
1,520
0
2,017
5,283
1,588
0
1,570
3,607
0
45,234
W
Mulan
SMW_2016
Mulan
2,638
133
0
1,173
9,258
3,073
0
4,936
3,829
0
36,933
L
Jormungandr
TaH Lesboules
Jormungandr
2,854
1,068
0
2,982
6,656
3,552
0
1,346
5,270
27,998
8,513
W
Janus
TheYaco82
Janus
2,761
177
0
505
2,825
655
0
1,098
1,599
40,569
359
L
654
0
0
343
2,876
688
0
1,236
1,524
12,036
288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,938
Gold Earned
30,121
294
Minions Killed
339
0
Camps Cleared
0
876,104
Distance Traveled
1,076,951
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,116
612
53
5
0
169,112
1
L
Anhur
6,075
608
82
8
0
184,098
1
W
Osiris
6,423
642
65
7
0
242,743
0
W
Artio
5,735
574
19
2
0
214,724
2
L
Ne Zha
5,443
544
67
7
0
212,938
0
W
Medusa
5,556
556
77
8
0
189,966
2
W
Mulan
6,317
632
83
8
0
200,288
0
L
Jormungandr
5,076
508
65
7
0
200,015
3
W
Janus
6,090
609
95
10
0
229,230
2
L
Vulcan
4,228
423
27
3
0
109,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role