Player Matchup

Nut
Nut
Trash6490
Nut
Level 91
God Stats
2W - 10L
1,143 SR
Queue Stats
26W - 37L
974 Elo+
Party 1
Da Ji
Da Ji
jwsm3x6
Da Ji
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,246 Elo+
Party 1
Cthulhu
Cthulhu
smoknaces
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,022 Elo+
Party 1
Team Averages
Level 67
1,381 SR
1,080 Elo+

VS

Team Averages
Level 94
1,585 SR
1,457 Elo+
Agni
Agni
LUK3WVRM916
Agni
Level 147
God Stats
2W - 1L
1,629 SR
Queue Stats
16W - 12L
1,485 Elo+
Party 2
Hou Yi
Hou Yi
TheTrueSolo
Hou Yi
Level 6
God Stats
8W - 5L
1,427 SR
Queue Stats
21W - 20L
1,372 Elo+
Party 2
Hun Batz
Hun Batz
XXXTENTACLES107
Hun Batz
Level 128
God Stats
4W - 1L
1,698 SR
Queue Stats
7W - 3L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
7,554
630
3,726
12,241
3,553
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
jwsm3x6
Da Ji
12
3 / 7 / 1
8,191
683
5,386
11,902
4,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
smoknaces
Cthulhu
12
0 / 7 / 2
7,231
603
6,329
15,256
12,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 0 / 5
12,242
1,020
15,672
9,950
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
14
4 / 1 / 11
9,725
810
10,416
8,829
3,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
13
2 / 3 / 8
8,642
720
6,936
9,272
5,100
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
4
Kills
20
20
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
14
0
5
16.5
W
Hou Yi
4
1
11
9.5
L
1
6
0
0.17
W
Hun Batz
2
3
8
2
L
Da Ji
jwsm3x6
Da Ji
3
7
1
0.5
L
Cthulhu
smoknaces
Cthulhu
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,441
Damage
33,024
39,399
Taken
28,051
20,796
Mitigated
12,232
2,178
Healing
8,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,672
1,418
0
3,741
9,950
3,525
454
2,102
7,626
78,181
951
W
Hou Yi
10,416
5,069
0
3,775
8,829
3,607
1,336
1,895
6,604
0
28,614
L
3,726
1,262
0
739
12,241
3,553
0
5,497
6,201
0
24,352
W
Hun Batz
6,936
821
0
1,289
9,272
5,100
160
1,138
7,862
0
22,817
L
Da Ji
jwsm3x6
Da Ji
5,386
1,342
71
659
11,902
4,469
0
4,876
6,607
0
17,357
L
Cthulhu
smoknaces
Cthulhu
6,329
169
74
635
15,256
12,774
0
5,114
9,571
12,752
522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,976
Gold Earned
30,609
68
Minions Killed
171
0
Camps Cleared
0
584,223
Distance Traveled
772,021
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,242
1,020
112
9
0
275,000
0
W
Hou Yi
9,725
810
33
3
0
246,660
0
L
Nut
7,554
630
33
3
0
194,188
6
W
Hun Batz
8,642
720
26
2
0
250,361
0
L
Da Ji
8,191
683
20
2
0
206,255
0
L
Cthulhu
7,231
603
15
1
0
183,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role