Player Matchup

Janus
Janus
Apointy
Janus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,265 Elo+
Solo
Kuzenbo
Kuzenbo
DopierThunder46
Kuzenbo
Level 124
God Stats
8W - 8L
1,419 SR
Queue Stats
677W - 681L
1,482 Elo+
Solo
Cupid
Cupid
IIIGojiraIII
Cupid
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,373 Elo+
Solo
Apollo
Apollo
nightmare nme
Apollo
Level 134
God Stats
1W - 1L
1,269 SR
Queue Stats
390W - 412L
1,454 Elo+
Solo
Medusa
Medusa
xSomeGamerx
Medusa
Level 126
God Stats
6W - 4L
1,500 SR
Queue Stats
296W - 295L
1,539 Elo+
Solo
Team Averages
Level 104
1,438 SR
1,423 Elo+

VS

Team Averages
Level 116
1,455 SR
1,448 Elo+
Cthulhu
Cthulhu
AUST1ST
Cthulhu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,284 Elo+
Solo
Anhur
Anhur
BNL Serval
Anhur
Level 124
God Stats
1W - 4L
1,713 SR
Queue Stats
282W - 340L
1,499 Elo+
Solo
Sol
Sol
R3ap3rsArmy
Sol
Level 149
God Stats
0W - 7L
1,018 SR
Queue Stats
139W - 146L
1,484 Elo+
Solo
Olorun
Olorun
chiforo
Olorun
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 114L
1,483 Elo+
Solo
Xbalanque
Xbalanque
z DreaMs v
Xbalanque
Level 75
God Stats
10W - 8L
1,544 SR
Queue Stats
280W - 262L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Apointy
Janus
13
1 / 0 / 5
6,975
1,163
4,657
3,622
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 3
5,967
995
1,618
4,350
4,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 0 / 5
5,865
978
1,724
2,194
686
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 4
6,033
1,006
1,962
3,475
1,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
12
3 / 0 / 3
6,900
1,150
7,559
5,923
2,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AUST1ST
Cthulhu
12
0 / 1 / 1
5,872
979
3,666
5,712
5,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
13
1 / 0 / 1
5,931
989
2,629
4,489
1,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 3 / 1
5,463
911
5,901
5,644
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Olorun
chiforo
Olorun
9
0 / 2 / 2
5,000
833
644
3,227
1,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
z DreaMs v
Xbalanque
5
0 / 0 / 0
4,544
757
0
0
0

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
6
Kills
2
2
Deaths
6
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AUST1ST
Cthulhu
0
1
1
0.5
W
Janus
Apointy
Janus
1
0
5
3.5
L
Anhur
1
0
1
1.5
W
1
1
3
2.5
W
0
0
5
2.5
L
1
3
1
0.5
L
Olorun
chiforo
Olorun
0
2
2
0.5
W
1
1
4
3
W
Medusa
3
0
3
4.5
L
Xbalanque
z DreaMs v
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,520
Damage
12,840
19,564
Taken
19,072
10,040
Mitigated
9,905
10,386
Healing
6,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AUST1ST
Cthulhu
3,666
40
240
607
5,712
5,358
0
1,794
3,702
7,572
371
W
Janus
Apointy
Janus
4,657
52
124
352
3,622
1,324
0
2,069
1,553
16,353
595
L
Anhur
2,629
712
932
1,883
4,489
1,555
0
1,251
3,138
0
11,145
W
1,618
759
356
29
4,350
4,930
78
1,859
2,491
3,544
0
W
1,724
1,020
2,460
1,212
2,194
686
736
993
1,201
0
4,288
L
5,901
1,207
245
1,370
5,644
1,907
0
1,676
3,848
15,071
201
L
Olorun
chiforo
Olorun
644
181
470
664
3,227
1,085
0
949
2,158
3,193
0
W
1,962
624
323
998
3,475
1,076
553
1,819
1,656
0
5,078
W
Medusa
7,559
1,236
2,819
1,713
5,923
2,024
673
3,092
2,831
0
21,014
L
Xbalanque
z DreaMs v
Xbalanque
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,740
Gold Earned
26,810
84
Minions Killed
59
0
Camps Cleared
0
628,847
Distance Traveled
449,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,872
979
16
3
0
129,135
0
W
Janus
6,975
1,163
35
6
0
131,795
0
L
Anhur
5,931
989
27
5
0
125,443
0
W
Kuzenbo
5,967
995
5
1
0
131,144
0
W
Cupid
5,865
978
7
1
0
116,484
0
L
Sol
5,463
911
11
2
0
125,741
0
L
Olorun
5,000
833
5
1
0
69,117
0
W
Apollo
6,033
1,006
13
2
0
104,849
0
W
Medusa
6,900
1,150
24
4
0
144,575
0
L
Xbalanque
4,544
757
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role