Player Matchup

Zhong Kui
Zhong Kui
Anwizzzle
Zhong Kui
Level 146
God Stats
9W - 8L
1,517 SR
Queue Stats
404W - 332L
1,673 Elo+
Solo
Izanami
Izanami
CosmicOdie56
Izanami
Level 66
God Stats
15W - 12L
1,524 SR
Queue Stats
167W - 154L
1,591 Elo+
Party 1
Ares
Ares
Dillimon
Ares
Level 106
God Stats
2W - 2L
1,616 SR
Queue Stats
360W - 344L
1,531 Elo+
Party 1
Ratatoskr
Ratatoskr
Tlaloc1996
Ratatoskr
Level 188
God Stats
3W - 5L
1,351 SR
Queue Stats
239W - 224L
1,495 Elo+
Solo
Amaterasu
Amaterasu
rambito115
Amaterasu
Level 156
God Stats
10W - 11L
1,516 SR
Queue Stats
298W - 290L
1,530 Elo+
Solo
Team Averages
Level 132
1,505 SR
1,564 Elo+

VS

Team Averages
Level 123
1,529 SR
1,553 Elo+
Maui
Maui
FiveTwoMagoo
Maui
Level 161
God Stats
17W - 6L
1,788 SR
Queue Stats
509W - 445L
1,562 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NinjaBoots
Ah Muzen Cab
Level 159
God Stats
5W - 4L
1,604 SR
Queue Stats
269W - 302L
1,505 Elo+
Party 2
Lancelot
Lancelot
Pìero
Lancelot
Level 26
God Stats
6W - 5L
1,201 SR
Queue Stats
211W - 201L
1,582 Elo+
Party 3
Mulan
Mulan
hawk4560
Mulan
Level 121
God Stats
9W - 5L
1,462 SR
Queue Stats
369W - 345L
1,552 Elo+
Party 2
Scylla
Scylla
xDasBrotx
Scylla
Level 149
God Stats
6W - 6L
1,591 SR
Queue Stats
117W - 115L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Anwizzzle
Zhong Kui
15
3 / 4 / 0
8,069
504
8,964
11,027
8,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
CosmicOdie56
Izanami
13
0 / 5 / 1
7,486
468
7,258
13,454
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ares
15
4 / 6 / 1
8,089
506
4,574
16,349
8,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Tlaloc1996
Ratatoskr
13
1 / 4 / 2
6,904
432
7,785
11,955
7,291
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
rambito115
Amaterasu
13
0 / 5 / 3
7,615
476
4,946
14,338
7,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 14
8,582
536
4,207
11,452
8,415
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
NinjaBoots
Ah Muzen Cab
14
1 / 2 / 3
8,750
547
9,499
10,828
3,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Lancelot
Pìero
Lancelot
18
13 / 0 / 6
10,310
644
12,125
12,182
5,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Mulan
hawk4560
Mulan
15
5 / 3 / 4
10,022
626
14,308
13,837
14,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
xDasBrotx
Scylla
16
4 / 0 / 6
9,197
575
6,810
8,342
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
8
Kills
24
24
Deaths
8
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Anwizzzle
Zhong Kui
3
4
0
0.75
L
Izanami
CosmicOdie56
Izanami
0
5
1
0.1
L
Ares
4
6
1
0.75
W
1
3
14
2.67
W
Ah Muzen Cab
NinjaBoots
Ah Muzen Cab
1
2
3
1.25
W
Lancelot
Pìero
Lancelot
13
0
6
16
L
Ratatoskr
Tlaloc1996
Ratatoskr
1
4
2
0.5
W
Mulan
hawk4560
Mulan
5
3
4
2.33
L
Amaterasu
rambito115
Amaterasu
0
5
3
0.3
W
Scylla
xDasBrotx
Scylla
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,527
Damage
46,949
67,123
Taken
56,641
36,165
Mitigated
34,185
16,519
Healing
13,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Anwizzzle
Zhong Kui
8,964
1,289
0
2,323
11,027
8,065
0
4,732
6,295
59,461
546
L
Izanami
CosmicOdie56
Izanami
7,258
4,333
0
5,066
13,454
4,081
0
1,056
12,398
0
58,569
L
Ares
4,574
1,228
0
2,520
16,349
8,855
0
1,622
14,727
60,252
0
W
4,207
1,017
0
1,738
11,452
8,415
22
3,308
7,618
13,755
2,791
W
Ah Muzen Cab
NinjaBoots
Ah Muzen Cab
9,499
4,249
0
1,262
10,828
3,589
69
1,272
9,420
0
72,897
W
Lancelot
Pìero
Lancelot
12,125
3,697
0
5,647
12,182
5,663
0
2,479
9,362
0
82,186
L
Ratatoskr
Tlaloc1996
Ratatoskr
7,785
1,225
0
2,077
11,955
7,291
0
1,859
10,096
0
33,811
W
Mulan
hawk4560
Mulan
14,308
1,591
0
4,280
13,837
14,168
123
2,009
11,459
0
71,257
L
Amaterasu
rambito115
Amaterasu
4,946
1,825
0
4,533
14,338
7,873
0
1,486
12,852
0
47,121
W
Scylla
xDasBrotx
Scylla
6,810
937
0
933
8,342
2,350
264
4,026
3,830
68,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,163
Gold Earned
46,861
486
Minions Killed
510
0
Camps Cleared
0
1,533,541
Distance Traveled
1,679,765
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,069
504
134
8
0
291,356
0
L
Izanami
7,486
468
125
8
0
260,179
1
L
Ares
8,089
506
87
5
0
313,776
1
W
Maui
8,582
536
36
2
0
314,575
2
W
Ah Muzen Cab
8,750
547
106
7
0
311,929
0
W
Lancelot
10,310
644
132
8
0
412,415
5
L
Ratatoskr
6,904
432
55
3
0
359,884
0
W
Mulan
10,022
626
112
7
0
315,351
5
L
Amaterasu
7,615
476
85
5
0
308,346
0
W
Scylla
9,197
575
124
8
0
325,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role