Player Matchup

Chiron
Chiron
 
Chiron
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Chadowz
Merlin
Level 185
God Stats
32W - 35L
1,447 SR
Queue Stats
546W - 562L
1,438 Elo+
Solo
Zhong Kui
Zhong Kui
DeDurumDokter
Zhong Kui
Level 123
God Stats
26W - 12L
1,742 SR
Queue Stats
283W - 254L
1,554 Elo+
Solo
Ratatoskr
Ratatoskr
andres9gg6
Ratatoskr
Level 139
God Stats
3W - 3L
1,519 SR
Queue Stats
80W - 70L
1,544 Elo+
Solo
Team Averages
Level 148
1,542 SR
1,507 Elo+

VS

Team Averages
Level 129
1,664 SR
1,518 Elo+
Medusa
Medusa
 
Medusa
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ImpactD
Hercules
Level 138
God Stats
19W - 13L
1,725 SR
Queue Stats
330W - 236L
1,566 Elo+
Solo
Cliodhna
Cliodhna
OrangeGrimReaper
Cliodhna
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 210L
1,561 Elo+
Solo
Cerberus
Cerberus
YoinkMineNow
Cerberus
Level 140
God Stats
1W - 1L
1,783 SR
Queue Stats
282W - 271L
1,468 Elo+
Solo
The Morrigan
The Morrigan
moon_fight09
The Morrigan
Level 49
God Stats
0W - 1L
1,814 SR
Queue Stats
66W - 69L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
4 / 2 / 7
8,648
665
12,745
12,677
4,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
 
Ne Zha
14
2 / 0 / 3
7,147
550
3,924
9,167
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Merlin
Chadowz
Merlin
14
2 / 0 / 2
8,210
632
2,973
2,922
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
DeDurumDokter
Zhong Kui
14
4 / 4 / 1
8,344
642
7,263
10,986
8,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
andres9gg6
Ratatoskr
13
6 / 2 / 5
7,979
614
8,159
9,983
6,619
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 6 / 2
6,310
485
4,158
10,431
3,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
ImpactD
Hercules
15
4 / 3 / 0
9,010
693
9,953
15,734
12,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 4 / 1
6,765
520
6,646
11,608
3,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
YoinkMineNow
Cerberus
9
3 / 3 / 0
6,321
486
3,505
8,573
4,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
moon_fight09
The Morrigan
11
0 / 2 / 1
6,304
485
642
5,854
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
18
Kills
8
8
Deaths
18
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
2
7
3.75
W
Ne Zha
 
Ne Zha
2
0
3
3.5
L
Medusa
 
Medusa
0
6
2
0.17
W
Merlin
Chadowz
Merlin
2
0
2
3
W
Zhong Kui
DeDurumDokter
Zhong Kui
4
4
1
1.13
L
Hercules
ImpactD
Hercules
4
3
0
1.33
L
1
4
1
0.38
L
Cerberus
YoinkMineNow
Cerberus
3
3
0
1
W
Ratatoskr
andres9gg6
Ratatoskr
6
2
5
4.25
L
The Morrigan
moon_fight09
The Morrigan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,064
Damage
24,904
45,735
Taken
52,200
23,015
Mitigated
26,369
18,158
Healing
15,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
12,745
4,833
284
4,810
12,677
4,492
0
1,299
11,189
0
69,100
W
Ne Zha
 
Ne Zha
3,924
670
0
6,473
9,167
3,049
0
790
8,289
0
55,634
L
Medusa
 
Medusa
4,158
1,226
0
638
10,431
3,226
567
175
10,256
0
41,899
W
Merlin
Chadowz
Merlin
2,973
43
0
746
2,922
786
0
425
2,497
54,394
2,331
W
Zhong Kui
DeDurumDokter
Zhong Kui
7,263
2,003
0
3,344
10,986
8,069
0
0
10,434
43,076
11,583
L
Hercules
ImpactD
Hercules
9,953
3,513
0
7,574
15,734
12,633
0
5,815
9,919
0
69,116
L
6,646
318
0
4,203
11,608
3,813
0
1,361
10,247
0
58,375
L
Cerberus
YoinkMineNow
Cerberus
3,505
145
0
2,204
8,573
4,948
0
843
7,730
14,429
0
W
Ratatoskr
andres9gg6
Ratatoskr
8,159
1,945
0
2,501
9,983
6,619
0
1,752
8,231
0
41,688
L
The Morrigan
moon_fight09
The Morrigan
642
45
0
1,009
5,854
1,749
0
1,564
4,290
37,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,328
Gold Earned
34,710
474
Minions Killed
412
0
Camps Cleared
0
1,418,461
Distance Traveled
1,303,145
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,648
665
109
8
0
259,187
5
W
Ne Zha
7,147
550
89
7
0
334,463
4
L
Medusa
6,310
485
67
5
0
243,807
0
W
Merlin
8,210
632
113
9
0
266,424
1
W
Zhong Kui
8,344
642
106
8
0
246,071
2
L
Hercules
9,010
693
131
10
0
252,919
2
L
Cliodhna
6,765
520
101
8
0
304,559
0
L
Cerberus
6,321
486
33
3
0
230,794
2
W
Ratatoskr
7,979
614
57
4
0
312,316
2
L
The Morrigan
6,304
485
80
6
0
271,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role