Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
B1G R0ME
Olorun
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 131L
1,436 Elo+
Solo
Heimdallr
Heimdallr
BNL Serval
Heimdallr
Level 124
God Stats
1W - 6L
1,167 SR
Queue Stats
282W - 340L
1,490 Elo+
Solo
Awilix
Awilix
Officer3pic
Awilix
Level 59
God Stats
1W - 0L
1,306 SR
Queue Stats
81W - 74L
1,467 Elo+
Solo
Shiva
Shiva
bvod76
Shiva
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 154L
1,499 Elo+
Party 1
Team Averages
Level 104
1,395 SR
1,478 Elo+

VS

Team Averages
Level 112
1,478 SR
1,456 Elo+
Amaterasu
Amaterasu
Apointy
Amaterasu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
The Morrigan
The Morrigan
CGC VeT
The Morrigan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 198L
1,470 Elo+
Solo
Yu Huang
Yu Huang
IIIGojiraIII
Yu Huang
Level 66
God Stats
1W - 2L
1,328 SR
Queue Stats
19W - 26L
1,389 Elo+
Solo
Baron Samedi
Baron Samedi
M4v_Makkington
Baron Samedi
Level 129
God Stats
0W - 2L
1,265 SR
Queue Stats
66W - 69L
1,427 Elo+
Solo
Medusa
Medusa
chiforo
Medusa
Level 150
God Stats
0W - 1L
1,797 SR
Queue Stats
99W - 114L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
4 / 3 / 8
10,031
912
5,585
8,972
3,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
B1G R0ME
Olorun
13
2 / 5 / 9
8,601
782
4,538
8,639
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Heimdallr
BNL Serval
Heimdallr
17
5 / 2 / 11
10,421
947
7,191
8,419
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
16
4 / 3 / 11
9,514
865
11,446
15,430
11,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shiva
bvod76
Shiva
16
4 / 4 / 9
10,001
909
10,189
14,395
16,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Apointy
Amaterasu
17
4 / 5 / 8
9,173
834
13,109
17,327
19,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

The Morrigan
CGC VeT
The Morrigan
5
0 / 0 / 0
5,880
535
0
0
0
Yu Huang
IIIGojiraIII
Yu Huang
16
2 / 5 / 10
8,694
790
12,073
7,651
3,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
M4v_Makkington
Baron Samedi
15
6 / 5 / 7
8,875
807
9,552
8,864
5,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
chiforo
Medusa
16
3 / 4 / 4
8,871
806
7,555
8,411
3,584
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
44
19
Kills
15
17
Deaths
19
48
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
3
8
2.67
L
Amaterasu
Apointy
Amaterasu
4
5
8
1.6
W
Olorun
B1G R0ME
Olorun
2
5
9
1.3
W
Heimdallr
BNL Serval
Heimdallr
5
2
11
5.25
L
The Morrigan
CGC VeT
The Morrigan
0
0
0
0
L
Yu Huang
IIIGojiraIII
Yu Huang
2
5
10
1.4
L
Baron Samedi
M4v_Makkington
Baron Samedi
6
5
7
1.9
W
Awilix
4
3
11
3.17
W
Shiva
bvod76
Shiva
4
4
9
2.13
L
Medusa
chiforo
Medusa
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,949
Damage
42,289
55,855
Taken
42,253
36,955
Mitigated
31,796
20,292
Healing
10,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
5,585
4,652
615
1,251
8,972
3,162
350
3,761
5,115
0
18,098
L
Amaterasu
Apointy
Amaterasu
13,109
4,097
397
5,906
17,327
19,289
0
1,163
15,509
0
21,344
W
Olorun
B1G R0ME
Olorun
4,538
1,299
1,347
1,424
8,639
2,984
1,227
5,173
3,466
11,846
0
W
Heimdallr
BNL Serval
Heimdallr
7,191
1,736
1,455
2,855
8,419
3,438
1,526
3,440
4,704
0
27,365
L
The Morrigan
CGC VeT
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
L
Yu Huang
IIIGojiraIII
Yu Huang
12,073
1,154
0
120
7,651
3,442
0
1,058
6,495
26,386
0
L
Baron Samedi
M4v_Makkington
Baron Samedi
9,552
77
988
1,716
8,864
5,481
0
963
7,811
11,653
324
W
Awilix
11,446
3,417
1,428
3,919
15,430
11,051
610
3,363
11,781
0
18,062
W
Shiva
bvod76
Shiva
10,189
846
2,198
3,800
14,395
16,320
121
5,641
8,540
0
17,236
L
Medusa
chiforo
Medusa
7,555
1,631
268
1,562
8,411
3,584
120
1,354
6,816
0
24,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,568
Gold Earned
41,493
122
Minions Killed
101
0
Camps Cleared
0
1,024,248
Distance Traveled
721,294
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,031
912
24
2
0
217,286
0
L
Amaterasu
9,173
834
23
2
0
242,878
0
W
Olorun
8,601
782
28
3
0
165,060
0
W
Heimdallr
10,421
947
45
4
0
201,722
0
L
The Morrigan
5,880
535
0
0
0
0
0
L
Yu Huang
8,694
790
28
3
0
151,953
0
L
Baron Samedi
8,875
807
8
1
0
177,159
0
W
Awilix
9,514
865
14
1
0
228,236
0
W
Shiva
10,001
909
11
1
0
211,944
0
L
Medusa
8,871
806
42
4
0
149,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role