Player Matchup

Neith
Neith
FistulaTheGreat
Neith
Level 147
God Stats
1W - 0L
2,032 SR
Queue Stats
19W - 15L
1,545 Elo+
Party 3
Bellona
Bellona
Kha1jo
Bellona
Level 16
God Stats
6W - 4L
1,588 SR
Queue Stats
6W - 4L
1,525 Elo+
Party 3
Khepri
Khepri
T3RI
Khepri
Level 157
God Stats
1W - 1L
1,546 SR
Queue Stats
23W - 20L
1,541 Elo+
Party 3
Thanatos
Thanatos
thesis112
Thanatos
Level 79
God Stats
1W - 3L
1,439 SR
Queue Stats
76W - 110L
1,275 Elo+
Party 1
Nu Wa
Nu Wa
vexedviixen
Nu Wa
Level 44
God Stats
29W - 23L
1,572 SR
Queue Stats
99W - 143L
1,264 Elo+
Party 1
Team Averages
Level 89
1,635 SR
1,430 Elo+

VS

Team Averages
Level 97
1,550 SR
1,423 Elo+
Cu Chulainn
Cu Chulainn
Knight_blade137
Cu Chulainn
Level 129
God Stats
1W - 4L
1,572 SR
Queue Stats
62W - 60L
1,515 Elo+
Solo
Sylvanus
Sylvanus
LordLoss4750
Sylvanus
Level 101
God Stats
39W - 42L
1,678 SR
Queue Stats
114W - 126L
1,549 Elo+
Solo
The Morrigan
The Morrigan
Meleshke
The Morrigan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,428 Elo+
Party 2
Nemesis
Nemesis
Xennon100
Nemesis
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 85L
1,308 Elo+
Party 2
Heimdallr
Heimdallr
destroyerdc123
Heimdallr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 6
11,937
995
19,513
7,801
3,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Kha1jo
Bellona
15
1 / 2 / 7
9,523
794
7,002
12,301
10,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
T3RI
Khepri
16
2 / 2 / 9
10,645
887
4,250
6,580
6,495
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
thesis112
Thanatos
17
6 / 4 / 4
10,886
907
7,904
9,576
4,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

15
0 / 2 / 8
9,717
810
15,977
7,039
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Knight_blade137
Cu Chulainn
15
0 / 4 / 6
9,113
759
11,173
21,060
15,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
LordLoss4750
Sylvanus
15
1 / 5 / 6
9,871
823
5,464
16,052
17,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
Meleshke
The Morrigan
16
1 / 0 / 3
9,864
822
5,161
5,952
1,944
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Xennon100
Nemesis
16
5 / 3 / 2
10,209
851
8,099
13,660
5,103
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
destroyerdc123
Heimdallr
16
3 / 5 / 3
10,055
838
5,625
9,452
3,724
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
17
Kills
10
10
Deaths
17
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
0
6
11
W
Bellona
Kha1jo
Bellona
1
2
7
2.25
L
Cu Chulainn
Knight_blade137
Cu Chulainn
0
4
6
0.75
L
Sylvanus
LordLoss4750
Sylvanus
1
5
6
0.8
L
The Morrigan
Meleshke
The Morrigan
1
0
3
2.5
W
Khepri
T3RI
Khepri
2
2
9
3.25
L
Nemesis
Xennon100
Nemesis
5
3
2
2
L
Heimdallr
destroyerdc123
Heimdallr
3
5
3
0.9
W
Thanatos
thesis112
Thanatos
6
4
4
2
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,646
Damage
35,522
43,297
Taken
66,176
27,298
Mitigated
43,726
12,279
Healing
15,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,513
8,785
0
3,963
7,801
3,843
0
675
7,126
0
72,459
W
Bellona
Kha1jo
Bellona
7,002
1,917
0
1,373
12,301
10,214
0
3,169
9,131
0
21,407
L
Cu Chulainn
Knight_blade137
Cu Chulainn
11,173
1,098
0
6,334
21,060
15,574
0
6,421
13,728
0
27,172
L
Sylvanus
LordLoss4750
Sylvanus
5,464
1,251
1,752
2,807
16,052
17,381
0
4,846
10,447
17,757
0
L
The Morrigan
Meleshke
The Morrigan
5,161
342
0
1,832
5,952
1,944
0
1,686
3,954
38,666
2,039
W
Khepri
T3RI
Khepri
4,250
319
1,174
455
6,580
6,495
50
1,689
4,891
17,650
0
L
Nemesis
Xennon100
Nemesis
8,099
3,343
0
2,321
13,660
5,103
276
3,807
9,468
0
29,459
L
Heimdallr
destroyerdc123
Heimdallr
5,625
1,585
0
544
9,452
3,724
0
1,704
7,577
0
28,672
W
Thanatos
thesis112
Thanatos
7,904
2,367
0
5,016
9,576
4,332
0
1,720
7,856
0
24,149
W
15,977
4,262
138
160
7,039
2,414
241
1,333
5,706
35,814
108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,708
Gold Earned
49,112
287
Minions Killed
233
0
Camps Cleared
0
1,237,808
Distance Traveled
1,071,621
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,937
995
131
11
0
244,970
0
W
Bellona
9,523
794
34
3
0
265,251
0
L
Cu Chulainn
9,113
759
28
2
0
221,152
1
L
Sylvanus
9,871
823
19
2
0
181,374
2
L
The Morrigan
9,864
822
74
6
0
234,835
0
W
Khepri
10,645
887
21
2
0
248,068
0
L
Nemesis
10,209
851
52
4
0
235,942
2
L
Heimdallr
10,055
838
60
5
0
198,318
0
W
Thanatos
10,886
907
42
4
0
250,603
0
W
Nu Wa
9,717
810
59
5
0
228,916
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role