Player Matchup

Ullr
Ullr
Sticky Dead
Ullr
Level 138
God Stats
1W - 0L
1,220 SR
Queue Stats
11W - 7L
1,596 Elo+
Party 1
Hel
Hel
WingedSereph
Hel
Level 68
God Stats
3W - 1L
1,652 SR
Queue Stats
11W - 6L
1,628 Elo+
Party 1
Cthulhu
Cthulhu
xernade
Cthulhu
Level 49
God Stats
4W - 0L
1,632 SR
Queue Stats
11W - 7L
1,596 Elo+
Party 1
Team Averages
Level 85
1,501 SR
1,607 Elo+

VS

Team Averages
Level 125
1,529 SR
1,526 Elo+
Maui
Maui
Adriatic3804
Maui
Level 85
God Stats
82W - 81L
1,521 SR
Queue Stats
521W - 512L
1,560 Elo+
Solo
Nut
Nut
Muggingz
Nut
Level 148
God Stats
215W - 233L
1,541 SR
Queue Stats
504W - 519L
1,479 Elo+
Solo
Ullr
Ullr
SPARTACUS_jc
Ullr
Level 141
God Stats
84W - 82L
1,524 SR
Queue Stats
85W - 83L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
7,016
702
4,454
3,825
1,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 0 / 1
6,600
660
1,942
2,811
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cthulhu
xernade
Cthulhu
11
1 / 0 / 1
6,428
643
3,954
3,764
2,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,525
653
2,289
6,375
5,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 2 / 0
6,102
610
1,896
5,331
1,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 0 / 0
6,271
627
3,192
4,584
1,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
2
Kills
0
0
Deaths
2
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
2
0
0
L
0
0
0
0
W
0
0
2
1
W
1
0
1
1.5
W
Cthulhu
xernade
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,350
Damage
7,377
10,400
Taken
16,290
4,561
Mitigated
8,723
5,907
Healing
3,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,289
408
0
976
6,375
5,554
0
2,273
3,714
20,956
2,501
L
1,896
832
0
858
5,331
1,575
0
2,341
2,781
0
20,711
L
3,192
281
0
1,272
4,584
1,594
57
738
3,781
0
25,451
W
4,454
974
0
149
3,825
1,378
0
643
3,158
0
41,904
W
1,942
134
3,531
1,832
2,811
947
0
883
1,904
10,541
0
W
Cthulhu
xernade
Cthulhu
3,954
683
0
395
3,764
2,236
0
612
3,152
12,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,044
Gold Earned
18,898
120
Minions Killed
130
0
Camps Cleared
0
546,204
Distance Traveled
470,949
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,525
653
41
4
0
187,654
0
L
Nut
6,102
610
38
4
0
111,322
0
L
Ullr
6,271
627
51
5
0
171,973
1
W
Ullr
7,016
702
84
8
0
184,761
0
W
Hel
6,600
660
16
2
0
175,138
0
W
Cthulhu
6,428
643
20
2
0
186,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role