Player Matchup

Hercules
Hercules
 
Hercules
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Fr Jax
Aphrodite
Level 43
God Stats
3W - 6L
1,387 SR
Queue Stats
146W - 178L
1,384 Elo+
Party 1
Cthulhu
Cthulhu
TheeJermJames
Cthulhu
Level 30
God Stats
16W - 16L
1,539 SR
Queue Stats
70W - 111L
1,331 Elo+
Party 1
Team Averages
Level 46
1,476 SR
1,405 Elo+

VS

Team Averages
Level 134
1,507 SR
1,379 Elo+
Anubis
Anubis
TCUKDetricX
Anubis
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,368 Elo+
Party 2
Neith
Neith
fallengamer87
Neith
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,336 Elo+
Party 2
Osiris
Osiris
mSerrano27
Osiris
Level 107
God Stats
8W - 5L
1,521 SR
Queue Stats
39W - 42L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 5 / 6
9,400
723
6,193
15,156
11,364
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Fr Jax
Aphrodite
17
6 / 2 / 4
11,370
875
7,257
9,729
4,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
16
4 / 3 / 5
10,489
807
5,831
12,148
7,783
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
3 / 8 / 5
9,811
755
8,763
10,199
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

3
0 / 0 / 0
6,330
487
0
0
0
Osiris
mSerrano27
Osiris
16
6 / 3 / 3
9,761
751
10,996
13,001
17,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
11
Kills
9
10
Deaths
11
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
5
6
0.8
W
Aphrodite
Fr Jax
Aphrodite
6
2
4
4
L
Anubis
3
8
5
0.69
W
Cthulhu
4
3
5
2.17
L
0
0
0
0
L
Osiris
mSerrano27
Osiris
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,281
Damage
19,759
37,033
Taken
23,200
23,657
Mitigated
22,096
15,392
Healing
1,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,193
1,912
0
2,648
15,156
11,364
34
4,547
10,104
285
40,568
W
Aphrodite
Fr Jax
Aphrodite
7,257
361
5,214
6,037
9,729
4,510
1,136
2,948
6,376
31,606
0
L
Anubis
8,763
141
0
214
10,199
4,775
0
5,009
4,844
40,885
0
W
Cthulhu
5,831
301
109
1,384
12,148
7,783
841
3,520
8,237
20,953
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
mSerrano27
Osiris
10,996
2,148
272
1,509
13,001
17,321
0
7,064
5,132
3,487
21,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,259
Gold Earned
25,902
170
Minions Killed
109
0
Camps Cleared
0
663,601
Distance Traveled
384,761
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,400
723
55
4
0
222,799
0
W
Aphrodite
11,370
875
73
6
0
218,592
0
L
Anubis
9,811
755
75
6
0
188,690
0
W
Cthulhu
10,489
807
42
3
0
222,210
0
L
Neith
6,330
487
0
0
0
0
0
L
Osiris
9,761
751
34
3
0
196,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role