Player Matchup

Cerberus
Cerberus
Diamond IV
 
Cerberus
Diamond IV
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond V
 
Thoth
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond IV
Peachı
Ullr
Diamond IV
Level 152
God Stats
11W - 6L
1,657 SR
Queue Stats
158W - 123L
1,966 MMR
Solo
Fenrir
Fenrir
Platinum II
Zxr841
Fenrir
Platinum II
Level 130
God Stats
13W - 10L
1,739 SR
Queue Stats
188W - 174L
1,947 MMR
Solo
Geb
Geb
Platinum I
minandmax
Geb
Platinum I
Level 196
God Stats
1W - 2L
1,500 SR
Queue Stats
290W - 287L
1,966 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 168
1,579 SR
1,776 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,590 SR
1,907 MMR
Thor
Thor
Platinum III
 
Thor
Platinum III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Diamond V
Bebạc
Amaterasu
Diamond V
Level 144
God Stats
4W - 4L
1,651 SR
Queue Stats
83W - 82L
2,104 MMR
Party 1
Anhur
Anhur
Platinum IV
LightNoctiss
Anhur
Platinum IV
Level 143
God Stats
15W - 14L
1,583 SR
Queue Stats
198W - 184L
1,921 MMR
Party 2
Cliodhna
Cliodhna
Platinum I
Th3 Ap0calipSe
Cliodhna
Platinum I
Level 155
God Stats
1W - 1L
1,715 SR
Queue Stats
103W - 89L
2,039 MMR
Party 2
Ra
Ra
Diamond IV
YourMomsFavorite
Ra
Diamond IV
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 66L
1,968 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 0 / 1
6,433
643
5,125
8,998
7,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
 
Thoth
12
1 / 1 / 3
6,022
602
4,224
3,212
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Peachı
Ullr
12
4 / 1 / 5
6,702
670
6,486
5,161
1,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fenrir
Zxr841
Fenrir
11
10 / 3 / 3
6,965
697
9,507
8,378
3,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 0 / 11
6,005
601
3,803
9,003
7,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
MulanOsirisMedusaSusano

VS

Bans
CamazotzAwilixAthenaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 4 / 3
5,939
594
4,049
10,866
4,727
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Bebạc
Amaterasu
11
0 / 1 / 0
6,008
601
6,013
9,075
5,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 5 / 0
5,198
520
1,272
6,319
1,505
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
8
2 / 6 / 0
5,378
538
5,083
9,581
2,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 3 / 1
6,466
647
3,930
6,115
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
19
Kills
5
5
Deaths
19
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
1
2.5
W
Thoth
 
Thoth
1
1
3
2.5
L
Thor
 
Thor
1
4
3
0.63
L
Amaterasu
Bebạc
Amaterasu
0
1
0
0
L
0
5
0
0
W
Ullr
Peachı
Ullr
4
1
5
6.5
L
Cliodhna
2
6
0
0.33
L
2
3
1
0.83
W
Fenrir
Zxr841
Fenrir
10
3
3
3.83
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,145
Damage
20,347
34,752
Taken
41,956
20,668
Mitigated
16,130
10,522
Healing
11,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,125
637
0
5,068
8,998
7,100
0
0
8,364
42,048
0
W
Thoth
 
Thoth
4,224
102
0
500
3,212
953
0
1,281
1,931
50,947
0
L
Thor
 
Thor
4,049
1,557
0
1,590
10,866
4,727
0
3,008
7,858
0
18,330
L
Amaterasu
Bebạc
Amaterasu
6,013
3,118
0
4,717
9,075
5,351
0
4,088
4,377
0
44,294
L
1,272
826
0
1,587
6,319
1,505
0
713
5,606
0
27,716
W
Ullr
Peachı
Ullr
6,486
3,076
0
1,515
5,161
1,759
0
0
5,161
0
49,458
L
Cliodhna
5,083
959
0
1,218
9,581
2,347
0
1,231
8,294
0
29,442
L
3,930
725
604
1,674
6,115
2,200
0
3,446
2,669
48,793
880
W
Fenrir
Zxr841
Fenrir
9,507
3,178
0
1,340
8,378
3,704
0
862
7,516
0
40,046
W
3,803
1,052
0
2,099
9,003
7,152
0
1,787
7,216
14,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,127
Gold Earned
28,989
387
Minions Killed
325
0
Camps Cleared
0
1,073,205
Distance Traveled
1,041,565
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,433
643
130
13
0
187,963
0
W
Thoth
6,022
602
99
10
0
221,376
3
L
Thor
5,939
594
28
3
0
216,112
2
L
Amaterasu
6,008
601
85
9
0
206,118
0
L
Anhur
5,198
520
56
6
0
193,051
0
W
Ullr
6,702
670
88
9
0
188,082
1
L
Cliodhna
5,378
538
60
6
0
214,414
0
L
Ra
6,466
647
96
10
0
211,870
1
W
Fenrir
6,965
697
53
5
0
244,001
2
W
Geb
6,005
601
17
2
0
231,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role