Player Matchup

Jing Wei
Jing Wei
KurisuBaka
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,265 Elo+
Party 1
Set
Set
Mini otaku3074
Set
Level 87
God Stats
8W - 8L
1,513 SR
Queue Stats
295W - 296L
1,399 Elo+
Solo
Ra
Ra
Washedupqt
Ra
Level 4
God Stats
0W - 3L
1,207 SR
Queue Stats
69W - 57L
1,265 Elo+
Party 1
Baron Samedi
Baron Samedi
hamsandwitch6969
Baron Samedi
Level 76
God Stats
37W - 31L
1,555 SR
Queue Stats
272W - 258L
1,499 Elo+
Party 1
Xing Tian
Xing Tian
iron_xLotus
Xing Tian
Level 88
God Stats
10W - 10L
1,474 SR
Queue Stats
118W - 121L
1,449 Elo+
Solo
Team Averages
Level 52
1,450 SR
1,376 Elo+

VS

Team Averages
Level 83
1,509 SR
1,476 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
NekoRex5917
Sol
Level 85
God Stats
10W - 9L
1,500 SR
Queue Stats
160W - 161L
1,450 Elo+
Party 2
Kukulkan
Kukulkan
XxLEO360xX3434
Kukulkan
Level 32
God Stats
1W - 1L
1,579 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
duhhnnyy
Cliodhna
Level 62
God Stats
2W - 4L
1,252 SR
Queue Stats
248W - 254L
1,462 Elo+
Party 2
Chaac
Chaac
the_family2526
Chaac
Level 127
God Stats
5W - 2L
1,716 SR
Queue Stats
162W - 135L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KurisuBaka
Jing Wei
9
0 / 7 / 0
5,185
471
3,257
9,148
2,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 2 / 0
6,016
547
3,306
8,246
3,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
3 / 4 / 0
6,191
563
1,980
5,259
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
hamsandwitch6969
Baron Samedi
9
1 / 4 / 3
5,508
501
3,231
7,602
2,530
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Xing Tian
iron_xLotus
Xing Tian
7
0 / 3 / 1
4,810
437
2,989
9,642
4,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
12 / 0 / 2
7,926
721
8,941
7,516
2,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 1 / 12
6,657
605
6,158
5,363
1,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
11
2 / 3 / 1
6,272
570
4,088
4,667
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
duhhnnyy
Cliodhna
12
2 / 2 / 2
6,321
575
2,805
8,928
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
3 / 2 / 2
6,845
622
5,178
7,534
3,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
8
Kills
20
20
Deaths
8
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
12
0
2
13
L
Jing Wei
KurisuBaka
Jing Wei
0
7
0
0
L
4
2
0
2
W
1
1
12
7
L
3
4
0
0.75
W
Kukulkan
2
3
1
0.83
W
Cliodhna
duhhnnyy
Cliodhna
2
2
2
1.5
L
Baron Samedi
hamsandwitch6969
Baron Samedi
1
4
3
0.63
L
Xing Tian
iron_xLotus
Xing Tian
0
3
1
0.17
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,763
Damage
27,170
39,897
Taken
34,008
14,018
Mitigated
11,810
7,711
Healing
11,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,941
2,162
0
2,650
7,516
2,578
372
2,269
5,205
0
41,998
L
Jing Wei
KurisuBaka
Jing Wei
3,257
2,344
0
946
9,148
2,148
0
2,188
6,924
0
29,681
L
3,306
2,146
0
1,131
8,246
3,736
0
1,486
6,724
0
34,941
W
6,158
1,984
0
1,404
5,363
1,331
1,162
1,433
3,930
28,042
748
L
1,980
472
1
477
5,259
1,560
0
2,628
2,281
32,519
788
W
Kukulkan
4,088
299
0
271
4,667
1,289
82
1,184
3,483
36,188
1,012
W
Cliodhna
duhhnnyy
Cliodhna
2,805
292
0
5,184
8,928
2,689
0
591
8,337
0
44,321
L
Baron Samedi
hamsandwitch6969
Baron Samedi
3,231
38
48
3,019
7,602
2,530
0
168
7,434
22,684
0
L
Xing Tian
iron_xLotus
Xing Tian
2,989
128
761
1,328
9,642
4,044
0
3,015
6,627
12,842
0
W
5,178
482
0
2,234
7,534
3,923
182
2,658
4,876
0
37,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,710
Gold Earned
34,021
231
Minions Killed
322
0
Camps Cleared
0
1,042,661
Distance Traveled
1,134,198
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,926
721
61
6
0
224,431
0
L
Jing Wei
5,185
471
60
5
0
221,596
0
L
Set
6,016
547
54
5
0
237,298
0
W
Sol
6,657
605
47
4
0
216,191
0
L
Ra
6,191
563
57
5
0
214,788
0
W
Kukulkan
6,272
570
69
6
0
215,620
0
W
Cliodhna
6,321
575
84
8
0
266,732
0
L
Baron Samedi
5,508
501
42
4
0
206,102
0
L
Xing Tian
4,810
437
18
2
0
162,877
3
W
Chaac
6,845
622
61
6
0
211,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role