Player Matchup

Morgan Le Fay
Morgan Le Fay
Jony9444
Morgan Le Fay
Level 78
God Stats
1W - 2L
1,303 SR
Queue Stats
3W - 3L
1,566 Elo+
Solo
Surtr
Surtr
RiceGrain2
Surtr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,237 Elo+
Party 1
Kuzenbo
Kuzenbo
UgotRice
Kuzenbo
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,347 Elo+
Party 1
Team Averages
Level 99
1,434 SR
1,383 Elo+

VS

Team Averages
Level 70
1,437 SR
1,613 Elo+
Lancelot
Lancelot
LilNebby
Lancelot
Level 53
God Stats
0W - 1L
1,311 SR
Queue Stats
23W - 24L
1,589 Elo+
Solo
Ymir
Ymir
LilredUofA
Ymir
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 2
Merlin
Merlin
NotInsomnia
Merlin
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,750 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jony9444
Morgan Le Fay
15
4 / 2 / 4
10,066
774
15,504
9,082
3,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Surtr
16
5 / 1 / 5
10,544
811
5,232
7,473
5,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kuzenbo
UgotRice
Kuzenbo
15
1 / 1 / 8
9,587
737
6,476
11,670
14,672
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
LilNebby
Lancelot
13
2 / 6 / 2
8,697
669
7,671
11,521
3,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

14
0 / 3 / 2
8,145
627
3,184
12,505
11,810
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
15
2 / 1 / 1
8,871
682
7,499
6,770
2,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
4
4
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Jony9444
Morgan Le Fay
4
2
4
3
L
Lancelot
LilNebby
Lancelot
2
6
2
0.5
L
0
3
2
0.33
L
Merlin
2
1
1
2.5
W
Surtr
5
1
5
7.5
W
Kuzenbo
UgotRice
Kuzenbo
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,212
Damage
18,354
28,225
Taken
30,796
23,246
Mitigated
18,368
7,851
Healing
2,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Jony9444
Morgan Le Fay
15,504
2,044
0
2,492
9,082
3,104
401
2,722
6,360
57,333
0
L
Lancelot
LilNebby
Lancelot
7,671
643
0
1,359
11,521
3,964
0
8,567
2,694
0
26,973
L
3,184
573
0
0
12,505
11,810
0
8,388
3,614
9,770
0
L
Merlin
7,499
408
0
891
6,770
2,594
0
4,700
2,020
55,409
274
W
Surtr
5,232
1,681
0
1,904
7,473
5,470
221
3,842
3,631
544
20,829
W
Kuzenbo
UgotRice
Kuzenbo
6,476
2,385
241
3,214
11,670
14,672
0
3,931
7,739
23,919
3,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,197
Gold Earned
25,713
177
Minions Killed
154
0
Camps Cleared
0
752,209
Distance Traveled
747,305
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,066
774
87
7
0
258,860
0
L
Lancelot
8,697
669
45
3
0
243,415
1
L
Ymir
8,145
627
11
1
0
265,984
0
L
Merlin
8,871
682
98
8
0
237,906
0
W
Surtr
10,544
811
45
3
0
241,327
0
W
Kuzenbo
9,587
737
45
3
0
252,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role