Player Matchup

Surtr
Surtr
Gold IV
El Mighty Baldo
Surtr
Gold IV
Level 147
God Stats
121W - 93L
1,656 SR
Queue Stats
243W - 251L
1,462 MMR
Solo
Skadi
Skadi
Gold I
EvBrownie
Skadi
Gold I
Level 117
God Stats
15W - 16L
1,576 SR
Queue Stats
215W - 228L
1,478 MMR
Solo
Scylla
Scylla
Silver II
Gsweezyy
Scylla
Silver II
Level 107
God Stats
18W - 13L
1,575 SR
Queue Stats
104W - 101L
1,496 MMR
Solo
Nemesis
Nemesis
Gold V
N0-DranK
Nemesis
Gold V
Level 109
God Stats
17W - 11L
1,672 SR
Queue Stats
168W - 190L
1,363 MMR
Solo
Sylvanus
Sylvanus
Gold V
youeatkidds
Sylvanus
Gold V
Level 66
God Stats
3W - 2L
1,516 SR
Queue Stats
37W - 41L
1,333 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,599 SR
1,427 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,505 SR
1,443 MMR
Geb
Geb
Gold III
 
Geb
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
B1RotaryEngine
Sun Wukong
Silver I
Level 157
God Stats
14W - 9L
1,612 SR
Queue Stats
157W - 156L
1,330 MMR
Solo
Sol
Sol
Gold V
clamyhamy
Sol
Gold V
Level 46
God Stats
18W - 9L
1,620 SR
Queue Stats
65W - 59L
1,407 MMR
Solo
Ne Zha
Ne Zha
Gold IV
theepraetorian
Ne Zha
Gold IV
Level 102
God Stats
2W - 4L
1,285 SR
Queue Stats
49W - 61L
1,458 MMR
Solo
Rama
Rama
Gold III
xXLIGHT_breathXx
Rama
Gold III
Level 122
God Stats
12W - 12L
1,506 SR
Queue Stats
85W - 87L
1,520 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,792
458
5,775
11,567
6,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
EvBrownie
Skadi
18
6 / 1 / 6
10,830
637
12,496
8,412
3,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Scylla
Gsweezyy
Scylla
15
2 / 3 / 4
9,567
563
7,627
7,080
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
N0-DranK
Nemesis
15
5 / 3 / 3
9,135
537
6,236
15,620
6,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
youeatkidds
Sylvanus
14
4 / 1 / 5
9,756
574
5,643
10,851
12,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Bans
CharybdisKing ArthurAthenaVulcan

VS

Bans
HerculesKaliAh Muzen CabThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 2 / 0
5,716
336
277
4,030
1,919
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
B1RotaryEngine
Sun Wukong
14
5 / 2 / 1
9,159
539
10,278
17,798
13,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 5 / 4
7,798
459
8,837
11,803
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

16
3 / 4 / 2
9,059
533
6,223
14,787
5,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 4 / 1
9,094
535
3,975
11,581
3,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
17
Kills
11
11
Deaths
17
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
0
0
L
Sun Wukong
B1RotaryEngine
Sun Wukong
5
2
1
2.75
W
0
3
2
0.33
W
Skadi
EvBrownie
Skadi
6
1
6
9
W
Scylla
Gsweezyy
Scylla
2
3
4
1.33
W
Nemesis
N0-DranK
Nemesis
5
3
3
2.17
L
1
5
4
0.6
L
3
4
2
1
L
2
4
1
0.63
W
Sylvanus
youeatkidds
Sylvanus
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,777
Damage
29,590
53,530
Taken
59,999
30,939
Mitigated
28,227
16,429
Healing
20,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
277
29
0
1,107
4,030
1,919
0
946
3,084
3,116
0
L
Sun Wukong
B1RotaryEngine
Sun Wukong
10,278
1,983
0
5,159
17,798
13,681
262
2,556
14,714
0
72,121
W
5,775
2,106
0
4,382
11,567
6,568
136
872
10,695
850
32,008
W
Skadi
EvBrownie
Skadi
12,496
5,654
0
1,512
8,412
3,617
3,010
674
7,738
0
96,090
W
Scylla
Gsweezyy
Scylla
7,627
937
0
965
7,080
1,989
566
2,252
4,828
67,233
420
W
Nemesis
N0-DranK
Nemesis
6,236
1,699
0
4,172
15,620
6,171
0
3,556
12,064
0
59,037
L
8,837
2,405
0
3,885
11,803
3,062
0
4,885
6,918
50,793
2,463
L
6,223
739
0
6,025
14,787
5,725
0
2,891
11,854
0
69,821
L
3,975
3,230
0
4,496
11,581
3,840
0
2,527
8,979
0
76,562
W
Sylvanus
youeatkidds
Sylvanus
5,643
1,822
1,577
3,821
10,851
12,594
340
1,854
8,997
34,013
789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,080
Gold Earned
40,826
447
Minions Killed
478
0
Camps Cleared
0
1,634,211
Distance Traveled
1,460,644
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,716
336
6
0
0
135,466
0
L
Sun Wukong
9,159
539
107
6
0
338,207
10
W
Surtr
7,792
458
58
3
0
243,033
0
W
Skadi
10,830
637
156
9
0
329,823
0
W
Scylla
9,567
563
119
7
0
343,874
0
W
Nemesis
9,135
537
75
4
0
399,203
4
L
Sol
7,798
459
100
6
0
325,374
0
L
Ne Zha
9,059
533
108
6
0
347,512
0
L
Rama
9,094
535
157
9
0
314,085
0
W
Sylvanus
9,756
574
39
2
0
318,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role