Player Matchup

Medusa
Medusa
Gold IV
Numberonenem
Medusa
Gold IV
Level 68
God Stats
4W - 5L
1,501 SR
Queue Stats
223W - 238L
1,273 MMR
Party 3
Surtr
Surtr
Gold III
Optïmus
Surtr
Gold III
Level 157
God Stats
5W - 6L
1,477 SR
Queue Stats
96W - 91L
1,456 MMR
Party 3
Susano
Susano
Gold I
YoGotSmoke
Susano
Gold I
Level 101
God Stats
225W - 179L
1,609 SR
Queue Stats
575W - 573L
1,614 MMR
Solo
Ne Zha
Ne Zha
Gold V
airbornedirty
Ne Zha
Gold V
Level 186
God Stats
7W - 6L
1,591 SR
Queue Stats
275W - 287L
1,280 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
ixSmitty
Baron Samedi
Gold III
Level 120
God Stats
5W - 10L
1,536 SR
Queue Stats
368W - 368L
1,455 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,543 SR
1,416 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,623 SR
1,471 MMR
Chang'e
Chang'e
Silver III
B2K Pigz
Chang'e
Silver III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,364 MMR
Party 2
Artemis
Artemis
Bronze III
Hamamillion
Artemis
Bronze III
Level 154
God Stats
1W - 2L
1,712 SR
Queue Stats
3W - 12L
1,400 MMR
Party 1
Sylvanus
Sylvanus
Bronze V
Lord_Fue_Fue
Sylvanus
Bronze V
Level 158
God Stats
0W - 2L
1,705 SR
Queue Stats
1W - 11L
1,292 MMR
Party 1
Jormungandr
Jormungandr
Silver I
Ruling777
Jormungandr
Silver I
Level 116
God Stats
14W - 12L
1,620 SR
Queue Stats
40W - 48L
1,182 MMR
Party 2
Hun Batz
Hun Batz
Diamond V
iDoBeJiggy
Hun Batz
Diamond V
Level 157
God Stats
2W - 2L
1,581 SR
Queue Stats
299W - 291L
2,116 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
12 / 0 / 5
11,907
627
18,513
11,122
4,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Surtr
Optïmus
Surtr
19
11 / 0 / 4
12,104
637
16,289
14,092
14,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Susano
YoGotSmoke
Susano
17
6 / 3 / 5
10,423
549
11,929
11,961
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 0 / 16
9,528
501
12,224
17,088
12,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Baron Samedi
ixSmitty
Baron Samedi
18
6 / 4 / 4
11,085
583
11,920
12,010
5,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AgniBake KujiraThanatosThoth

VS

Bans
Maman BrigitteMulanSerqetDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
B2K Pigz
Chang'e
14
2 / 9 / 2
8,370
441
8,823
16,646
5,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
Hamamillion
Artemis
14
0 / 6 / 0
8,302
437
5,389
13,086
3,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Lord_Fue_Fue
Sylvanus
12
1 / 8 / 0
7,596
400
8,173
25,407
22,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jormungandr
Ruling777
Jormungandr
12
0 / 8 / 0
7,160
377
5,425
16,378
11,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
iDoBeJiggy
Hun Batz
16
3 / 6 / 3
9,296
489
10,682
20,514
7,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
11
37
Kills
6
7
Deaths
37
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
B2K Pigz
Chang'e
2
9
2
0.33
L
Artemis
Hamamillion
Artemis
0
6
0
0
L
Sylvanus
Lord_Fue_Fue
Sylvanus
1
8
0
0.13
W
Medusa
12
0
5
14.5
W
Surtr
Optïmus
Surtr
11
0
4
13
L
Jormungandr
Ruling777
Jormungandr
0
8
0
0
W
Susano
YoGotSmoke
Susano
6
3
5
2.83
W
2
0
16
10
L
Hun Batz
iDoBeJiggy
Hun Batz
3
6
3
0.75
W
Baron Samedi
ixSmitty
Baron Samedi
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,875
Damage
38,492
66,273
Taken
92,031
41,789
Mitigated
50,421
22,271
Healing
23,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
B2K Pigz
Chang'e
8,823
588
1,059
3,460
16,646
5,646
0
8,031
8,558
52,160
1,255
L
Artemis
Hamamillion
Artemis
5,389
1,883
0
2,311
13,086
3,808
0
458
12,628
0
65,325
L
Sylvanus
Lord_Fue_Fue
Sylvanus
8,173
1,436
2,665
6,533
25,407
22,193
0
2,438
22,601
30,544
0
W
Medusa
18,513
8,767
0
4,360
11,122
4,476
436
4,342
6,780
0
103,413
W
Surtr
Optïmus
Surtr
16,289
4,237
0
4,802
14,092
14,488
1,054
5,545
8,547
3,933
80,538
L
Jormungandr
Ruling777
Jormungandr
5,425
1,174
0
2,180
16,378
11,571
0
1,462
14,123
48,059
617
W
Susano
YoGotSmoke
Susano
11,929
4,360
0
5,792
11,961
4,009
0
1,054
10,907
0
74,947
W
12,224
2,193
0
3,232
17,088
12,909
713
7,259
9,829
1,169
49,450
L
Hun Batz
iDoBeJiggy
Hun Batz
10,682
4,150
0
5,473
20,514
7,203
0
2,868
17,534
0
89,357
W
Baron Samedi
ixSmitty
Baron Samedi
11,920
867
651
3,434
12,010
5,907
1,524
4,528
7,482
84,883
984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,047
Gold Earned
40,724
616
Minions Killed
458
0
Camps Cleared
0
1,917,302
Distance Traveled
1,687,199
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,370
441
89
5
0
327,766
0
L
Artemis
8,302
437
121
6
0
339,481
0
L
Sylvanus
7,596
400
43
2
0
336,288
0
W
Medusa
11,907
627
169
9
0
356,208
4
W
Surtr
12,104
637
119
6
0
376,634
0
L
Jormungandr
7,160
377
70
4
0
290,585
2
W
Susano
10,423
549
106
6
0
425,308
1
W
Ne Zha
9,528
501
62
3
0
400,089
2
L
Hun Batz
9,296
489
135
7
0
393,079
1
W
Baron Samedi
11,085
583
160
8
0
359,063
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role