Player Matchup

Lancelot
Lancelot
HappyZion840
Lancelot
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 67L
1,533 Elo+
Solo
Hou Yi
Hou Yi
IIIGojiraIII
Hou Yi
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 26L
1,384 Elo+
Solo
Ne Zha
Ne Zha
IamTripZ
Ne Zha
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 88L
1,420 Elo+
Solo
Ix Chel
Ix Chel
Kingvlim
Ix Chel
Level 87
God Stats
3W - 3L
1,666 SR
Queue Stats
207W - 206L
1,487 Elo+
Solo
Xbalanque
Xbalanque
PupSparky808
Xbalanque
Level 127
God Stats
8W - 8L
1,518 SR
Queue Stats
349W - 364L
1,503 Elo+
Solo
Team Averages
Level 103
1,537 SR
1,465 Elo+

VS

Team Averages
Level 94
1,568 SR
1,496 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Beliar117Rico
Guan Yu
Level 131
God Stats
1W - 1L
1,529 SR
Queue Stats
194W - 168L
1,548 Elo+
Solo
Janus
Janus
HugMeElmo4039
Janus
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 73L
1,500 Elo+
Solo
Ah Puch
Ah Puch
bossman6890
Ah Puch
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 83L
1,402 Elo+
Solo
Charon
Charon
splil
Charon
Level 46
God Stats
0W - 1L
1,812 SR
Queue Stats
35W - 28L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HappyZion840
Lancelot
2
0 / 0 / 0
4,622
308
0
0
0
Hou Yi
20
3 / 2 / 10
11,719
781
8,970
11,302
4,278
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
IamTripZ
Ne Zha
20
6 / 5 / 6
12,350
823
11,996
13,298
5,894
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
Kingvlim
Ix Chel
20
3 / 2 / 11
12,355
824
8,572
15,226
7,727
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xbalanque
PupSparky808
Xbalanque
20
5 / 4 / 7
12,866
858
21,587
16,710
6,184
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
7 / 3 / 3
11,323
755
9,443
7,395
4,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Guan Yu
18
2 / 7 / 9
10,115
674
12,962
26,192
29,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
3 / 3 / 5
11,419
761
10,505
10,284
4,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
bossman6890
Ah Puch
1
0 / 0 / 0
3,984
266
0
0
0
Charon
splil
Charon
19
0 / 5 / 11
10,914
728
12,639
16,981
21,115
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
40
17
Kills
12
13
Deaths
18
34
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
7
3
3
2.83
L
Guan Yu
2
7
9
0.93
W
Lancelot
HappyZion840
Lancelot
0
0
0
0
L
3
3
5
1.83
W
Hou Yi
3
2
10
4
W
Ne Zha
IamTripZ
Ne Zha
6
5
6
1.8
W
Ix Chel
Kingvlim
Ix Chel
3
2
11
4.25
W
Xbalanque
PupSparky808
Xbalanque
5
4
7
2.13
L
Ah Puch
bossman6890
Ah Puch
0
0
0
0
L
Charon
splil
Charon
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,125
Damage
45,549
56,536
Taken
60,852
24,083
Mitigated
59,920
29,722
Healing
19,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
9,443
1,363
500
1,335
7,395
4,536
746
807
6,588
0
20,276
L
Guan Yu
12,962
1,355
2,721
7,672
26,192
29,920
0
5,315
20,877
0
20,575
W
Lancelot
HappyZion840
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
10,505
562
326
2,662
10,284
4,349
0
360
9,924
37,644
0
W
Hou Yi
8,970
4,090
372
2,048
11,302
4,278
3,401
5,736
5,358
0
20,644
W
Ne Zha
IamTripZ
Ne Zha
11,996
3,446
505
2,200
13,298
5,894
509
4,484
8,592
0
24,121
W
Ix Chel
Kingvlim
Ix Chel
8,572
731
8,830
9,098
15,226
7,727
1,066
5,920
9,115
22,671
625
W
Xbalanque
PupSparky808
Xbalanque
21,587
8,632
1,512
5,157
16,710
6,184
2,214
6,157
10,327
0
62,043
L
Ah Puch
bossman6890
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
L
Charon
splil
Charon
12,639
1,339
909
3,231
16,981
21,115
122
1,625
15,356
30,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,912
Gold Earned
47,755
177
Minions Killed
142
0
Camps Cleared
0
1,101,481
Distance Traveled
954,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,323
755
28
2
0
177,297
0
L
Guan Yu
10,115
674
17
1
0
272,509
0
W
Lancelot
4,622
308
0
0
0
0
0
L
Janus
11,419
761
65
4
0
258,179
0
W
Hou Yi
11,719
781
40
3
0
252,087
0
W
Ne Zha
12,350
823
30
2
0
317,864
0
W
Ix Chel
12,355
824
21
1
0
251,429
0
W
Xbalanque
12,866
858
86
6
0
280,101
0
L
Ah Puch
3,984
266
0
0
0
0
0
L
Charon
10,914
728
32
2
0
246,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role