Player Matchup

Bastet
Bastet
 
Bastet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
GodsentRose-
Ymir
Level 128
God Stats
1W - 1L
1,576 SR
Queue Stats
87W - 124L
1,409 Elo+
Party 1
Medusa
Medusa
TaintedWater25
Medusa
Level 89
God Stats
7W - 14L
1,384 SR
Queue Stats
102W - 132L
1,422 Elo+
Party 1
Vulcan
Vulcan
Winxesh
Vulcan
Level 108
God Stats
10W - 19L
1,354 SR
Queue Stats
75W - 116L
1,384 Elo+
Party 1
Shiva
Shiva
brayii78
Shiva
Level 98
God Stats
0W - 2L
1,499 SR
Queue Stats
18W - 31L
1,391 Elo+
Party 1
Team Averages
Level 109
1,463 SR
1,421 Elo+

VS

Team Averages
Level 110
1,497 SR
1,453 Elo+
Neith
Neith
Axelcortes117
Neith
Level 61
God Stats
13W - 19L
1,581 SR
Queue Stats
393W - 347L
1,554 Elo+
Solo
Fenrir
Fenrir
Emp3rorWolf
Fenrir
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 39L
1,498 Elo+
Solo
Aphrodite
Aphrodite
darkdestroyer260
Aphrodite
Level 145
God Stats
4W - 1L
1,458 SR
Queue Stats
36W - 49L
1,337 Elo+
Party 2
Sobek
Sobek
wedo_00
Sobek
Level 39
God Stats
9W - 10L
1,433 SR
Queue Stats
18W - 24L
1,404 Elo+
Solo
Ra
Ra
xXHyPothaRaPorXx
Ra
Level 158
God Stats
40W - 31L
1,512 SR
Queue Stats
442W - 460L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
0 / 2 / 5
6,715
448
7,138
9,142
2,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 3 / 5
7,124
475
8,363
12,730
11,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
4 / 2 / 1
7,449
497
8,220
10,066
3,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Winxesh
Vulcan
12
2 / 2 / 2
7,250
483
6,681
4,753
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
brayii78
Shiva
12
0 / 4 / 0
7,053
470
7,719
14,200
6,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
8,591
573
10,227
9,623
3,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
16
5 / 1 / 2
8,502
567
7,480
14,900
6,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Aphrodite
11
1 / 5 / 4
7,069
471
2,681
11,940
5,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sobek
wedo_00
Sobek
14
3 / 0 / 2
8,297
553
8,121
12,085
13,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 1 / 2
8,176
545
7,196
7,687
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
9
Kills
13
13
Deaths
9
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
2
5
1.25
W
1
2
3
1.25
W
Fenrir
5
1
2
6
L
3
3
5
1.83
L
4
2
1
2.25
L
Vulcan
Winxesh
Vulcan
2
2
2
1.5
L
Shiva
brayii78
Shiva
0
4
0
0
W
Aphrodite
1
5
4
0.6
W
Sobek
wedo_00
Sobek
3
0
2
4
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,121
Damage
35,705
50,891
Taken
56,235
26,462
Mitigated
31,061
12,884
Healing
27,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,138
1,479
0
5,184
9,142
2,678
0
1,226
7,825
0
51,415
W
10,227
3,995
0
3,305
9,623
3,399
26
2,001
7,578
0
80,438
W
Fenrir
7,480
1,225
0
8,118
14,900
6,021
0
2,469
12,283
0
74,263
L
8,363
1,760
0
3,278
12,730
11,612
160
5,030
7,268
28,137
2,042
L
8,220
2,830
0
1,143
10,066
3,551
0
349
9,717
0
63,368
L
Vulcan
Winxesh
Vulcan
6,681
57
0
807
4,753
1,683
378
2,436
2,046
44,948
0
L
Shiva
brayii78
Shiva
7,719
1,637
0
2,472
14,200
6,938
0
6,099
7,016
0
42,500
W
Aphrodite
2,681
392
2,183
4,034
11,940
5,993
33
4,852
6,960
15,642
0
W
Sobek
wedo_00
Sobek
8,121
488
0
6,592
12,085
13,273
379
0
12,085
41,392
937
W
7,196
272
728
2,141
7,687
2,375
0
5,143
2,354
56,500
1,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,591
Gold Earned
40,635
379
Minions Killed
450
0
Camps Cleared
0
1,459,646
Distance Traveled
1,408,540
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,715
448
77
5
0
348,861
0
W
Neith
8,591
573
137
9
0
274,216
0
W
Fenrir
8,502
567
116
8
0
327,346
0
L
Ymir
7,124
475
47
3
0
260,322
0
L
Medusa
7,449
497
92
6
0
289,659
1
L
Vulcan
7,250
483
90
6
0
280,204
0
L
Shiva
7,053
470
73
5
0
280,600
2
W
Aphrodite
7,069
471
24
2
0
262,707
6
W
Sobek
8,297
553
61
4
0
252,356
0
W
Ra
8,176
545
112
7
0
291,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role