Player Matchup

Sobek
Sobek
Aleu50
Sobek
Level 124
God Stats
2W - 3L
1,448 SR
Queue Stats
222W - 213L
1,564 Elo+
Solo
Nox
Nox
NeelofaXXI
Nox
Level 195
God Stats
7W - 11L
1,272 SR
Queue Stats
515W - 563L
1,475 Elo+
Solo
Chernobog
Chernobog
Snowflurry12345
Chernobog
Level 102
God Stats
3W - 2L
1,874 SR
Queue Stats
147W - 120L
1,591 Elo+
Solo
Fenrir
Fenrir
drchachee
Fenrir
Level 151
God Stats
14W - 17L
1,469 SR
Queue Stats
638W - 685L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
xThuggishSplash
Danzaburou
Level 156
God Stats
5W - 7L
1,125 SR
Queue Stats
489W - 533L
1,499 Elo+
Party 1
Team Averages
Level 146
1,438 SR
1,522 Elo+

VS

Team Averages
Level 124
1,366 SR
1,516 Elo+
Chiron
Chiron
BlindMarshy
Chiron
Level 132
God Stats
3W - 2L
1,249 SR
Queue Stats
262W - 225L
1,605 Elo+
Party 2
Anhur
Anhur
HEYSONxxITSDAD
Anhur
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 135L
1,429 Elo+
Solo
Jormungandr
Jormungandr
HoneyBagderXP
Jormungandr
Level 152
God Stats
10W - 9L
1,197 SR
Queue Stats
588W - 540L
1,548 Elo+
Solo
Ishtar
Ishtar
Isakor
Ishtar
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 38L
1,389 Elo+
Solo
Ganesha
Ganesha
victimofadown
Ganesha
Level 195
God Stats
8W - 7L
1,384 SR
Queue Stats
337W - 296L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aleu50
Sobek
8
0 / 2 / 3
5,959
851
220
2,872
1,980
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
6 / 3 / 4
8,294
1,185
7,219
5,060
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Snowflurry12345
Chernobog
12
1 / 5 / 6
6,807
972
4,293
7,916
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
drchachee
Fenrir
11
3 / 7 / 3
6,920
989
4,053
14,634
8,704
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
xThuggishSplash
Danzaburou
11
1 / 6 / 4
6,279
897
7,778
8,025
2,426
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
9 / 2 / 9
9,050
1,293
12,917
5,571
2,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
6 / 4 / 9
8,442
1,206
5,395
6,893
2,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
HoneyBagderXP
Jormungandr
13
5 / 3 / 12
8,085
1,155
7,061
11,827
9,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Isakor
Ishtar
11
2 / 3 / 10
7,316
1,045
2,958
5,049
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ganesha
14
0 / 3 / 20
8,424
1,203
4,209
8,801
8,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
82
11
Kills
22
23
Deaths
15
20
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Sobek
Aleu50
Sobek
0
2
3
0.75
W
Chiron
9
2
9
6.75
W
6
4
9
2.63
W
Jormungandr
HoneyBagderXP
Jormungandr
5
3
12
3.67
W
Ishtar
Isakor
Ishtar
2
3
10
2.33
L
6
3
4
2.67
L
Chernobog
Snowflurry12345
Chernobog
1
5
6
0.8
L
Fenrir
drchachee
Fenrir
3
7
3
0.64
W
Ganesha
0
3
20
3.33
L
Danzaburou
xThuggishSplash
Danzaburou
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,563
Damage
32,540
38,507
Taken
38,141
17,325
Mitigated
24,784
4,976
Healing
9,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Aleu50
Sobek
220
32
0
36
2,872
1,980
0
933
1,868
373
0
W
Chiron
12,917
6,431
923
893
5,571
2,609
2,166
569
4,971
0
24,218
W
5,395
1,744
444
976
6,893
2,595
2,511
2,994
3,899
0
10,102
W
Jormungandr
HoneyBagderXP
Jormungandr
7,061
1,661
1,408
3,366
11,827
9,389
725
467
11,360
16,649
138
W
Ishtar
Isakor
Ishtar
2,958
2,045
233
609
5,049
1,799
755
1,889
3,160
0
11,932
L
7,219
0
227
734
5,060
1,792
304
1,231
3,730
16,513
0
L
Chernobog
Snowflurry12345
Chernobog
4,293
2,728
167
834
7,916
2,423
950
2,824
4,899
0
9,698
L
Fenrir
drchachee
Fenrir
4,053
550
0
2,442
14,634
8,704
158
3,627
10,874
0
8,610
W
Ganesha
4,209
291
0
566
8,801
8,392
532
1,520
7,281
11,018
0
L
Danzaburou
xThuggishSplash
Danzaburou
7,778
1,645
83
453
8,025
2,426
47
2,049
5,867
0
15,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,259
Gold Earned
41,317
48
Minions Killed
80
0
Camps Cleared
0
499,929
Distance Traveled
691,879
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,959
851
1
0
0
16,979
0
W
Chiron
9,050
1,293
21
3
0
142,865
0
W
Anhur
8,442
1,206
19
3
0
124,526
0
W
Jormungandr
8,085
1,155
26
4
0
147,494
0
W
Ishtar
7,316
1,045
13
2
0
129,286
0
L
Nox
8,294
1,185
22
3
0
139,768
0
L
Chernobog
6,807
972
9
1
0
115,030
0
L
Fenrir
6,920
989
3
0
0
112,756
0
W
Ganesha
8,424
1,203
1
0
0
147,708
0
L
Danzaburou
6,279
897
13
2
0
115,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role