Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
ADxOLF_JUICEEDXD
Hou Yi
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
117W - 102L
1,491 Elo+
Solo
Ares
Ares
Slayerwon
Ares
Level 147
God Stats
5W - 7L
1,863 SR
Queue Stats
181W - 135L
1,639 Elo+
Party 1
Kali
Kali
WinterFlower
Kali
Level 159
God Stats
2W - 1L
1,601 SR
Queue Stats
76W - 72L
1,557 Elo+
Party 1
Fenrir
Fenrir
catpizzas
Fenrir
Level 256
God Stats
6W - 9L
1,400 SR
Queue Stats
207W - 210L
1,498 Elo+
Party 1
Team Averages
Level 173
1,573 SR
1,537 Elo+

VS

Team Averages
Level 144
1,496 SR
1,454 Elo+
Ares
Ares
BluexDonut
Ares
Level 139
God Stats
2W - 5L
1,458 SR
Queue Stats
156W - 157L
1,513 Elo+
Solo
Bastet
Bastet
ItsTaffy
Bastet
Level 104
God Stats
16W - 8L
1,773 SR
Queue Stats
136W - 118L
1,496 Elo+
Solo
Awilix
Awilix
TheJoker1624
Awilix
Level 211
God Stats
0W - 1L
1,278 SR
Queue Stats
37W - 40L
1,436 Elo+
Solo
Chang'e
Chang'e
dashcake
Chang'e
Level 124
God Stats
25W - 31L
1,505 SR
Queue Stats
478W - 478L
1,525 Elo+
Solo
Apollo
Apollo
myDinGo
Apollo
Level 144
God Stats
1W - 3L
1,465 SR
Queue Stats
3W - 9L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
6 / 3 / 3
6,119
612
9,369
5,365
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 2 / 0
6,018
602
3,403
6,483
1,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
10
2 / 1 / 3
5,633
563
3,970
6,127
4,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 1 / 3
5,720
572
2,191
5,978
1,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
catpizzas
Fenrir
11
5 / 1 / 2
6,669
667
6,372
8,125
3,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,276
528
2,944
8,063
5,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
ItsTaffy
Bastet
10
2 / 7 / 0
6,064
606
4,266
9,263
2,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
10
1 / 5 / 1
5,354
535
2,597
9,560
2,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
dashcake
Chang'e
9
1 / 3 / 0
5,076
508
2,430
5,872
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
myDinGo
Apollo
12
3 / 2 / 1
6,568
657
4,786
5,397
1,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
19
Kills
8
8
Deaths
19
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
3
3
2.5
W
3
2
0
1.5
L
1
2
1
0.75
L
Bastet
ItsTaffy
Bastet
2
7
0
0.29
W
Ares
2
1
3
3.5
L
Awilix
1
5
1
0.3
W
3
1
3
4.5
W
Fenrir
catpizzas
Fenrir
5
1
2
6
L
Chang'e
dashcake
Chang'e
1
3
0
0.33
L
Apollo
myDinGo
Apollo
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,305
Damage
17,023
32,078
Taken
38,155
13,248
Mitigated
12,951
10,479
Healing
7,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,369
610
0
847
5,365
1,551
200
2,002
3,363
36,592
0
W
3,403
1,482
0
1,893
6,483
1,994
0
745
5,738
0
37,040
L
2,944
367
0
2,736
8,063
5,168
0
4,202
3,861
10,849
0
L
Bastet
ItsTaffy
Bastet
4,266
890
0
1,362
9,263
2,114
0
1,171
8,092
0
32,015
W
Ares
3,970
720
0
1,965
6,127
4,239
0
2,363
3,764
22,939
0
L
Awilix
2,597
1,069
0
681
9,560
2,689
0
3,173
6,387
0
31,719
W
2,191
901
0
2,903
5,978
1,855
0
205
5,773
0
35,112
W
Fenrir
catpizzas
Fenrir
6,372
1,662
0
2,871
8,125
3,609
0
0
8,125
0
39,281
L
Chang'e
dashcake
Chang'e
2,430
69
112
963
5,872
1,230
0
4,031
1,841
30,677
420
L
Apollo
myDinGo
Apollo
4,786
2,643
0
1,515
5,397
1,750
0
762
4,635
0
51,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,159
Gold Earned
28,338
295
Minions Killed
295
0
Camps Cleared
0
1,005,263
Distance Traveled
1,028,173
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,119
612
58
6
0
208,085
3
W
Hou Yi
6,018
602
72
7
0
177,485
0
L
Ares
5,276
528
14
1
0
210,981
2
L
Bastet
6,064
606
69
7
0
182,270
0
W
Ares
5,633
563
28
3
0
192,128
0
L
Awilix
5,354
535
58
6
0
224,174
0
W
Kali
5,720
572
62
6
0
235,949
0
W
Fenrir
6,669
667
75
8
0
191,616
2
L
Chang'e
5,076
508
48
5
0
214,943
2
L
Apollo
6,568
657
106
11
0
195,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role