Player Matchup

Artio
Artio
Platinum II
 
Artio
Platinum II
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Platinum IV
Witness Heroism
Nike
Platinum IV
Level 103
God Stats
343W - 299L
1,649 SR
Queue Stats
397W - 380L
1,857 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold III
XSexyArtemisX
Maman Brigitte
Gold III
Level 80
God Stats
1W - 4L
1,233 SR
Queue Stats
14W - 7L
1,582 MMR
Solo
Athena
Athena
Platinum I
boon821Twitch
Athena
Platinum I
Level 105
God Stats
7W - 5L
1,632 SR
Queue Stats
236W - 222L
1,763 MMR
Party 1
Chernobog
Chernobog
Platinum I
myDinGo
Chernobog
Platinum I
Level 144
God Stats
12W - 8L
1,509 SR
Queue Stats
43W - 46L
2,004 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 112
1,505 SR
1,741 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 155
1,712 SR
1,747 MMR
Janus
Janus
Silver II
CHAMOISITO
Janus
Silver II
Level 128
God Stats
5W - 5L
1,825 SR
Queue Stats
82W - 92L
1,608 MMR
Party 2
Odin
Odin
Diamond II
FactsRelaxed
Odin
Diamond II
Level 159
God Stats
37W - 11L
1,848 SR
Queue Stats
230W - 209L
2,295 MMR
Solo
Jormungandr
Jormungandr
Platinum V
MaceWinduMofo
Jormungandr
Platinum V
Level 166
God Stats
14W - 17L
1,576 SR
Queue Stats
93W - 95L
1,703 MMR
Solo
Bacchus
Bacchus
Silver I
NicoleJJ2
Bacchus
Silver I
Level 166
God Stats
1W - 2L
1,811 SR
Queue Stats
28W - 24L
1,636 MMR
Solo
Anhur
Anhur
Silver I
Zn0batV2
Anhur
Silver I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 160L
1,491 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
3 / 1 / 4
7,838
603
5,394
8,995
4,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 4 / 1
8,315
640
7,208
11,672
5,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maman Brigitte
XSexyArtemisX
Maman Brigitte
14
7 / 1 / 6
8,172
629
11,885
9,176
3,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 0 / 5
7,719
594
4,082
9,485
7,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
myDinGo
Chernobog
13
0 / 1 / 2
7,845
603
5,476
5,940
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
CthulhuCamazotzMulanCu Chulainn

VS

Bans
HeimdallrMedusaMorgan Le FayChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
1 / 4 / 1
6,767
521
4,745
5,088
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 2
7,171
552
6,529
11,077
3,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
MaceWinduMofo
Jormungandr
13
2 / 3 / 2
7,915
609
5,615
10,926
8,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
NicoleJJ2
Bacchus
10
0 / 3 / 0
6,102
469
2,872
11,208
9,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
Zn0batV2
Anhur
12
1 / 2 / 0
6,624
510
3,157
7,641
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
16
Kills
7
7
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
1
4
5
L
Janus
1
4
1
0.38
L
3
4
2
1
L
Jormungandr
MaceWinduMofo
Jormungandr
2
3
2
1
L
Bacchus
NicoleJJ2
Bacchus
0
3
0
0
W
3
4
1
0.88
W
Maman Brigitte
XSexyArtemisX
Maman Brigitte
7
1
6
10
L
Anhur
Zn0batV2
Anhur
1
2
0
0.5
W
3
0
5
5.5
W
Chernobog
myDinGo
Chernobog
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,045
Damage
22,918
45,268
Taken
45,940
22,695
Mitigated
24,805
14,759
Healing
9,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,394
328
680
4,898
8,995
4,837
0
2,850
5,875
63,237
1,173
L
Janus
4,745
387
0
938
5,088
1,257
0
4,422
666
43,901
0
L
6,529
2,202
0
745
11,077
3,709
0
6,948
4,129
0
58,322
L
Jormungandr
MaceWinduMofo
Jormungandr
5,615
1,942
0
3,052
10,926
8,982
0
1,257
9,669
51,657
4,519
L
Bacchus
NicoleJJ2
Bacchus
2,872
143
0
1,926
11,208
9,065
0
6,615
4,593
18,757
1,260
W
7,208
1,738
0
2,782
11,672
5,244
344
4,555
7,117
711
62,268
W
Maman Brigitte
XSexyArtemisX
Maman Brigitte
11,885
1,177
0
1,385
9,176
3,297
0
742
8,356
57,176
0
L
Anhur
Zn0batV2
Anhur
3,157
1,505
0
2,831
7,641
1,792
0
2,225
5,416
0
41,606
W
4,082
1,341
0
2,130
9,485
7,290
7
3,165
6,116
25,921
0
W
Chernobog
myDinGo
Chernobog
5,476
3,225
0
2,884
5,940
2,027
659
679
5,221
0
74,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,889
Gold Earned
34,579
491
Minions Killed
408
0
Camps Cleared
0
1,492,851
Distance Traveled
1,369,151
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,838
603
117
9
0
299,309
0
L
Janus
6,767
521
90
7
0
281,773
5
L
Odin
7,171
552
95
7
0
306,080
0
L
Jormungandr
7,915
609
106
8
0
253,118
2
L
Bacchus
6,102
469
29
2
0
282,487
2
W
Nike
8,315
640
110
8
0
257,569
1
W
Maman Brigitte
8,172
629
87
7
0
346,152
4
L
Anhur
6,624
510
88
7
0
245,693
0
W
Athena
7,719
594
39
3
0
314,776
4
W
Chernobog
7,845
603
138
11
0
275,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role