Player Matchup

Apollo
Apollo
Silver I
 
Apollo
Silver I
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver II
 
Horus
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold V
FiercePotato11
Chang'e
Gold V
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
82W - 91L
1,379 MMR
Solo
Jormungandr
Jormungandr
Gold IV
JustAMortalMan
Jormungandr
Gold IV
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
365W - 366L
1,356 MMR
Solo
Ne Zha
Ne Zha
Gold III
theepraetorian
Ne Zha
Gold III
Level 102
God Stats
2W - 4L
1,210 SR
Queue Stats
49W - 61L
1,457 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,442 SR
1,438 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,529 SR
1,278 MMR
Achilles
Achilles
Silver I
B1RotaryEngine
Achilles
Silver I
Level 157
God Stats
3W - 3L
1,338 SR
Queue Stats
148W - 145L
1,283 MMR
Solo
Hachiman
Hachiman
Gold III
Exterieur
Hachiman
Gold III
Level 155
God Stats
3W - 5L
1,591 SR
Queue Stats
164W - 177L
1,576 MMR
Solo
Cerberus
Cerberus
Bronze II
HateAllLife666
Cerberus
Bronze II
Level 69
God Stats
0W - 2L
1,525 SR
Queue Stats
8W - 28L
609 MMR
Solo
Vulcan
Vulcan
Bronze III
SHETA GEAN
Vulcan
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,477 MMR
Solo
Pele
Pele
Gold IV
ThePlumpDwarf
Pele
Gold IV
Level 146
God Stats
8W - 6L
1,688 SR
Queue Stats
85W - 86L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
5 / 2 / 4
9,247
661
10,665
8,039
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Horus
 
Horus
13
4 / 1 / 13
8,551
611
5,468
11,785
9,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

15
4 / 2 / 6
8,748
625
6,342
7,932
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
JustAMortalMan
Jormungandr
13
1 / 3 / 6
8,019
573
8,285
14,930
9,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
9 / 1 / 9
9,029
645
11,428
12,207
5,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
ThanatosMedusaMaman BrigittePersephone

VS

Bans
SkadiAresJanusKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
3 / 2 / 2
7,233
517
11,109
13,075
9,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Exterieur
Hachiman
14
2 / 3 / 1
7,973
570
4,909
8,301
2,092
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
10
0 / 4 / 4
6,533
467
2,830
13,967
9,878
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
SHETA GEAN
Vulcan
10
0 / 8 / 2
6,527
466
7,201
10,470
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

14
4 / 6 / 1
7,652
547
6,773
14,378
4,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
23
Kills
9
9
Deaths
23
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
2
4
3.5
W
Horus
 
Horus
4
1
13
10.5
L
Achilles
3
2
2
2
L
Hachiman
Exterieur
Hachiman
2
3
1
0.83
W
4
2
6
3.5
L
Cerberus
0
4
4
0.5
W
Jormungandr
JustAMortalMan
Jormungandr
1
3
6
1.33
L
Vulcan
SHETA GEAN
Vulcan
0
8
2
0.13
L
4
6
1
0.75
W
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,188
Damage
32,822
54,893
Taken
60,191
29,985
Mitigated
28,682
23,809
Healing
19,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
10,665
6,718
0
2,788
8,039
3,123
75
162
7,877
0
75,673
W
Horus
 
Horus
5,468
2,067
866
3,772
11,785
9,830
23
2,228
9,353
0
20,353
L
Achilles
11,109
3,340
0
4,338
13,075
9,533
0
5,377
7,698
0
42,108
L
Hachiman
Exterieur
Hachiman
4,909
3,160
0
3,528
8,301
2,092
0
320
7,981
0
51,561
W
6,342
258
1,169
3,888
7,932
2,745
62
3,004
4,636
62,081
1,141
L
Cerberus
2,830
369
140
4,738
13,967
9,878
0
2,486
11,481
15,939
2,232
W
Jormungandr
JustAMortalMan
Jormungandr
8,285
2,372
0
4,359
14,930
9,178
192
1,859
12,223
49,911
2,253
L
Vulcan
SHETA GEAN
Vulcan
7,201
266
195
1,897
10,470
2,985
22
3,078
7,392
41,693
0
L
6,773
1,282
0
4,522
14,378
4,194
0
2,597
11,781
0
54,348
W
11,428
2,613
0
6,967
12,207
5,109
482
1,915
9,968
0
68,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,594
Gold Earned
35,918
458
Minions Killed
349
0
Camps Cleared
0
1,436,784
Distance Traveled
1,393,578
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,247
661
132
9
0
270,277
1
W
Horus
8,551
611
29
2
0
310,999
6
L
Achilles
7,233
517
61
4
0
284,128
5
L
Hachiman
7,973
570
80
6
0
272,223
2
W
Chang'e
8,748
625
120
9
0
290,336
0
L
Cerberus
6,533
467
43
3
0
273,429
1
W
Jormungandr
8,019
573
88
6
0
252,265
0
L
Vulcan
6,527
466
61
4
0
265,511
12
L
Pele
7,652
547
104
7
0
298,287
0
W
Ne Zha
9,029
645
89
6
0
312,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role